The first official Steam Greenlight trailer for Hero Defense – Haunted Island, a buy to play strategy game developed by Happy Tuesday.
Monthly Archives: May 2016
Koihime Enbu
Koihime Enbu is a 2D fantasy fighting game developed by UNKNOWN GAMES for PS3, PS4, and PC. It has already been launched in Japan on PS3 and PS4, and is expecting a Western release on PC in May, 2016. Koihime Enbu reimagines the Romance of Three Kingdoms as an arcade-style fighting game that features selectly female playable characters. By drawing upon its fighting game roots, Koihime Enbu seeks to provide both casual and veteran fighting game players with a crisp, beautiful stage to eliminate their opponents on.
Features:
Manageable Mechanics: Koihime Enbu provides players with controls and mechanics that are manageable for newcomers, yet challenging for veterans.
Assist Characters: Add assist characters to your team to create deeper strategies.
Female Characters: Koihime Enbu’s roster of 13 playable characters is selectively female, but each character has its own unique move set.
Special Moves: By using your Tactics Meter wisely you can execute special moves, ex special moves, super moves, and ultimate moves!
The Karters
The Karters is a 3D racing game being developed by Cmoar Studio and will be available for purchase on Steam Early Access for PC. It takes much of its inspiration from Crash Team Racing (CTR), but puts a own unique spin on it with different characters and entertaining tracks. Only one racer will be able to stand tall and claim the gold after each race, but will it be you?
Features:
Unique Characters: The Karters features its own roster of unique characters brought to life through a vivd, cartoonish style.
Arena and Racing Modes: Whether you want to speed past your opponents or just blow them to smithereens, The Karters has you covered.
Shattering Weapons: Use any and every weapon you can grab to slow your opponents down and gain the upper hand.
Hero Defense – Haunted Island
Hero Defense – Haunted Island is a buy to play fantasy strategy game developed by Happy Tuesday for PC and is available for purchase on Steam Early Access. The evil Count Necrosis is attempting to take over the island, and its resident heroes don’t take fondly to the idea of being ruled by such an oppressive force. By leading heroes into battles and building towers to defend against enemy units you can fight your way to Count Necrosis and end his reign once and for all.
Features:
Skill Trees: Every hero has its own unique skill tree for you to invest points into and customize your heroes to your liking.
Campaign: Fight off Count Necrosis’ procedurally generated forces and take back your island in campaign mode.
Online Multiplayer: Fight your way to the top of the worldwide leaderboards and show just how effective you are at managing your units and towers.
Spells: Cast spells to freeze your enemies in their tracks, burn them to the ground, or poison them to death.
Dreadnought Closed Beta Impressions
By Jason Parker (Ragachak)
Oh. Em. Gee. Dreadnought. At Pax East and Prime 2015, I got a chance to play this on both occasions, and at Prime I had an interview with one of their head devs that DizzyPW did not prepare me for AT ALL. Worst on camera first interview ever. But that’s not what I’m here for today! I recently got into the Closed Beta to get back at captaining a starship, which I’ve wanted to do since last year sometime. Though they are starships, almost all of the work I’ve seen in game has been done on a planet or two, which makes sense. Just stars would be boring, and this lets them show off gorgeous terrain and plenty of things to hide your capital starship behind as you prep a bombardment for your foes. I love Dreadnought, because it combines things I did not think would work together quite so well. Big Ass Ships, and First/Third Person shooters. Sure there have been space shooters in the past, but those are almost exclusively fighter craft, like TIE, Wing Commander, etc. This is more like ships you might find in EVE, only you have direct control. You know what this game reminds me of? World of Tanks. That’s what this is. It’s a fancy, beautiful World of Tanks.
Sure, it can feel a little slow if you’re the captain of a Dreadnought or Destroyer, but it handles quite well for that. You aren’t going to be doing barrel rolls, weaving and bobbing around asteroids or mountains. You cruise at a nice, steady pace, lock on and send out Macross-style missile barrages, lasers, and even nuclear freakin’ missiles. Let me say that again, for the people in the back. YOU CAN SHOOT NUKES AT SHIPS. Come on! Of course there are anti-nuke tech, passives for your crew; if you can imagine it, it’s probably already in the game. I’ve seen everything from tractor beams to ships that shoot green beams that repair your ship. Because of course it needs to have a medic. This is the definition of a modern day shooter, done in a way that I don’t recall seeing done before. I thought this game was going to be absolute ass until I got my hands on it. I was a skeptic, then I had it in my hands. Is it perfect? Far from it. But is it fun? You bet your ass it is!
Intros
It has a helpful tutorial that teaches you the ropes, and anytime you get into a new portion of the game, such as the hangar, the market, progression, etc, it includes a bit of video from one of the members of your new home, telling you what you need to know. You do all of your unlocks by going up in ranks, which you gain from playing the game. Being successful in battle gains you Reputation [goes towards rank] as well as Fleet Points, which is one of the two currencies. The other is “Greybox Points,” which is the Real Money Currency. It’s the one thing anyone who plays a F2P game dreads. But while the cat is out of the bag, let’s talk Market real fast. You unlock the ability to get new weapons, ships, and “Officer Briefings” [Passives that trigger under certain conditions], Internal Modules [abilities for your ship], et cetera. Most of the items in the game cost FP [Fleet Points], but there are things that cost GP. Appearance/Cosmetics cost GP, not FP. And then there are “Hero Ships.”
Ships, Modules, and Customization
Hero Ships are basically non-moddable ship that took part in the Solar War, which makes up this games’ story. It’s like playing as Thrall in WoW, instead of a regular Shaman. You can’t change them, but they come with a very solid kit that is enjoyable to play and look at. Everything else? Fleet Points, which you can purchase when you have the rank/points. You also have TRADER ships, which you acquire from the market. These can’t be modified either, but you start off with one from the game and can accrue more of them. The regular ships can be adjusted, modified, and given loadouts for you to use. It appears that the only ships you can take into battle are ones you’ve put on your loadout bar, so even Hero Ships can be put there.
Sure, ships are expensive, and the temptation to spend real money will probably be high. I don’t feel like it’s such a bad thing to spend a little money on a Hero Ship and use it to get other ships to customize the way you see fit. I mean, if you want, you can set up a loadout of the same ship several times, if you want them to be equipped for different situations. And that’s what makes this game so special. It’s a tactical game. It’s not just, “Marine runs into the field, switches from AK to Pistol.” You have several ship types, each with their own uses, speed, and starting equipment. You have Dreadnoughts, Corvettes, Artillery Cruisers, Destroyers, and the Support of the Tactical Cruiser – all your needs are met in this game.
You also have abilities on your ships. Each ship has two main weapons that you can swap from using Q. They do need to reload/recharge, but you won’t have to worry about running out of ammunition at least. Then you have your four “abilities” or Modules. Standard fare is two attacks and two tactical abilities, such as the Dreadnought’s “Warp” that creates a jumpgate, or damage buffs, or repair abilities. These all have cooldowns, and with good reason. The attacks that come from these do serious damage, from missile swarms, disabling missiles, old-school ship broadsiding to nuclear weaponry. You can adjust and change these with Loadouts, unless it’s a Hero/Trader ship, just as you can your Officer Briefings. It’s incredibly tedious to have to wait to get the good stuff, and then farm up the money for it, but it’s not really that different from CoD or Battlefield in that regard.
Game Modes
Right now there are two game modes, Team Deathmatch, which is five on five in a tactical environment [albeit a beautiful environment] where ships cruise around and earn reputation by getting kills and assists. First team to 100 points wins, and depending on how useful you were on your team determines your rewards. I have yet to get into a Team Elimination, but I played it at Pax. The queues have just been too long! The cool thing about it though, is when your capital ship is destroyed, you get a smaller fighter to join in and assist your team, instead of just sitting around doing nothing. I loved that, because I’m not always so great at Elimination, though I did pretty well back at Pax! I’m sure there will be more modes, but it’s going to take a bit of a grind, the way it stands right now, to get a collection of ships. You unlock ships as you progress, but you still have to buy them.
Gameplay Overview
You’re not going to be jumping over hurdles, leaping out of windows, switching to your sidearm to kill and kill and kill. You’re the captain of a Starship. You can use E/Middle Mouse to adjust the focus of your ship: Shields, Engines, Firepower, you can disable enemies, or rise and fall in the air to avoid attacks, lock on with your missiles and blast from a safe distance. Dreadnought’s going to stand out in all the best ways of the shooter community. It’s pretty hard to reinvent the wheel in the shooter world, but this is a game that has to be played to be believed. Every person I’ve talked that was a skeptic changed their tune as soon as they got into it. I’ve only seen a few of the stages, but the game is absolutely gorgeous. I’m not really a fan of the Voice Over though; it’s probably the weakest visual/audial part of this game. The only major criticisms I have right now are how slow it could be to acquire ships, the voice acting, and the queue times [but that’s a hazard of a beta]. The more I see, the more I’ve enjoyed so far. I can’t wait to see it go live, and get my hands on it once again.
The Abandoned
The Abandoned is a mobile adventure survival game developed by Yadon Studio and is available for purchase on iOS and Android. The Abandoned will put your survival skills to the test, leaving you to fend for yourself in a dreadful area called the Zone. Hordes of zombies, wild animals, hunger, and even your own sanity will be barriers to your survival. If you’ve got what it takes to survive in the Zone, then you just might have what it takes to go one step further and escape it!
Features:
Day/Night Cycle: Explore during the day when the world is more visible, and beware of the night time when the world changes drastically and becomes even more horrendous.
Hunger Management: Hunt and gather to acquire food that can be used to sate your hunger and keep you alive.
Crafting: Craft equipment, tools, and clothing all to help you towards surviving in the dreadful Zone.
Upgrades: Upgrade your character’s abilities as you progress to improve your chances of survival and escaping from the Zone.
Battlefield 1 Reveal Trailer
The newest Battlefield has been revealed: Battlefield 1, taking to an adventure set in World War I. Battlefield 1 will launch on October 21, 2016.
Heroes of Dire
Heroes of Dire is a tactical RPG created by Spellbook. players command squads of fighters through strategic turn-based battles to win treasure, honor, and glory.
Features:
Unique heroes: Assemble squads of fighters to make war with other guilds, monsters, and players. With unique names, races, stories, stats, titles, and equipment constructed by complex procedural generation algorithm, no two are ever the same.
Weaponry: Make use of over 50 weapon classes including, daggers, swords, hammers, and more.
Rich Battles: Enjoy quick turn-based battles where each decision has a direct and immediate impact on who wins or loses.
Online: Enjoy multiplayer co-op with friends with up to 32 fighters.
Crusaders Quest Introduces New Evil Goddess
NHN Entertainment and Crusaders Quest are announcing the first of three evil Goddess World Bosses! To reach the youngest sister, Rage, imbued with the evil essence of Manacar, you’ll need to clear all of the three Tower of Manacar Ancient Dungeons first. More Goddesses and more enemies to defeat can be found in the devastated world left behind. And they are all coming soon!
The Library in town is continuing to expand with 4 new illustrations to collect, 7 new cutscenes to uncover, and a whole new piece of equipment to customize and empower your heroes! We’re also adding new Skins for your favorite heroes:
- Troublemaker Kaori
- Tyrant Cain
- World Star Arona
- Fireman Spyro
- Challenger Alice
- KP Chai
Clear the Ancient Dungeons of Manacar and unlock the first World Boss Level! Complete all stages in the Path the Rage, the Road to Ruin, and The Void to start the fight against the youngest evil sister Goddess: Rage. Build your best team to take on this spell-flinging, dangerous Apostle. Defeat Rage and obtain a Ring to equip for boosted stats and more power in the PVP Arena!
More Soulbound Weapons are coming to Crusaders Quest to help you blast through the Ancient Dungeons and take on the first of three new World Bosses! Find and forge old weapons into ultimate armaments for your favorite heroes!
- Victoria (Battlefield Promise)
- Hector (Phalanx)
- Atalante (Nymphselinus)
- Tia (VARIUS-7)
- Uriel (Prayer of Atonement)
- Orfeo (Eurydice)
Marvel Heroes 2016 Civil War Update Released
Gazillion, Inc. continues to deliver on its promise of regular, high-quality additions to Marvel Heroes 2016 with today’s announcement of new content inspired by the U.S. theatrical release of Marvel’s Captain America: Civil War, now in theaters. Starting today, Gazillion’s superpowered action-RPG begins its month-long rollout of ten costumes inspired by the film, two Team-Up Super Heroes, themed tournaments, and new gameplay scenarios that will face players against Crossbones and eventually require them to decide between Team Captain America and Team Iron Man. Beyond today’s tie-ins, Marvel Heroes 2016 also welcomes new players with a completely redesigned, more dynamic game opening, which pits the Avengers against a ruthless Ultron attack on Times Square.
- Here’s what fans of Marvel’s Captain America: Civil Warcan expect today:
- Two Movie-Inspired Costumes: Captain America and Iron Man.
- Gameplay Scenario – Crossbones: The cold-blooded mercenary Crossbones attacks a bazaar on the island nation of Madripoor. It’s up to our heroes to save innocent civilians and disable bombs before time runs out. Crossbones also terrorizes the game’s replayable patrol zones!
- Two Themed Mystery Boxes: Players have a chance at exclusive Captain America and Iron Man Team-Up Super Heroes.
- One Free Captain America or Iron Man Character Unlock: Players can enter code TEAMCAP or TEAMIRONMAN at marvelheroes.com/redeem through Sunday, May 8 for the hero of their choice. Only one can be chosen.
- Weekly content updates throughout the rest of May will result in further film-inspired releases (exact dates to be announced):
- Eight More Movie-Inspired Costumes: Ant-Man, Winter Soldier, Scarlet Witch, Hawkeye, Black Panther, War Machine, Black Widow and Spider-Man.
- Two Team-Up Super Heroes: Agent 13 and Falcon (complete with his reliable drone, Redwing).
- Gameplay Scenario – Whose Side Are You On? Those who have defeated Crossbones can experience yet another new gameplay scenario at an airport, which forces a tough choice upon them: Team Cap or Team Iron Man? Then comes a climactic showdown against the other side.
- Themed Tournaments and Daily Scenarios: Players contribute points to their team’s leaderboard, and daily themed scenarios invite their participation in additional competitive missions.
In addition to content inspired by Marvel’s Captain America: Civil War, the brand new opening to Marvel Heroes 2016 makes now the perfect time for new players to suit up as any of the game’s 57 playable Super Heroes and Super Villains. Gazillion has entirely replaced the former introductory bank robbery scenario with a much more dramatic, cinematically influenced situation that would feel right at home on a movie screen. Now, the game introduces everyone to its mechanics through gameplay featuring three different playable Avengers – Captain America, Black Widow and the Hulk – as they team up to save Times Square from an Ultron invasion. Even better, many new players will no longer need to wait out a huge download, as InstaPlay streaming technology from Ubitus Inc. allows for immediate access.
“A huge movie release like Marvel’s Captain America: Civil War demands that we keep pace with an equally huge update to Marvel Heroes 2016 – and whether you support Team Cap or Team Iron Man, we’ve got plenty for you to sink your teeth into,” says Jeff Lind, Gazillion’s Chief Operating Officer. “Also, with our new player experience launching today – and with no more download wait for many U.S.-based players, thanks to Ubitus’ InstaPlay technology – the game has never delivered such an immediate immersion into the Marvel Universe. If Marvel Heroes 2016 hasn’t won you over yet as a new player, all of this great new content just might do the trick.”










