Yearly Archives: 2018

Streets of Red: Devil’s Dare Deluxe – Review

Streets of Red Devil’s Dare Deluxe is now available on Playstation 4 and Nintendo Switch! I was sent a review copy by Secret Base for the purposes of creating this video.

For more on Streets of Red: Devil’s Dare Deluxe, visit the game’s homepage: http://www.streetsofred.com

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Destiny 2 Reveals Expansion Pack 2 – Warmind

Destiny 2 - Warmind

Bungie recently published an update to their Development Roadmap, showing the course of content that is to come for Destiny 2. On this, the next expansion was revealed for Destiny, Warmind, which releases on May 8th, 2018. More details will be shown about Warmind on a Twitch livestream on April 24th. To go along with this will be Season 3 for the Crucible content, and Seasons are content that’s free to all D2 players. Things like Iron Banner, Reputation Rewards, new Crucible maps, Seasonal Events, and other updates will go along with this. But the Expansion (purchased content) features a New Campaign, destination, a new raid lair, Crucible Maps (private matches) as well as new legendary & exotic gear.  More information on this can be found at the following link.

Underlight

Underlight is a F2P classically inspired MMO providing a world for players to role-play in and craft their own stories. Discover unique community driven content and the wealth of unforgettable experiences they hold. Available for Windows.

Features:

Genuine Connections: Leave your impact on the people around you whether that’s by dueling, teaching, reciting grand tales, or whatever else you can come up with.

Up Close and Personal: Attack with blades, conjure spells, and avoid hostile damage in an immersive first-person view.

Binary Synapse: Create and customize a hero born from your endless imagination.

Pillars of Eternity II: Deadfire Announces ‘Seafarer’s Scavenger Hunt’ for Explorers

POE II Deadfire - Scavenger Hunt

Versus Evil has teamed up with Obsidian Entertainment today to unveil a digital scavenger hunt for all Pillars of Eternity fans that will allow them to unlock special in-game items for Pillars of Eternity II: Deadfire, when it releases on May 8th, 2018. The Explorer’s Society Scavenger Hunt encourages gamers to search for secret codes ‘hidden’ in a variety of online and printed promotional assets for Pillars of Eternity II: Deadfire.  To take part, they simply have to sign up at the official website with their existing Obsidian.net account (or by creating a new one). Connect your Steam profile, and start hunting down codes wherever you can find them, and then enter them on Obsidian.net. Doing so unlocks up to 10 digital in-game items. Each item requires a different number of codes to unlock and progress is tracked via the official site.

Battletech is Game of Thrones Meets Pacific Rim in Space

Get ready to do the jobs that an army can’t be seen doing. The dirty, horrific jobs that only a Mercenary can do. The next-generation of Battletech combat is coming, and you play the commander of a mercenary company on the edges of civilized space. Keep your team happy, and your operations prosperous, and seize victory where nobody else can. The game’s story features the player falling in with the deposed ruler of a noble house and, fighting for either coin or cause, becoming a player in her bid to retake her throne. BATTLETECH will be available for PC and Mac, at a suggested retail price of $39.99. Linux will be added post-launch.

“That is within the context of your larger campaign, of reputation building and working for all the different houses… It’s a wonderful way to get a true, classic BATTLETECH story,” said Jordan Weisman, CEO of Harebrained Schemes and creator the MechWarrior and BATTLETECH universe. “This really opens it up for the player to extend their own story of their mercenary unit, in whichever direction they want to go.”

“It’s knights and nobility, except instead of knights, it’s giant war machines,” said Mike McCain, game director of BATTLETECH.

Daylight Studios Announces for Holy Potatoes! Game: A Spy Story?!

Holy Potatoes! A Spy Story

The Holy Potatoes! series are always a delight to play, and Daylight Studios announces their latest addition to the series, coming this summer. Holy Potatoes! A Spy Story?! is a spy agency sim where you manage your own potato spy headquarters, train an elite team of spuds and plan top-secret missions while uncovering the truth behind an evil spy corporation. Play as twins Ren and Rexa, who set out on a journey to discover the truth behind their parents’ disappearance with the use of their spy skills. Outwit and outsmart security personnel, bust through the sturdiest of doors, and hack some of the most complicated security systems! Be the unseen spud in the shadows, use your wits, charm, stealth and potato power to take on the enemy and fulfill your mission.

Nobunaga’s Ambition: Taishi To Receive Western Release

Koei Tecmo is proud to announce that with the 35th anniversary of the Nobunaga’s Ambition franchise, the latest in the series, “Nobunaga’s Ambition: Taishi” will receive a release in the West. Slated for a June 5th, 2018 release, the Grand Strategy Series will return to let players relive some of the most pivotal moments in the Sengoku Era. Players will have to exploit a wide breadth of tactical options to create fresh strategies that allow new ways to gain an advantage over the opponent. Strategies do not only focus on the Military Campaigns, but also on managing the Production Facilities and Trade Routes to continuously expand territory and increase the strength of the army.

The new Resolve System will have each officer acting on their own set of aspirations and goals, which will shape how they react to a given situation and gameplay will change accordingly. Nobunaga’s Ambition: Taishi promises to continue the tradition of difficult but rewarding Grand Strategy gameplay.

Double Kick Heroes Moshes Its Way Into Early Access

Double Kick Heroes makes its way into Steam’s Early Access program today, and Headbang Club is proud to release their genre-bending heavy metal rhythm shooter. The soundtrack, composed by the legendary Elmobo is now available on Spotify, Apple Music, and Deezer. A rhythm game inspired by Robert Rodriguez and Quentin Tarantino, Double Kick Heroes is a brand new way to play a rhythm game, with 30 songs (18 in Early Access, 30 in final release), as well as a level editor that will allow any music to be played to the soothing rhythm of exploding zombie skulls.

Key Features

  • Double kick zombies in the face with insane metal music! Can you keep up?
  • 18 face-melting metal songs (30 at final release) by legendary video game AND metal composer, Elmobo.
  • Import your own music, play community designed tracks, edit your favorite songs and share challenges!
  • A killer, Robert Rodriguez infused background story all about being weird and living for Sex, Drugs and Heavy Metal.
  • Explosions, rebels, militias, undead, road-rage, madness, apocalypse! Nothing the Gundillac can’t handle on the fury road! Hell yeah!
  • The ONLY rock and metal rhythm game on Steam!

Design the Entire Universe From the Ground Up with Dual Universe

The power to create is very real in Dual Universe by Novaquark. “Voxel” lends people to think of just cubes, Dual Universe’s proprietary voxel engine affords far more control in the manipulation of the world – as well as the universe. At a simple level, players can place and manipulate fully editable blocks that come in all shapes and sizes as they build canyon-filling cities or spaceship fleets. For players who want to get a little more granular, this voxel engine allows them to terraform at will, carving away at a planet’s surface, and digging complex cave systems that could one day house an organization’s base of operations.

This power to create is only heightened when combined with Novaquark’s innovative CSSC technology (continuous single-shard cluster), which allows the game’s entire player base to exist in one single persistent universe, seamlessly weaved together with no loading screens to create an ever-evolving sci-fi metaverse. Developed alongside the vision of Novaquark founder, scientist, and Artificial Intelligence expert Jean-Christophe Baillie, Dual Universe is an ambitious civilization-building MMO that seeks to push the boundaries of community involvement, allowing its players to quite literally shape the universe others will join from the ground up, all thanks to the power of voxels and human creativity.

Dragon Ball FighterZ: Bardock and Broly Thoughts

by Jason Parker (Ragachak)

DBFZ - Bardock and Broly 1

Who else but Vegeta?!

Many special thanks to Takanub for helping me pinpoint some ideas to consider. 

Not too long ago I received the Fighter Pack from Bandai Namco, so I’ll be able to cover the various DLC characters that come out for Dragon Ball FighterZ. While I’m admittedly a little disappointed in the rumors that we’re going to get more Goku and Vegeta, when other, more interesting characters could fill out the roster instead of another form of both Goku and Vegeta as if two were absolutely not enough, it’s not a choice I have any power to influence. Though if I had my say, we’d see Hercule Satan and Mercenary Tao in the next update. The game has several humans in Tien, Krillin and Lord Yamcha, but we need someone who is actually the Savior of the Universe. However, today I’m going to take a look at Bardock, Father of Goku and Broly, The Legendary Super Sayajin. I know, I know, Bardock is technically the Legendary Super Sayajin, since it’s canon that he went back in time, transformed first, and put the fear of Sayajins into the Freiza race. But Broly’s powerlevel is Maximum, so we’re just going to leave it at that.

However, I love playing both of them. I’m still pretty mediocre at best, but that’s due to not practicing like I should be doing. My initial, immediate thought when I played Bardock was, “Wow, it’s Lord Yamcha . . . but better! Much better! He has no weaknesses that I can see, and he’s badass.”  Then I tagged Broly in. “Wow, his powerlevel really is Maximum. Can I set up… combo shenanigans around his Gigantic Meteor? Yup. I found a grappler that’s within my range to play”. I’ll get into more of that shortly. So, I put Bardock and Broly on my team for convenience sake, and I also felt that they’d make a fun team (I was right). You know who I found to be their best partner? Vegeta. Of course, I did. Vegeta’s easily the best support in the game right now, and if you’re considering running someone else, maybe you should just stick to running Vegeta. Though I also found a lot of fun in teaming them with Hit, Lord Freiza, and Cell. All of them bring something fun to the table, but Vegeta is clearly the superior choice, and that’s not just because he’s a more interesting character than Goku. I foresee some kind of adjustment to Vegeta in the future. In the future for these, I’d like to draw up some combos, or do some more research on what the best/most reliable options are. I have plans for that, fear not!

Bardock Impressions:

DBFZ - Bardock and Broly 2

FRIEZAAAAAA! I mean … TIEEEEEEEEEENNN!!!

Did you want to play Goku, but think his moveset is boring, and he uses too many Kamehameha waves? Want to just be in someone’s face, but are embarrassed to embrace Lord Yamcha as your point-man/captain? Then Bardock is the right pick for you. He’s Lord Yamcha but he has no weaknesses. You have to respect his Supers, and he can dive your team without having to burn meter to do so (unlike Lord Yamcha). His moves are fast, they produce solid damage, and with a good assist team, he can be on point and just go in and abuse people without any fear of repercussions. Takanub pointed out that his dash punch is easily one of the fastest moves in the game and be mashed on start fairly safely. I appreciate that the game also respects that he is the Legendary Super Sayajin with his second Super, Revenge Assault. But you also have to respect his other Supers, Tyrant Assault, and Riot Javelin (Thank you for keeping Riot Javelin a part of the Bardock mythos, as an aside). Bardock is insanely, ridiculously fast, and with even the slightest setup, he goes in and stays in. I do think it’s interesting that his 6M is the same move as his jH, the “traditional” jumping ax-handle smash.

Broly Impressions:

DBFZ - Bardock and Broly 3

Broly is a grappler in the loosest sense of the word. He has several options that do “grab” people, and punish them for their poor life choice to do battle with the Legendary Super Sayajin. He’s huge, surprisingly fast, and has probably the highest minimum damage amount for a Super in Gigantic Meteor. It’s slow-moving sure, but you can do some set up I think to make sure it hits its mark with good assists and vanishes. Whereas Bardock feels satisfying to get right, Broly just feels satisfying. His buttons are wonderful, he’s got Armor on several moves so he can just go in, and I feel like even I can play him without having to worry about getting buttons wrong. I never understood why grapplers had to have 360-degree spins for their biggest moves (or more in some cases), and I was always really bad at it. The result was a lot of fun characters I missed out on because I’m bad. Unlike Bardock though, Broly has some weaknesses I think. Mostly his size. He’s humongous and is easy to hit as a result. He’s got a huge hitbox and it’s easy to take advantage of if you aren’t ready.

He also has several very peculiar hitboxes. His jH for example, he dives straight down. To make it land it seems, you must be jumping forward or be standing right on top of the opponent.  Otherwise it’ll whiff and you’ll get punished. A few of his normal buttons have strange hitboxes too, or perhaps feel a bit short/small. But the animations are great, and feel like Broly if that makes sense. I mean, one of his normals, he thrusts his chest out and smashes into the other player. His jJab is also incredibly tiny like he’s barely thrusting his arm out at all. Not all of your buttons have to be amazing, but that’s certainly something to be aware of. He can give himself projectile armor with Powered Shell and the Lariat Express is incredibly satisfying to hit.

Do I wish they were just “in” the game for everyone to just unlock and play? Of course I do. Do I think they’re insanely OP and make the game p2w? Nah. Bardock’s good just in general, but he’s not overpowered, I don’t think. And once you weather the storm of Broly’s offense and take advantage of his size, it should be pretty easy to stop anything of his that doesn’t have armor. Broly is mediocre without meter and without the corner to pin someone into, but he has reach, and you better respect both of them. Disrespect is punished by fists. Just remember, Broly might be slow and weird, but his powerlevel is Maximum.

Do They Stack Up: I can see both being Captains/Point-Men for a team, and are definitely fun and satisfying to use for players of any skill level.