Monthly Archives: October 2017

Harvest Moon: Light of Hope Comes to Steam November 14

Harvest Moon - Light of Hope

Before the Switch Version, before the PS4 Version, Harvest Moon: Light of Hope launches of Steam first, on November 14! The Switch/PS4 versions will debut in Early 2018. In Harvest Moon: Light of Hope, players begin the game as they set out looking for a fresh start and new surroundings. During their voyage, their ship is hit by a monsoon and goes down. As they drift into a small harbor town, now in a shambles from the storm, it will be up to the player to help rebuild the town and save the lighthouse…but it won’t be easy! Nevertheless, with some hard work growing crops, tending livestock, and gathering materials for repairs, players will be able to make new friends, start a family, revive the lighthouse, and save the town!

How fortuitous that on the 20th anniversary of the series, it finally receives a PC release!

“Due to the hard work of our team, development for Harvest Moon: Light of Hope for PC ran ahead of schedule, allowing us to release the game early to PC players,” said Hiro Maekawa, President & CEO of Natsume. “We have enjoyed creating an all-new game that honors 20 years of Harvest Moon, and what’s more, the franchise will finally be available for the first time on PC, something fans have long asked for!”

And finally, there’s a Facebook Fan Page Art contest for Harvest Moon! Fans are encouraged to draw their favorite Harvest Moon characters/animals before the years end! Fantastic Natsume prizes await the winners! More info can be found here!

 

Decksplash Available on Steam from November 2 for Free Week Event

OnRPG_ Decksplash available on Steam from November 2 in special Free Week event

Starting on November 2nd (through November 10) a special Free Week event will be available on Steam for the unique extreme sports title, Decksplash! But there’s more! If 100,000 people download and play Decksplash during the event, Bossa will instantly launch the game into Early Access at the end of the Free Week. If that’s not enough to tempt you, everyone who plays in the Free Week gets to carry over everything they’ve won into the full release of the game, plus a little bonus.

But what is Decksplash? Every board in the skateboarding turf war of Decksplash has its own personality and flavor – no humans required – guaranteeing players will leave an impression in 3 vs 3 PvP matches, where the domination of the skatepark is achieved by nailing combos and the sickest tricks, splashing your team’s color across the tarmac. Player skills are rewarded with loot during their online matches – switch up the deck design with this swag, to really stamp their identity on the matches.

Decap Attack joins SEGA Forever

SEGA_Forever_-_Decap_Attack_-_02_1508754361.jpg

Don’t lose your head! Everyone’s favorite headless mummy is back just in time for Halloween!  Today Decap Attack joins SEGA Forever, a growing collection of classic SEGA games from every console era that are free-to-play (with ad support) for mobile devices. Decap Attack was released in 1991 on the SEGA Genesis/Mega Drive, and stars a headless mummy, Chuck D. Head, created by Dr. Frank N. Stein. Lots of body-part themed islands await, and tons of fun, retro side-scrolling action awaits!

Holy Potatoes! What The Hell!? Review

by Jason Parker (Ragachak)

HPWTH - Restaraunt Name

This was the default name. I like it.

A hallmark of a solid, fun franchise is being able to do a variety of things with it without it burning out, being boring, or unentertaining. So far I’ve played Holy Potatoes! A Weapon Shop!?, Holy Potatoes! We’re in Space!? and now I’ve played Holy Potatoes! What The Hell!? and I have to say, it’s pretty damn great. From a Weapon Shop Simulator to a Turn-based Strategy Game, and now we have a Cooking Game! I have to say, it’s a far cry from the last cooking game I played (Senran Kagura: Bon Appetit). Despite this one being set in literal Hell, it’s still far more wholesome. The idea behind it is that you’re a Spud (Of course, everyone in this game is a Potato) and you’re in Hell. But since you’re a Chef, you have to work serving the various ne’er-do-wells that come to dine. From Loki, Thanatos and more, they’ll come for your sinners, and you’ll fry them up!

HPWTH - Serving Gods

There’s so much going on at once. Don’t miss a step!

That’s one of the things that made me laugh about this. The Holy Potatoes franchise is known for being clever and witty, and this one has no lack of fun and face-palm worthy puns, but you also have to cook up these sinners in your friers. You have four colored friers (red, blue, green, yellow) and each color is tied to a particular negative trait. Malice, Pride, Greed, Apathy. Each of these colors is a type of ingredient, and the recipes you’ll gain all require certain amounts of them, whether it’s 1 Red 2 Green, 1 of each, et cetera. I’m grateful that you pause the game to fry up your ingredients, and you ideally always want someone frying, so you have a steady stream of ingredients. Your friers can wear down and be in need of repair, so make sure you have plenty of spare ingredients. You can also upgrade them, buying better friers, but as you move through the Circles of Hell, you do not take those with you or your Favor. Favor is used to buy new stuff while in a circle, and between days, you can spend $tarch to buy new, more temporary upgrades.

HPWTH - Serve or Save

Serve or Save? That is the question.

These Spuds will occasionally try to talk you out of frying them too. When you’re on the Sinner Menu, you’re faced with one Spud at a time, and he’ll say what brought him there. Like Pieter Parkour. He killed his uncle, who was trying to teach him about power … This leads me to something else you should be aware of. Their stats vary wildly, and you should try to avoid frying up someone with a stat under 70-75~. The higher the better. So if a spud has all of its stats very high, you really have to consider carefully where to put it. That next one is bound to have a very low stat where you need it. Sometimes it’s better to simply wait and risk the wrath of the Gods rather than cook subpar ingredients. As you descend deeper, the challenge gets greater, and the need for better ingredients is greater, so get into that habit right away. Keep an eye on what kinds of things Gods want to eat, and upgrade your friers accordingly. Is it better to wait and upgrade them all at once? Or do one or two at a time? That’s entirely up to you. I did find several moments where I had to let a frier stay empty because the stats were simply too low to cook, which will add its own level of difficulty to the game.

 

HPWTH - Day Complete

You can even be rewarded in Hell.

Research new recipes, prepare the appropriate meals for your Godly visitors, and as you build up favor with them, they will bestow upon you boons, such as faster cooking. That’s where the challenge comes in though. Having multiple diners means you have to juggle your ingredients and their needs appropriately. That’s also where the temporary buffs come in, being able to make x amount of meals faster/better/have a higher grade. From D to A, you want to have the best possible grade on your meals. After all, if they wait too long, or if it doesn’t meet their criteria, you’ll lose favor and that’s the last thing you want. After all, if you’re going to be here for Eternity, why not make it as enjoyable as possible? The real strategy/difficulty comes in Time Management. You really have to manage your time (the stages are timed, after all), planning what you’ll make when, what ingredients you’ll prepare. I recommend trying to make one or two extra foods if possible, you’ll never know when they’ll be useful. Especially when a God says they want “Something C+ or better”, and doesn’t care “what” it is. Then you’re prepared.

Serve or Save? 5/5

HPWTH - Thanatos

Can we get a SMITE skin like this? Please?

You know, I thought after three games they’d run out of potato-based puns, that showed me. They’re still here, they’re still clever, and it’s definitely a new way to use potatoes, which I sincerely appreciate because potatoes are awesome. They continue to push the boundaries of their IP, using it in a new and exciting way. This game feels unique compared to the other two and was an absolute blast. I’m several hours in, and I still am having a blast trying to prepare my way for each challenge as it comes. It never feels too difficult or impossible to get through, and if you want to keep going on a stage, you can stay there, even if you completed it. The difficulty does get higher past circle three, so be aware that it’s not going to stay easy forever. I really couldn’t find anything that I didn’t enjoy about the game. Failure just meant I had to rethink my strategy. It wasn’t the end of the world. My favorite Holy Potatoes game is still “We’re in Space”, but it’s closely tied by these other two. Another really lovely addition to this game is the full 3D characters! It’s not flat and 2D, but with delightful 3D animations. Are they necessary? No. But are they awesome? Yes. Yes, they are. You will definitely get your moneys worth in Holy Potatoes! What The Hell!?