Yearly Archives: 2018

KartKraft Now Available in Early Access for PC

Black Delta’s KartKraft is now available in Early Access on Steam, Green Man Gaming, Humble Bundle and other distribution outlets for 19.99. It is also being developed for PS4, Xbox One, and VR headsets, with a plan to officially launch in Q3 2019. KartKraft is an extreme kart racing sim with the most advanced vehicle physics ever produced for a racing game. Master the skill of racing karts on laser-scanned, fully recreated circuits. Accelerate to 60 mph in just 3.2 seconds with no suspension, while racing against 20 other drivers. Feel your kart bend, twist and bounce on every bump, crack, and curb in the track as you drive on officially licensed circuits from around the world.

“I raced karts for five years and retired after blowing up three red valve Formula 100 motors in the same weekend.  At the same time I was racing, I was studying Computer Science and game development so that I could make games about the sport I love.  KartKraft is a labor of love for me and my team.  It took us longer than we expected, but we are excited to share our first game with our fans,” said Zach Griffin, CEO, Black Delta.

Players can expect regular updates, performance optimization, and other features to be added during Early Access. This is up to and including: Improved physics, lower-spec hardware optimization, 10 laser-scanned, fully recreated circuits, eight additional kart classes, modding support, multiplayer and more. A full list of places offering KartKraft can be found on this link.

Early Access Game Features:

  • Circuits: Three laser-scanned, fully recreated circuits (The Geelong Kart Club, Go Kart Club of Victoria and Paul Fletcher International).

  • Karts: 8 officially licensed kart models – from manufacturers like Arrow, CRG, Deadly, Formula K, Monaco, OK1, Praga, Sodi.

  • Asynchronous PvP Leaderboard Mode: Race against all players to earn spots on the leaderboard; see where you rank against your friends, your country and across the globe.

    • WIth every lap recorded and uploaded, you can see where you competitor brakes, turns and accelerates to gain a competitive edge.

  • Single Player Mode: Players will race against AI, but results will be judged against all other players (available from second week of EA)

  • Levels of Difficulty: Easy, Medium, Hard, Legend, Adaptive (available from second week of EA)

  • Customization:

    • Kart: hundreds of parts and components that all affect handling. Swap out axles, sprockets, carburetors, rims, hubs, torsion bars, and many more. If you can see it, you can change it. The number of possible configurations will grow substantially during EA progress.

    • Driver: Kit up in the latest gear from Alpinestars, Arai, Freem, Momo, OMP, and Sparco with more being added during Early Access content updates.

Final Fantasy Mystic Quest Remastered Soundtrack (Music Review)

by Jason Parker (Ragachak)

Final Fantasy Mystic Quest Remaster Review

Final Fantasy Mystic Quest is considered in America to be a “beginner’s RPG”, a game with training wheels to get newcomers started in a franchise that can be unforgiving and brutal. At the time of its development, RPGs were not popular in America. Sure we had Final Fantasy, Dragon Warrior, a few other titles, but they were nowhere near as commonplace as they are now. Square felt that we didn’t play RPGs because they were “too difficult”, and so Mystic Quest was specifically designed for an American audience. Looking back, this is kind of an offensive opinion, but I don’t think a “beginner” RPG is such a bad idea. This is the same train of thought that gave us Super Mario Bros. 2 instead of what is now known as Super Mario Bros. The Lost Levels.

By the time I had played Mystic Quest, I had already played and beat Dragon Warrior, Final Fantasy 2, and a few other more challenging RPGs. I did not appreciate Final Fantasy Mystic Quest for what it was, because I was much too proud. I came to it later and really began to enjoy it. There’s a lot more challenge in Mystic Quest than you might think. If you avoided it because it looks too childish, sod all that and go play it. It also has some of the best and most memorable music of any RPG I’ve played. I very much enjoyed listening to this album, and Sean Schafianski puts together great remasters. You can find out more about them right here. As far as honorable mentions go, Battle 3 (feat. Ro Panuganti) because I did mention the first two battle themes, but I didn’t want to lump all three together. Battle 3 stands out on its own with a much different style. Also Hill of Fate, Fossil Labryinth, and Middle Tower. Every song on here is a treat.

“The soundtrack to Final Fantasy Mystic Quest is a cult classic,” comments arranged Sean Schafianski. “The blend of rock, jazz, and delightfully cheesy synths was probably the best part of the game! As with the rest of the ‘Remastered Tracks’series, I wanted to stay as true to the original as possible, while still adding in some flair for a modern twist. Performers sometimes took the liberty of a solo here and there, but for the most part, this is the same soundtrack that we all fell in love with. I hope you enjoy this album as much as I did making it!”

Battle 1 and 2 (feat. PirateCrab)(Tracks 5 and 9): As a much younger man, the Final Fantasy Mystic Quest Battle 1 and 2 themes were the first to me that really sounded like they were written for an electric guitar. It just … it just feels right. For such a bright, colorful game to have such a metal, such a dark battle theme really did something for me. The original was all synthesized, of course, but it still had that hard rock sort of feel that made every battle, no matter how cute or cuddly the enemy was, very dangerous. I love the keyboard in the background, lurking behind that amazing guitar, they compliment each other quite well. If I had to pick between the two, I love the melody of “Battle 1” more, but the raw shredding on Battle 2 feels far more intense to me. I wanted to put these together because they’re very similar, despite having considerably different compositions. A similar feeling, but a different sound.

Dungeon of Ice (Track 14): What a foreboding song. The song sounds like it echoes, much like sound would in that horrible ice cave. Is there an ice dungeon that’s not absolutely awful to play through? This song is really interesting to me because each note feels played deliberately,  without much use of Sluring (notes played together without separation). Instead, there’s a lot of staccato in the background string, and each note on the piano feels separate from all of the others. Each step in an ice cave must be taken carefully, each jump made deliberately, and so the music for this dungeon, and this remaster also feel the same way. I appreciate that sort of attention to detail.

The Last Castle (feat. Tiago Rodrigues)(Track 22): This song belongs in a Lufia title, and that’s not hyperbole. It would feel right at home in Lufia 2, or on any Power Metal album. By this point, we have visited with all of the Crystals, and it’s time to save this world once and for all. My first time playing, I didn’t realize you could Cure the boss to death (Rohner actually taught me that), and it kind of takes some of the challenges out of the final battle. But this song feels suitably climactic. I can see a hero boldly standing int he wind, ready to kick down the doors and fight his way through one more army of menacing, but cuddly-looking monsters. The Power Metal guitar and drum rolls, coupled with what sounds like brass behind it is really a fantastic addition. It adds a lot of gravitas to the final moments of this adventure.

This has doubtless been one of my favorite albums to review this year. You can find it below:

Bandcamp
iTunes
Spotify

Antigraviator Steam Code Giveaway

We’ve teamed up with Iceberg Interactive to give away ten Steam keys of their anti-gravity racer, Antigraviator!

Antigraviator Viper Trails Key Art

Antigraviator is a sleek new take on the anti-gravity racing genre. Use traps, power-ups and boosts to overtake your opponents and dominate the track in single player or multiplayer mode. With no speed limit holding you back, Antigraviator delivers the fastest racing experience of the future.

The VIPER TRAILER DLC showcases three new racetracks that wind between the forests and ravines of the Orval system. With a new racing mode, Hybrid Mode, the Viper Trails DLC also brings more variety to the speedways of Antigraviator. All tracks can also be driven in Mirror Mode, adding even more re-playability. Three new drum & bass tracks specially produced by Dutch electronic artist Alex Meza complement the new racetracks.


These Steam codes include base game (cost is $29.99) but does not include Viper Trails DLC.

You can enter for your chance to win one of the keys in the gleam giveaway below!

OnRPG Giveaway: Antigraviator Steam Codes

Webzen Halloween Coupon Giveaway

We’ve partnered with Webzen to celebrate Halloween with a special Coupon Giveaway for their collection of games!

Webzen Halloween

The games available for this coupon bundle are:

Rappelz

Plunge yourself into the world of the dark-fantasy MMORPG Rappelz! Thousands of monsters, hundreds of skill combinations, guild-owned dungeons and the world’s most intense pet system await! Play now and experience some truly old-school gaming!

MU Online

MU Online is a compelling fantasy RPG set in the legendary continent of MU. It has been declared one of the best classic 3D MMORPGs on the market. Join the adventure!

Flyff

FlyFF (Fly For Fun) is an anime-style MMORPG that will take you on delightful adventures in the world of Madrigal. Grow your wings and soar to the skies!

C9

Explore Continent of the Ninth Seal (C9) and stand against the forces of evil! Master your skills and fight! C9 showcases impressive graphics, strategic combat, a battle zone system and a story-driven quest system.

MU Legend

Highly anticipated successor to longstanding MMO phenomenon MU Online. Experience fluid and stunning hack ‘n’ slash combat, content that caters to both solo and party play, and a deep and intriguing world that will satisfy new players and fans alike. Take arms and join the fight!


Your Code Includes:

  • The use of one code is limited to one single WEBZEN game, including MU Online, MU Legend, C9, Flyff, and Rappelz. Each code is limited to one use per account.
  • Items included in the code are Ruby Necklace and Ruby Ring for MU Online, Platinum Service (7 Days) for MU Legend, various Scrolls as well as Soul Chests for C9, Gray Tuxedo Box or Pink Dress Box as well as more Halloween-themed items for Flyff, and Hidden Village Pass, Traveller’s Tent, Red Lydian and more Halloween-themed items for Rappelz.

How to redeem your code:

  1. Go to http://www.webzen.com/Coupon.
  2. Log in with your account.
  3. Select your server and character and enter the coupon code (without hyphens).
  4. Click “redeem coupon code”.

If you are new to WEBZEN, please see the following:

  1. Create a webzen.com account.
  2. Go to http://www.webzen.com/ to download your game client and install it.
  3. Choose a server.
  4. Create a new character.

Note:

  • Redeemable until January 1, 2019: make sure to use the coupon before the expiration date
  • Coupon codes can only be used with an existing WEBZEN account
  • Coupon codes are limited to one use per account unless stated otherwise

Note: Unfortunately ad blockers may interfere with our site. If you have any issues claiming a key, please disable them and try again.

Re-Legion’s Cyberpunk RTS World Comes to Life in Q1 2019

1CCompany announced today a new trailer for their upcoming cyberpunk-influenced RTS title, Re-Legion, and also shared new details for it. Expected to launch in Q1 of 2019, it will focus on a highly replayable single-player experience. In the top-down isometric RTS, players become a prophet in a futuristic technocratic society where they can define their own belief system, convert citizens, and upgrade them into fighting units to rid the city of non-believers. Elion is a leader who emerges to rid the world of misery by becoming a leader and a prophet, and as his power grows, he turns non-believers into faithful followers introducing a very different resource management system where ordinary people are converted into “Adepts” that drive the player’s ascent to dominance.

The overall direction of the player’s cult is determined by the dogmas they choose, allowing different playthroughs to have a very different experience. From a merciful religion to one that despises non-believers, each one of dozens of dogmas defines the way in which the cult will pursue its goals. But whichever path you choose on any playthrough, your followers will all work together to build a strong and powerful cult… They are the legion of their own religion.

“Re-Legion presents interesting philosophical concepts relevant in today’s world in the context of a fresh take on the RTS genre,” said Nikolay Baryshnikov, CEO of 1C Entertainment. “We’ve decided to focus on the single player aspect of Elion’s journey to messianic power to create the most satisfying experience for players, with the possibility of adding multiplayer elements after launch.”

Game Features:
  • Unique RTS mechanic where new units are acquired by converting citizens into followers
  • Vivid futuristic cyberpunk visuals and dark atmosphere
  • Mature story that offers profound background and moral choices
  • Build your own cult using an original Dogmas system that ensures replayability
  • Special territory control mechanics that incorporate hacking techniques