Monthly Archives: June 2016

Final Fable

Final Fable is a mobile RPG created by IGG (I Got Games). Based on the classic stories of Aesop, players can venture into a fantasy world filled with danger and whimsy.

Features:

Turn-based: Enjoy a uniquely turn-based combat system where player can change tactics with a simple screen tap.

Fabled characters: Collect your favorite Aesop fable characters as special trading cards.

Tons of challenge: Take on over 100 immersive and thrilling stages.

Prominence Poker

Prominence Poker is a story-driven poker game created by Pipeeworks Studios and published by 505 Games. Built around unsuspecting and seedy locations, Prominence is a gambling utopia founded by crooked goons, as players go heads-up against four factions and play their way up in order to face against the town founder, simply known as “The Mayor”.

Features:

Cunning Faction Leaders: Face-off against unscrupulous and colorful characters, build the reputation and bankroll needed to challenge each boss. Play against AI Thugs and Bosses to earn reputation with Prominence’s colorful affiliations

Bluff Your Enemies: Read the strength of your opponent hand’s with subtle gestures including speed of play, frequency of card checks and more.

Character Creator: Customize your avatar from head-to-toe with facial, hair, body and clothing combinations to create your poker alter ego

Build Your Rep: Hone your poker skills with each hand played and unlock emotes, special items, prestige and more!

Final Fantasy XII: The Zodiac Age?

Zodiac_job_system

Final Fantasy XII is getting a game called “The Zodiac Age”, which is a remake of the original. But it’s something much more than that.  What does that even mean? What they’re giving us is likely an HD Remake/Remaster of the International Edition. Now that fills me with joy!  I have very mixed feelings about Final Fantasy XII. Beautiful game, wonderful story, main character is bollocks. He’s a big ol’ pile of ass. Why couldn’t Balthier or someone else have led the narrative? But that’s neither here nor there. There are a few things to bear in mind about this version of FFXII that fixes the things I hate.

THE. LICENSE. BOARD. Fucking lord how I hated that thing. It’s too broad and ridiculous. This game is set in Ivalice, RE: Final Fantasy Tactics. A world that is built around the character class. When you acquire a character, you’re given a wheel of zodiac symbols, and each one has a job class. It will have its own, smaller board with skills/equipment lists that fit that class. So it is a lot easier to manage and build a character how you want. Does that mean they can’t do everything and be godlike? Yes. But that won’t hamper their strength too terribly much. But it fits the setting far more than the original. The Zodiac is so damn important to the world of Ivalice; Zodiac Braves, the Gems, et cetera. So this helps immerse us in the world just a little bit more.

FFXII

Guest Characters: Normally they just do their own thing and there’s fucking nothing you can do about it. But in the International Edition you can adjust their gambits. You can’t fix their equipment, but you can be aware of what they can do, take control of them, and they level with you. Nothing infuriates me more than a dumb AI just causing me grief. You can also command the Espers you summon! Tell me that’s not hype: I dare you. There are so many more changes and additions [L1 Speeds up? Yes please].  I’m ultimately very hyped for this. Sure, it is a plea for Square Enix to make more money, but there were so many beautiful games in our past that people can play on current-gen platforms.  That’s what I like about it. Now if you’ll excuse me, I’m going to dig my import copy out and get some time in with a game I haven’t touched in years. It’s not going to be out anytime soon; from what I understand, 2017 for Japan. But I’m still excited!

What do you think? Is the time of remakes over? Or are there titles YOU want remade for a modern audience?

Revelation Online

Revelation Online is an oriental fantasy themed MMORPG created by NetEase and published by My.com. With gameplay and visuals similar to popular NCSoft titles including Blade & Soul and Aion, Revelation gives players access to fantastic features such as winged flight, story driven, open world PvP action and more.

Features:

Freedom of Flight:Players in Revelation Online can freely reach any place in the game world. Spread your wings or master one of the many aerial mounts to soar through the sky.

Story-Driven Adventures: Unravel the legend of a mysterious artifact unfolding in exciting cut-scenes throughout solo adventures, fascinating group quests and a great variety of dungeons.

Competitive Play: Join intense battles with hundreds of players simultaneously in either smaller scale arena duels to epic castle sieges and cross server warfare.

Control Your Progress: Revelation Online’s freedom allows you to fully progress with your preferred play style. Develop your class skills to better support your team or pick the path of power.

Walking Dead: Road to Survival Review

By: Ojogo

If there’s a fictional world that is ripe to be used on the simulation-strategy genre, that would be The Walking Dead.

Walking Dead RTS Review

The walker overrun world of Robert Kirkman and Jay Bonansinga presents its characters in not just zombie kicking mode, but also in survival mode as well. You get to see the characters both onscreen and in the comics scrounge for supplies and try to establish a community in trying times. And these are the elements that sim-strat games use heavily in varying forms to bring their theme to life. However, there are those rare occasions that the game’s premise really fits well with the gameplay used.

Overview

Scopely’s The Walking Dead: Road to Survival gives us that feeling of an organic combination between story and gameplay. It’s a simulation-strategy RPG for the android and iOS. The game follows the story of Woodsbury at the start of the Governor’s reign.

Walking Dead RTS Review

Road to Survival takes elements from the comic and TV version of the series. One of the more prominent examples here is Rick Grimes himself. In Road to Survival, you get to see the Rick of the comics where his right hand is already gone. But you can still get his TV version as one of your trained characters in-game.

Walking Dead RTS Review 3

For those who aren’t familiar with the Walking Dead. Woodsbury is one of the major survivor spots focused in both mediums. Woodsbury is the base of operations of one of the big bads Rick and the Atlanta group faced in the series, the Governor. Balancing the needs for survival versus the corruption of power, its an ideal hotspot for morality issues and action all rolled into one.

Gameplay

Since Road to Survival focuses on the establishment of Woodsbury, the sim-strat elements would primarily have you building up your resource generating structures. These resources are segregated into two categories: food and materials. Alongside resource gathering, you will also have to train the survivors that join your camp. They would then have to fight alongside your heroes to survive and be useful to Woodsbury.

Walking Dead RTS Review 4

Another gameplay element included in Road to Survival is the RPG element of choosing decisions based on the narrative. There will be instances during the single player story campaign that your avatar will be asked to decide for the team. These decisions seem to try to convey a bit of interactivity between the game and the player. Your team will react differently to you based on your chosen actions, as well as rewarding you with tangible bonuses at the end of each story arc. Some of these choices follow the typical “do we kill them or not” vibe as the situations where these options come out are often hinged on these supposedly emotional elements.

Walking Dead RTS Review 5

The problem with this attempt of interactivity though is the lack of any kind of emotional attachment you have with the characters in question. Since you haven’t interacted with the characters any more than the in-game cut-scenes you are given per campaign mission, the whole experience feels a bit shallow. You would oftentimes just decide to off someone because you don’t want to see them, or don’t like the cut of their gib. This makes these choices cute gimmicks that lack the emotional punch you’d expect whenever making life or death decisions. Considering the comic and TV show are one of the most emotionally charged experiences in their medium, this lack of connection to characters hits all the harder on mobile. In Road to Survival, only the most sensitive of people will have that kind of connection, while your precious tactical team remains untouched in their plot armor.

Better Than Most

Does this mean that this game feature is bad? Or that the game as a whole is terrible? The answer is no. While Scopely’s attempts in making the emotional attachment stick with characters in the RPG elements of the game tanked, the game as a whole is rather solid. It’s one of the best put together sim-strat titles on the market right now. The game, while limited in tons of other areas other sim-strat titles have, doesn’t feel rushed or even cheap. The game’s visual design looks like it’s a choose-your-own-adventure app for The Walking Dead. The illustrations and designs seem to be taken directly from the comics themselves. Road to Survival adheres to the dark and foreboding visual theme The Walking Dead is known for which is a plus.

Walking Dead RTS Review 6

Game design is superb in Road to Survival because it’s really intuitive. Even if you happen to miss the tips/cues the game gives you at the start of the game, you won’t be staring at the screen puzzled on how things work. You can create/update teams with just a few swipes. Upgrading and leveling up your various characters is a breeze. Building structures and upgrading them is a snap. The UI is also well done as the game has one of the cleanest interface I’ve seen in a sim-strat game for some time.

I really have to hand it to Scopely; they really did their job in Road to Survival. The game is one of those titles that feels like it was really well thought out, and the time and effort put into the game just shines with the quality it has.

Walking Dead RTS Review 7

Conclusion: Great

The Walking Dead: Road to Survival is a game that’s hard to really nit pick on. Scopely has done a wonderful job with only a few nit picks that only hardcore fans will care about.

You can’t claim for it to have any spoilers for the ongoing series or comic since the story builds up on events prior to Woodsbury being critical in the narrative (though this can be debatable depending on how the TV/Comic series pans out).

Walking Dead RTS Review 8

Road to Survival is a game that is accessible to both fans and to those who are just looking to have a decent sim-strat title in a zombie setting. It provides a bit more berth in the whole TWD narrative and can be seen as either a standalone  or alternate story for the series. On the other hand if you’re someone who’s just looking for a well made sim-strat game, Road to Survival is a title that can appease even the most critical of gamers out there.