Monthly Archives: January 2018

Final Fantasy Awakening Receives an English Version Soon

Final Fantasy Awakening

A part of the “Fabula Nova Crystallis” sub-series, Final Fantasy Awakening is an extension of the Final Fantasy Type-0 title. Oasis Games is pleased to announce the English language version of its smash-hit mobile game, Final Fantasy Awakening, which Google Play selected as the “Best of 2017” in Indonesia, Singapore, and Malaysia. The game will be available for download on iOS and Android platforms in Australia, New Zealand, Philippines, India, Laos, Cambodia, and Burma in early 2018. Final Fantasy Awakening is a 3D Action RPG with many new and exciting dungeons to explore.

Laser Guided Games Announces a Release Date for Golem Gates

Golem Gates on Steam

Golem Gates is a hybrid of Real-Time Strategy and Deckbuilding Card Games for PC, by Laser Guided Games. It’s a studio founded by an Epic Games alumni who formerly worked on major game franchises such as Gears of War and Unreal Tournament, alongside Hollow Earth Inc. They are an art design studio behind some of the latest Marvel Cinematic Universe films. Golem Gates combines the best elements of real-time strategy and collectible card games. With nearly 100 cards (called Glyphs) at your disposal, strategically weave a deck to prepare for battle against figures known as Harbingers — dark commanders of nanites drawn from “The Ash” — and their armies.  Golem Gates is slated to come to PC via Steam on March 28th, 2018 for 19.99.

The Tomb Kings Arrive in Total War: Warhammer II

Nehekhara stirs today as legions of skeletal warriors and their vast constructs rise from the sands to reclaim their former glory. The Rise of the Tomb Kings is here in Total War: Warhammer 2. The Rise of the Tomb Kings Campaign Pack introduces new experiences with rac-specific gameplay mechanics, victory objectives and some good ol’ fashioned authentic lore. In battle, the Tomb Kings field countless skeletal units, supported by towering stone constructs such as the Tomb Scorpion, Necrosphinx and the colossal Hierotitan.

Playable in both the Eye of the Vortex and Mortal Empires campaigns, the Tomb Kings have their own specific victory conditions that focus on collecting the Nine Books of Nagash. With their own skills, traits, quest-chains, legendary wargear and situational challenges, players may embark on Tomb Kings campaigns as Settra the Imperishable, Khalida, Khatep and Nagash’s former lieutenant, the malignant Arkhan the Black. Also released today as a free addition is Skaven Legendary Lord Tretch Craventail, who is playable in both the Eye of the Vortex campaign as well as the Mortal Empires campaign. Few Skaven possess the cunning and guile of Tretch, and he empowers his underlings to fight harder as they return from every rout. Tretch begins play in Naggaroth, and is available as a free download via his own Steam page under the WARHAMMER II free content listings.

Deadly Premonition: The Board Game Now Available for Pre-Order

Amazon.com_ Deadly Premonition_ The Board Game Deluxe Edition_ Video Games

Rising Star Games has announced that a board-game version of Deadly Premonition will have a limited run via Amazon.com on January 31st. It is presently available for pre-order, the board game will be made as a new “Deluxe Edition” featuring premium game-enhancing items such as the custom die, original soundtrack and themed gaming cloth. It will also include a download key for the original PC game, upon which it’s based. The pre-order can be found at this link.

About Deadly Premonition: The Board Game Deluxe Edition
Welcome to Greenvale. In this small mysterious town a young woman has been murdered. Anna Graham’s death marks a tragic loss for the community.

The town is home to many strange characters. With no significant leads on the killer, each must be considered a suspect. It’s time to kick-start the investigation and get to work, isn’t that right Zach?

Each agent has been assigned six suspects to investigate. You must protect the innocent, uncover incriminating evidence, apprehend an accomplice and identify the hidden killer among you before it is too late.

Game Length: 30-45 minutes
Recommended age: 18+
Players: 2-4
Contents:

  • Cloth Gaming Mat
  • 1 Custom Die
  • Original Soundtrack
  • 60 Profiling Cards
  • 24 Suspect Cards
  • Token Sheet
  • 4 Line-Up Boards
  • 4 Alignment Cards
  • 5 Agent Bio Cards
  • 4 Guide Cards
  • 10 Weather Cards
  • Rulebook
  • Steam key for Deadly Premonition: The Director’s Cut

Dynasty Warriors 9: Hands-On & Informal Interview w/ Akihiro Suzuki

by Andrew Skelton (Outfoxed)

Sure, there are a ton of Warriors games, offshoots, and clones out there these days, but Dynasty Warriors was one of the first to make take an arcade beat-em-up game in an entirely new direction.  The series puts you in control of a famous Chinese general of the late Han Dynasty, letting you carve a path through history.  The previous incarnations of the title focused almost entirely on the characters themselves; however, the ninth numbered installment changes this completely.

Dynasty Warriors 9 Environment - Battlement

You see, Dynasty Warriors 9 takes a complete departure from its predecessors by putting you in the middle of the conflict in ancient China — all of it.  That’s right, if you were unaware, the long awaited continuation of the series has gone open world.  “Is that such a good idea?” you might find yourself asking.  After all, the series has always been incredibly localized when it came to the character stories, letting them play out in predetermined stages.  “Surely an open world as large as ancient China would be a monumental task!” you might wonder, and you’d be right.  Luckily, I got a hands-on demonstration of the game at a recent press event, all the while sitting with Akihiro Suzuki, director of the Dynasty Warriors series from the start, and executive officer of Omega Force, the team at KOEI Tecmo responsible for the games.

DW9 Xin Xianying

The demonstration they provided had me controlling one of the new characters, Xin Xianying, and threw me right in the middle of the action.  Xin Xianying is one of seven new playable officers, bringing the total roster of Dynasty Warriors 9 to 90 characters.  That roster is enough to make most fighting games blush with embarrassment.  I asked Suzuki-san if the systems of the previous Warriors titles were difficult to implement into an open world, especially given the number of characters.  He responded that while the systems themselves were easy to develop and implement, the biggest challenge he and his team faced was making sure there were plenty of things to do.  See, most open world games suffer from being too open.  While playing the demo, I’d argue I had almost too MUCH to do!  Battles rage across the land, missions develop based on these battles, and there’s even hunting, gathering, and crafting to accomplish.  Not to mention the sightseeing opportunities — trust me, the lands of ancient China never looked quite as good.

DW9 Weapon System

Veterans and fans of the series will notice one thing almost immediately about the game, and for many people, it’s troublesome.  A lot of characters now share weapons, something that was almost universally despised in Dynasty Warriors 6.  This change was two fold.  First, it’s to handle the way the game plays across an open world.  The second is to showcase more historical weapons than the extreme fantasy the game held to before.  Sure, the characters and their weapons are still heavily stylized, but as Suzuki-san explained, a lot of the reason they went with a more historical approach was because of the modern consoles and PCs the game is being released on.  With more power comes more realism, he explained, and they wanted to focus the characters heavily toward that direction.  Gone are the claws, the benches, and the miniature boats.  Rest assured, though, every character has their unique moveset despite sharing a weapon type with others.

Speaking of things to do, crafting also plays a major role in the game.  In addition to collecting gold, you can also grab a variety of items throughout the world, either by running over them on the field or by defeating enemies.  These materials can then be used to upgrade weapons, craft accessories to help your character become even more powerful, and make usable items for battle (such as restoratives and battle enhancers).

DW9 Story Scene

One final question I had for Suzuki-san was in regards to how the game will play.  An open world with 90 playable characters seems to indicate no one character will stand out.  While the game is linked by the kingdoms, each character has a story within that overall world.  You can discover their stories by doing missions, granting cut-scenes and background stories.  The story itself feels very organic, playing out even as you wander the map.  In fact, things play out across the territory like they did in history, with battles you’re not participating happening at the same time.  This is what was most impressive to me in this case; an open world that develops beyond the playable character is practically unheard of.

Dynasty Warriors 9 Environment - Wartorn

I could really get the impression the whole team was proud of their accomplishment.  Suzuki-san took great delight in showing various locations in the game (through fast travel — once you’ve been to a location you can go there immediately) and explained how detailed the map was compared to previous Dynasty Warriors games.  In fact, if you were to zoom in on the map as far as possible, that single zoomed portion would equal just a single stage in previous installments.

Dynasty Warriors 9 releases in North America and Europe on February 13 for PC, PS4, and XBox1.  As a fan of the series, I highly recommend checking it out.  I’d even recommend it to people who’ve not played a Dynasty Warriors game before, but love open world games, because there’s simply so much to do and so much to see.  Oh, and if you’ve ever been curious about Suzuki-san’s favorite character, well, as much as he loves all of the portrayals he’s done over the years, he’s spent the most time with Cao Cao.

 

Move or Die Celebrates 2 Years of Friendship-Ending with New Update

For two years, Move or Die has been demolishing friendships with insane game modes and fun new content. Over 500,000 players have jumped into the fun over 2.6 million games, and it’s time to celebrate that. The “2 year anniversary update” is now live on Steam, and this DLC builds upon the Not-A-Store feature with the debut of new consumables that unlock decorative effects on players. Money Confetti, Flammable Head, Snow, and much more await. During this event, the game is also 65% off.