Yearly Archives: 2019

Kerbal Space Program: Breaking Ground Expansion Releases

Kerbal Space Program Breaking Ground

The second expansion for Kerbal Space Program has arrived today on PC, and with it comes new robotic parts in a variety of sizes. These will encourage the invention of creative vehicles, with more functionality than ever before. Deployed science is another major addition of this expansion, which enhances the experiments and data-collection objectives that have gone hand-in-hand with space exploration. Players will be able to utilize a storage container in their craft that can hold various pieces of science equipment. Upon reaching their destination, players can deploy equipment to monitor and collect data through assorted methods and relay it back to Kerbin, the Kerbals’ home planet. One scientific instrument, the active seismometer, even tasks players to deliberately crash contraptions into a celestial body to gather seismic data!

“We are always listening closely to the ever-expanding Kerbal Space Program Community, and Breaking Ground addresses a long-requested aspect of the game that we have been working hard to fulfill: compelling reasons to explore and research planets,” said Nestor Gomez, Lead Producer at Squad. “Players now have even more reasons to explore the celestial bodies of the solar system.”

“The creativity of the KSP community is something that never ceases to amaze us,” said Michael Cook, Executive Producer at Private Division. “Kerbal Space Program: Breaking Ground Expansion is packed with content that we believe will add countless hours of fresh gameplay, as well as generate some incredible new craft designs from players. We can’t wait to see what they come up with.”

Call of Duty: Modern Warfare Announces October 2019 Release Date

Modern Warfare is back in a big way, with Call of Duty: Modern Warfare launches on October 25th, 2019. It’s a powerful reimagining from the ground-up and published by Activision, developed by Infinity Ward. Split-second decisions could ultimately upset the balance of power around the globe, and Modern Warfare will feature a unified narrative experience and progression across a single-player story as well as an action-packed multiplayer battleground.

Call of Duty: Modern Warfare features a new engine delivering an immersive and photo-realistic experience. The new technology utilizes the latest advancements in visual engineering, including a physically-based material system allowing for state of the art photogrammetry, a new hybrid tile-based streaming system, new PBR decal rendering system, world volumetric lighting, 4K HDR, DirectX Raytracing (PC) and more as well as a new GPU geometry pipeline. Spectral rendering delivers thermal heat radiation and infrared identification for both thermal and night-vision in-game imaging. The technical investment provides a cutting edge animation and blend shape system, while the new suite of audio tools supports full Dolby ATMOS, on supported platforms, along with the latest in audio simulation effects.

“This is an all-new Modern Warfare reimagined in every way,” said Dave Stohl, co-Studio Head, Infinity Ward. “We are creating an emotionally charged experience that’s inspired by the headlines in the world today, where the rules are grey and battle lines are blurred. Players will join a varied cast of international special forces and freedom fighters in gripping and heart-pounding missions through iconic European cities and volatile expanses of the Middle East. It’s intense, it’s exciting, and we can’t wait for our fans to play this October.”

“Every design decision has been made with our players in mind,” said Patrick Kelly, Creative Director and co-Studio Head, Infinity Ward. “With the launch of Modern Warfare, we’re taking steps to unite the community. First, we plan for Modern Warfare to be played together across PC and console through cross-play support. Second, we’re eliminating the traditional season pass, so that we can deliver more free maps and content as well as post-launch events to all players. This is just the beginning – there’s much more to come.

Infectonator Series Revives on iOS with Infectonator 3: Apocalypse

Infectonator 3 Apocalypse

Sometimes you just want to play the bad guy, instead of the brave, mighty hero. That’s where Toge Productions comes in with Infectonator 3: Apocalypse. It’s a classic arcade sim game where players control the mastermind of a zombie apocalypse. This was originally published on PC, and is now available on iOS as a fully premium game, with zero in-app purchases. Taking the role of a villain, your mission is to wipe out humanity.

However, achieving it won’t be oh-so-easy. You need to design your own strategy—choose where you’d spread the virus, supplement your zombies with boosts and support item of your choice, and use the resources gained to upgrade your zombies. You can also unlock various zombies with unique abilities using DNA earned from destroying countries. As the game goes on, humans will try to find a way to cure the infection. Stop them! Much like the original, this version has more than 200 levels of mayhem, but also adds Game Center achievements and weekly challenges.

We already have many fans asking for the mobile version,” according to Toge Productions’ CEO, Kris Antoni. “Therefore we want to make their gaming experience more enjoyable by bringing the latest Infectonator game to mobile,” he added.

Infectonator 3: Apocalypse Features:

  • Dozens of zombies to discover and craft
  •  Real-life parodies and morbid humor
  • Classic pixel art with a modern twist
  • Interactive environment that can be used to your advantage

Judgment Reveals Combat Trailer and Limited-Time Escape Room

Judgment’s Yagami shows off some of his sweet moves today in a new combat trailer, where he swaps between two unique fighting styles: Tiger and Crane. He uses these moves to take down punks and massive groups of thugs with equal efficiency. He’s also a master of street weaponry – from chopsticks up to the mighty bicycle.

SEGA and Ryu Ga Gotoku Studio have also announced a collaboration with Escape Room LA for a limited-time Judgment-themed Escape Room. This opens on June 30th and will run until July 13th, with tickets available here. This room builds on top of Escape LA’s immersive noir-themed ‘The Detective’ escape room. The Detective: Judgment features a new Judgment-themed story and clues, and has voiced lines from Greg Chun, the English voice of Judgment’s leading character Takayuki Yagami. Taking place in the Yagami Detective Agency in the heart of Kamurocho, ‘The Detective: Judgment’ is designed to bring players into Yagami’s investigation as they help search for clues, track down suspects, and crack the case before disaster strikes.

Lornsword Winter Chronicle Arrives on Steam’s Early Access Platform

Tower Five released their action strategy RPG Lornsword Winter Chronicle onto Steam’s Early Access platform today. Lornsword Winter Chronicle combines real-time strategy gameplay with an engaging narrative and an action-based control system. The prologue and first chapter have been released now, and the next two chapters will arrive when the game moves into its commercial launch, later in 2019.

Battles are fast and frenetic as combatants clash on a dynamic battlefield that shifts with the ebb and flow of tactical decisions made in the heat of the moment. Lornsword is a world where blades and bayonets clash with the dark magic of priests and shadow weavers, and where skilled range attacks by arrow or matchlock rifle deal damage from afar. However, you are not alone, as friends can drop in via the co-op option, and thus lighten the tactical load. It will become important for players to balance between finance and food since an army marches on its stomach. It will be essential to spend time on exploration, and capturing farms/gold mines.

“Early Access is a great opportunity for us to gather player feedback and incorporate that into the final version of the game, including the forthcoming console versions”, said Renaud Charpentier, Game Director at Tower Five. “Player insights into different aspects of the game from cooperative gameplay to the control system and unit types will allow us to deliver a truly unique action strategy game.”

Warhammer Vermintide 2’s ‘Winds of Magic’ Expansion Receives Release Date

Fatshark Games announced today that Winds of Magic, the upcoming expansion to Warhammer: Vermintide 2 will be releasing in August. Winds of Magic will feature different gameplay experiences, such as a total of eight winds that will confront the players in new and surprising ways. This will offer an endless difficulty curve for even the mightiest adventurers. There are new weapons as well, such as Bardin’s throwing axe. All heroes will receive unique weapons to fit their combat style and will bring something new to every player’s experience. It will also add leaderboards, so there is no question who the greatest hero is.

“Winds of Magic is the next chapter in the Vermintide 2 saga, and it brings plenty of new material to the already well established Vermintide 2 universe.” say Martin Wahlund, CEO Fatshark. “The Beastmen alone is a great addition, but combining it with new ways to play the game, new weapons, new challenges, and all the winds, will make Vermintide 2 look like a completely new game.”

Due Process Heading to DreamHack Dallas 2019

Due Process

Due Process is a tactical First Person Shooter being designed by Giant Enemy Crab, and published by Annapurna Interactive and it’s heading to Dreamhack Dallas. They will have several activities, including a playable demo, a livestream on the DreamHack main stage (June 1st, 3-5 pm), and an early access code giveaway.

DreamHack Dallas will take place this weekend from May 31 to June 2, 2019 at Kay Bailey Hutchison Convention Center, Dallas, TX. Attendees are encouraged to stop by the Annapurna Interactive booth #006 in the expo hall, where fans will get hands-on time with Due Process and have a chance to walk away with an early access Steam code to the game. Codes are limited, so be sure to stop by early! More details on the game can be found below:

Due Process is a 5V5 tactical FPS about planning and execution. Levels are procedurally generated, so players must learn their enemy, not the maps. You’ve got 2 minutes. Make a plan. The enemy is making one too. Take out the breaker and sweep the target area with night vision? Should you instead get the security shutters open so you can snipe through the windows? It’s up to you to employ powerful strategies to fight on your terms and make victory the only possible outcome. And be sure to coordinate with your teammates, a minor mistake may be your last.

The Video Game Machine Alpha is Now Available

The Video Game Machine

Stardock recently announced they are working on a new game – The Video Game Machine. It’s a sandbox where players create, play and share video games of their own. The Founder’s Program began today that includes two genres: Platformer and Adventure. This Founder’s Program lets players provide feedback and opinions on the stages of the game’s development. It’s designed to be easy enough that anyone can create their own games while having enough power for more savvy users to create something special.  The Video Game Machine is available on their website for 9.99.