Yearly Archives: 2018

Miscreated 1.0 Launch Coming in December

Miscreated is scheduled to leave Early Access for its full 1.0 launch in December 2018. The official date is December 18th, 2018, and as it’s one of the first popular survival titles in Early Access, it will bring many new features to the open world of Miscreated. This includes new weapons, player-hosted servers, map expansion, new weather patterns, farming, powering houses, and harder AI. After The Final War, humanity was demolished, and the remaining survivors cling to the remains of our unforgiving world, ravaged by a mutated plague. Horrific mutants, hostile animals and other survivors will be your foes.

“Miscreated has been such an amazing journey – we have created such a wonderful community who has driven the design of this game in so many ways, and it is a bittersweet time as we prepare to launch into 1.0,” says, Terry Evans, CEO, and Owner at Entrada Interactive. “The launch of Version 1.0 is guaranteed to have features the community has been asking for as well as some additional features. We also have some exciting new content planned post 1.0 launch.”

Miscreated Key Gameplay Features:

  • Explore: Explore the world of Miscreated an extremely detailed and diverse landscape featuring picturesque forests, towering cities, deep hidden caves, bunkers and sewers.
  • Vehicles: Discover over 15 types of drivable vehicles and repair them to use for travel on land and in water.
  • PVP CombatMiscreated features over 70 different weapons including short ranged melee, pistols, assault rifles and long ranged rifles. Enhance weapons and collect attachments and scopes to customize them for any situation and for every type of play style.
  • Mutant Horde: The fallout of The Final War has ravaged the world with the mutant horde… other players are the least of your worries inMiscreated as you confront a wide range of dynamic PvE encounters on a journey filled with diverse hostile mutants and wildlife.
  • SurviveMiscreated features dynamic shifting weather patterns that can alter your character stats. Raging thunderstorms, thick heavy fog, snow, tornados, radiation storms and more… be prepared for the unexpected!
  • Stake Your Claim: Take back what is yours and leave your mark on the Miscreated world. Featuring over 200 different craftable pieces and free-form base building players can flexibly build what they desire and call it home. Uncover advanced building components and tow them back to your base. Form clans with friends and strangers to combine efforts and work together to create a masterpiece.
  • CommunityMiscreated was created with players during its Early Access journey, and continues to value community input and feedback, through the Miscreated Discord channel: discord.gg/miscreated.
  • 1.0 Features: Player hosted servers, map expansion, new weather patterns (blizzard and acid rain), complete player temperature system, irradiated/poisoned water and food, new AI, updated sounds, cooking food on BBQ grills and in powered appliances, and much more to come post launch!

No Man’s Sky’s ‘Visions’ Update Releases This Week

The latest update for No Man’s Sky is entitled “Visions” and will release on Thursday, November 22nd for all platforms. This follows the Abyss update from last month, and Visions will encourage players to return to the surface, and explore new biomes and planets with reimagined color palettes. No Man’s Sky’s “Visions” update greatly improves the variety and diversity of planet surfaces with millions of previously dead planets now bursting with life. Players can find mysterious artefacts on alien planets and collect them as mementos or display as trophies in their planetary base.

New and strange creatures will also be found among the stars, to be discovered for the first time. From predatory fauna and deadly flora, such as carnivorous trap planets, they wait to ensnare unsuspecting travelers. A new community research mission will also allow players to share their progress, all working towards a common goal. Players can discover the “Visions” universe together and unlock the Eye of the Korvax helmet, as well as other emotes and building parts.

Visions” will bring more variety to No Man’s Sky as the universe has become more alien, vibrant and exciting for players to explore. Atmospherics and skies have been improved and rainbows added to the range of in-game weather effects, enabling more unique worlds. Players are invited to unleash their inner archaeologist and explore the galaxy for planets containing the bones of ancient alien lifeforms. Travellers can unearth the remains of fallen satellites to salvage for parts but risk drawing the attention of a new threat and danger – corrupted sentinel drones. Players who can endure and survive the most extreme of weather in No Man’s Sky may also be rewarded with previous crystal treasures that only light up in the worst of storms.

Stellaris: Megacorp Announces December Launch Date

Paradox Interactive announced that the economy-focused expansion for Stellaris will launch on December 6th. MegaCorp has players taking control of an incredibly powerful corporate empire to develop trade networks around the galaxy, as well as construct cities that encompass entire planets. The name of the game is to outwit and outdo the competition at every turn. Interested parties can preorder it today at this link. Alongside free updates that are coming to Stellaris, MegaCorp has the following features:

  • Corporate Culture: Chief Executive Officers of a MegaCorp can conduct business on a galaxy-wide scale with a host of new civics. By building Branch Offices on planets within empires they have trade agreements with, the MegaCorp can add a portion of the planet’s Trade Value to their own network. Using the new Corporate Authority government type, construct an economic powerhouse and dominate galactic trade – for a brighter future.
  • City World: With Ecumenopolis, players can increase the population density of core worlds to truly epic proportions, eventually creating a planet-spanning megacity.
  • Caravaneer Fleets: Keep an eye out for the Caravaneers, nomadic interstellar wheelers-and-dealers who stay aloof from galactic politics, and always have a bargain up their sleeve. Expect surprises when these master traders wander through your space or when you visit their home systems.
  • More Megastructures: Budget has been approved for your own glorious Matter Decompressor, Mega-Art Installation or Strategic Coordination Center to acquire new scaling capabilities for your megalopolis.
  • Galactic Slave Market: Buy and sell labor on an industrial scale, set them free or keep them as livestock. The choice is yours!
  • VIP Status Comes with its Perks: Keep your economy competitive in a cutthroat galaxy with additional Ascension perks.

The Lord of the Rings: Living Card Game Releases New Mission on Steam

Lord of the Rings Card Game King of Carrion

The first in a series of new missions arrived for The Lord of the Rings: Living Card Game today. The first is entitled “The King of Carrion”, and this Encounter is sure to challenge even the best of players. It is also free for all players, and players guide their Heroes through a standalone Quest that takes them to the far reaches of the Anduin and beyond. With new enemies like Moonlight Wights as well as returning foes (wargs). The Encounters icon will appear on the map of Middle-earth in the Play menu.

In addition to the release of The King Of Carrion Encounter, recently, Asmodee Digital and Fantasy Flight Interactive announced plans to shift the game’s economic model from free-to-play to a full premium model once the game goes into full release. Fantasy Flight Interactive’s Timothy Gerritsen had this to say about the decision, “We received a lot of constructive feedback from our communities and decided to make a change to improve the game for the community as a whole. In addition, we will continue to roll out plenty of content in the future.”