Yearly Archives: 2019

PixARK Is Now Available on Console and PC

PixARK is Snail Games’ latest open-world release and is a voxel-based sandbox survival, now available on PS4, Xbox One, Nintendo Switch, and PC via Steam. Players must tame creatures that are both cuddly and terrifying, craft technology as well as magical tools, and build their own base made out of blocks. PixARK also features an infinite number of procedurally generated quests, so that each adventure into PixARK is unique.

“The day is finally here and I couldn’t be more proud of how far PixARK has come along,” said Peter Kang, director of live operations and business development, Snail Games. “More than anything, we wanted to create a game that everyone, no matter their age experience, could enjoy. PixARK extends the world of ARK to a larger demographic, and we’re excited for players to jump in and explore with friends and family!”

PixARK is normally priced at $39.99 but starting June 25 until July 9, fans will have the opportunity to purchase the game for a discounted price of $27.99 during the Steam Summer Sale. Additionally, at launch PC players can expect a special treat of automation and breeding.

It Lurks Below Officially Releases on PC

It Lurks Below

David Brevik, creator of Diablo has a new title out, developed entirely by him for Steam/PC – It Lurks Below. It is available for 19.99 USD and is an action-oriented survival RPG with eight character classes. It also offers deep randomization, and a retro side-view player perspective, set in a world ravaged by demons. For people that want to see it in action, Brevik’s Twitch channel has several streams to peek at.

“It Lurks Below has been in development for several years now, and I’m delighted to put this eagerly-awaited product into hands of gamers. I wake up every day excited to be working on this game and now I get to share it with the world,” said Brevik, whose last major launch was Marvel Heroes in 2013 when he led Gazillion Entertainment.

“I’m flattered by the overwhelmingly positive response I received during Early Access and my personal streams of It Lurks Below,” Brevik said. “The experience of developing this game with the passionate community has been wonderful. I read every piece of feedback I receive, and directly interact with the community every day. There is so much fun packed into this game.”

Ragachak’s Most Disappointing Modern RPGs

by Jason Parker (Ragachak)

Friends, let us eat, drink, and be salty! – Someone, probably.

Secret of Mana - Spring Beak

Even Axe Beak was no challenge to my superior strength. But Chobin Hood…

I try to be a pretty positive guy, but the most enjoyable articles for me, are ones where I criticize things that frankly disappointed me through the years. So we’re going to flip the script from the earlier list and talk about the most disappointing RPGs in the modern era. You’re not going to agree with all of them I imagine, but that’s the point! These are games that I personally did not enjoy, for one reason or another. There are games I wanted to put on here but did not for a host of reasons. Mass Effect 3, for example. This is mostly for the ending, but it did feel like it removed a lot of the charm and the RPG feel of the previous two games. Final Fantasy XIII-2 is another that almost made the cut. It felt like a bargain-bin, would-be Chrono Trigger.  I enjoyed the combat of the first two Final Fantasy XIII games, but there were so many things that frankly I couldn’t stand about them. That would probably be an article all on its own. But which games let me down the most? Let’s find out!

Dragon Quest VII

This game STILL makes me frustrated.

5. Dragon Quest VII: Let’s start with one of my all-time favorite franchises, Dragon Quest! I don’t have too many bad things to say about the franchise as a whole, but Dragon Quest VII on the Playstation made my blood boil with frustration. The story felt kind of unnecessarily depressing (or that’s how I remember it, anyway), but what I truly detested was that god. damn. map I absolutely loathed filling out that map. It made the game drag far more than it should have, but it wasn’t a terrible game. It was trying something new but it was not a hit with me. The deeper you go into the game, the most depressing it gets. It’s just blow after crippling blow, and it’s not fun. It’s edgy for edginess’ sake. It didn’t feel like any of my accomplishments as a hero mattered or were even important, which is honestly, sort of an interesting take on being a hero. But Dragon Quest VII is easily, without any doubt my least favorite part of my favorite series.

FFVI

In what world was this okay?

4. Final Fantasy – Any Mobile Port: They’re all a bit rubbish, aren’t they? I wanted to pick V and VI as a tie, but honestly, I can’t think of a Final Fantasy mobile port that’s gone anywhere that I didn’t think was absolutely awful. But I’m going to focus on VI, because that one was the balls-worst. Can this just be “Square Enix mobile ports”? Because Chrono Trigger was awful too. That one got fixed, at least. My main gripe with Final Fantasy VI was the absolutely dreadful character sprites. Then there was the font. This could become a list very fast all on its own. It looked terrible, it sounded awful, and it played like a miserable piece of junk. I love Final Fantasy V and VI, okay? They’re among my all-time favorites, but I will not pretend that a mobile port that both looks and sounds hideous are worth my time or money. I heard there was a fixed, SNES-style ROM hidden in the code of Final Fantasy VI on Steam. Why couldn’t they have just released that edition? Wouldn’t that be better? A not ugly version of a classic RPG? Square-Enix make incredible games, but they make some pretty lousy ports.

Enchanted Arms

I wanted this one to be good, in all fairness.

 

3. Enchanted Arms: Enchanted Arms was probably the second most disappointing RPG on the Xbox 360. When surrounded by games like Tales of VesperiaThe Last RemnantLost Odyssey and Eternal Sonata? This game just let me down, but gratefully, I bought it used. It had a fairly boring, uninspired combat system, characters that felt flat and uninteresting, and a dub that was pretty grating on the ears. I didn’t enjoy how it looked, or how it sounded. The intro was awfully tedious, and that’s probably the nicest thing I could say about it. The gameplay wasn’t bad, it just wasn’t interesting. I didn’t feel vested in the trials and tribulations of the world at all. Enchanted Arms is a game that wasn’t bad, but it definitely trailed behind just about every other RPG alive at the time. But there was one that was significantly worse, don’t worry.

Star Ocean 2016 Review

2. Star Ocean: Integrity and Faithlessness: This is the most modern game on this list, I believe. Star Ocean: Integrity and Faithlessness greatest crime is being possibly the weakest Star Ocean game overall. Other Star Ocean games have terrible endings, or garbage crafting systems, but are still solid games overall. The seamless battle system was neat but becomes incredibly frustrating a little deeper into the games. The cast of characters felt bland, and traversing the world was quite frankly, boring. It was marred by some pretty serious flaws but ultimately still, not a bad game. I keep coming back to that because that’s the concept. Most of these games aren’t upsetting, just… disappointing. Suddenly going from a dead sprint to a slow RP walk just because an important character is near? That made me want to pull my beard out.

Two Worlds

But no good came of Two Worlds. NONE.

1. Two Worlds: How. Did. This. Game. Get. Made?! Nothing in Two Worlds worked. This is probably my least favorite RPG of all time. I owned this game, and I didn’t play half as much as my former roommate did. He was obsessed with it, and played it all the time, no matter how bad it was. I’d watch with mirth as he tried to ride a horse, fight bad guys, or even walk from Point A to Point B. This was the developers first RPG, and their first console game apparently, and it shows that something went wrong. The dub and writing was less than a B-Movie quality. I can’t think of a single thing in Two Worlds that worked as intended. It was absolutely damn dreadful on every metric. Somehow it got a sequel though! TWO WORLDS II. Is it a cult hit or something, and I missed it? I played it when it was released, and it made me laugh more than anything. There is nothing more upsetting than Two Worlds, except maybe E.T.

What about you? What are your most disappointing modern RPGs? I’d love to hear the salt!

JetX’s PC Space Edition Releases Today


A special PC version of JetX releases today, JetX Space Edition, and is available with a 20% discount for the week after release. JetX Space Edition has all of the VR version’s content, as well as the grand update that VR users get today as well. This update gives a free-for-all mode which is a playground for players to dive into. This mode can be joined and left at any time. Ghost Racing was also added, which is a party race for local/online games. It lets people race against a ghost, so that should be very interesting. Also, only today, JetX Space Edition and JetX VR Edition are on sale for 50% off.

GAME FEATURES:

  • Hair raising PvP-battles
  • Advanced battle system
  • A large number of arenas and tracks
  • Intelligent bots designed to challenge and push you to your limits. Our bots are not to be underestimated!
  • Multiple weapons and power-ups: master your playstyle!
  • Various game modes such as Race, Arena, Boss Battle, Energy Core, and more to come!
  • Live leaderboard: Veni, vidi, vici!

Deathgarden: BLOODHARVEST Rebuilt from Ground Up, Now Available

Behaviour Interactive (Dead by Daylight) announced the relaunch of their multiplayer survival action title, Deathgarden today. It is retitled to reflect the one year of behind-the-scenes work, as Deathgarden: BLOODHARVEST. A dark, twisted future awaits, and only those who are worthy can enter the Enclave – an opulent, safe haven. The rest are damned to death in the slums. The Bloodharvest is the gateway between these two worlds and is a trial of violence that takes place in arenas known as Deathgardens.

Hunters enter the Bloodharvest willingly, yearning to ruthlessly kill scavengers to rise through the social ranks of the Enclave’s society. For scavengers, entering the Deathgarden is their only chance to escape a life of disease and despair by proving themselves worthy. There are some massive changes to the game, which are listed below:

Focus on Power-up Progression

  • Five brand-new scavengers and three new hunter characters, each with their own unique loadouts, progression, and background story
  • All playstyles are viable as every in-game action now rewards XP and resources
  • Progression designed to encourage and reward trying out different playstyles

Frantic Brutal Gameplay

  • Track and gun down scavengers in first-person as a ruthless hunter. Scavenge for blood and escape in third-person with fast-paced parkour and stealth abilities as a scavenger
  • Five scavengers vying to survive while stalked by an unstoppable hunter
  • A procedural map system, featuring four new Deathgardens that challenges players to adapt to an ever-changing environment

Behaviour Interactive is celebrating this new launch into Early Access with a limited time two-for-one sale. Deathgarden: BLOODHARVEST is 9.99 USD for one week, then it will resume its price of 14.99 USD. There is also a Steam Free Weekend starting today.

New players and early adopters alike can also look forward to the Terminator T-800 Endoskeleton cosmetic set for the hunter. Starting today, players can purchase this cosmetic set to enter the garden as a legendary and unstoppable T-800 including the complete character model and exclusive weapon skin. For more details, please visit the official product page on Steam.

Weather Factory Announces Cultist Simulator DLC and a New Game!

It all began with a simple tweet, but now it’s official: Weather Factory has a new game coming, an elegant, melancholy combat-free RPG set in an occult library named Book of Hours. What could possibly go wrong in that setting? The Kickstarter will launch later this year, but you can wishlist it on Steam starting today.

There’s also new DLC for Cultist Simulator today, The Priest DLC and The Ghoul DLC (both are 2.99 a piece). In The Priest DLC, you follow the path of Knock and serve your Disciples, both master and mastered. “What is mortification of the flesh, set against those glorious visions of St Agnes? What the pain of this fleeting world against immortality as Martyr of the Keys?” It includes a new Legacy and two new Ascensions. But there is also The Ghoul, “A disgraced medium. A gallery without windows. A gnawing hunger which cannot be denied. Dig in cemeteries, desecrate tombs: consume the dead to unearth their secrets or commemorate them.”