Yearly Archives: 2019

Niffelheim Scheduled for Major Update in March

2D action RPG Niffelheim is scheduled for a major update from Ellada Games on March 11th, 2019 for PC. Players can look forward to balance updates to enemies and bosses, and the loot table has also been rebalanced, with a new loot spawning system. On-screen action tips will also offer a more welcoming experience to new/inexperienced players. Niffelheim also balanced satiety, so players will stay full longer, and keep starvation at bay. There will also be more challenge, with enemy mobs and bosses randomly dispersed through dungeons, so you never know what’s coming.

Hazardous Space

Hazardous Space is a 2D sci-fi roguelike taking place on an abandoned space station harboring dangers and mysteries. Discover the sinister secrets waiting to found within the darkest depths of the “Wanderer” and escape the vessel with your life.

Business Model: Buy-to-Play

Microtransactions: No

Key Features:

Targeted Assault: Strategically dispatch particular zombie types among the many shambling through the corridors.

Daedalus: Wade through a proceduarlly generated labyrinth where a trap or enemy lurks behind every corner.

Preparations: Scavenge for items, manage resources, and modify weapons for the tough journey ahead.

Dire Measures: Utilize and train up a variety of helpful survival skills.

 

Apex Legends

Apex Legends is a first-person shooter battle royale game dropping 20 trios of mercenaries on King’s Canyon where its kill or be killed. While most of the local planet cluster has been mined for all its worth, there’s still an opportunity for brave freelancers to make some cash. Compete in the deadly Apex Games for money, fame, and eternal glory!

Business Model: Free-to-Play

Microtransactions: Yes, there are a variety of cosmetic items available for sale.

Key Features:

Specialist: Experiment with the different characters discovering how each of their passive, active, and ultimate abilities can affect your chances of survival.

Rat Race: Flee to to the circle’s center passing through rolling green hills, sandy deserts, and industrial zones.

Nose to the Ground: Scavenge for weapons, armor, and other items from the environment.

Down for the Count: Shoot, punch, airstrike, poison, or blow up enemy combatants.

Team Player: Don’t just run off on your own! Watch your teammates’s backs, revive them as necessary, join firefights, and ping worthwhile loot.

 

Kings of War

Kings of War is a kingdom-management MMO taking place in a world inspired by the culturally-rich classical era of human history. Rise to the royal challenge and lead your nation to prosperity!

Business Model: Free-to-Play

Microtransactions: Yes, there is a premium currency available for purchase.

Key Features:

Non Stop Growth: Plop down constructs and upgrade old buildings as you develop a capital.

Crash and Burn: Fight other player’s armies on the path to conquering their stronghold.

Calling for Help: Utilize the strength of heroes and mounts in the heat of battle.

Enemy of an Enemy: Enlist the help of a friend to take on difficult raid dungeons.

Dreams of Glory: Strategically outmaneuver rivaling factions and create a long-lasting empire.

 

Re-Legion Review (PC)

By Terris Harned (NWOrpheus)

I’ve been a pretty big fan of the cyberpunk genre since my first exposure to it when I was about 13 or 14 years old. Some friends had gotten hold of the Cyberpunk 2020 tabletop game, and I fell in love with the style. Neon lights and chrome cybernetics, sheathed in studded synth-leather jackets. This segued into my love of William Gibson, Neal Stephenson, Philip K. Dick, and others. Cyberpunk is a very niche genre, though, and so whenever a game that’s even remotely fitting the moniker appears, I tend to sit up and notice.

Enter Re-Legion, an RTS cyberpunk game by Ice Code Games, where you play as The Prophet, Elion. Elion was just a normal guy with a plan. The Ones, as the super elite CEOs of corporations are called in Re-Legion, have instituted a citywide Thought Injection System, which affects the brains of everyone in the city, presumably via some sort of cybernetic implants which all citizens have.

The T.I.S., as it’s called in the game, keeps people complacent by making everyone have a low level pleasure sense going on full time. It seems as though automation handles most production functions, leaving humanity at loose ends. Idle humans normally get a bit fidgety, and that’s where the T.I.S. comes into play.

ReLegion TIS

Hacking brains for fun and profit.

So, of course, Elion wants to blow up the T.I.S. and free the minds of the people. To do this he recruits a few allies, and proceeds to stand up to the corporate super powers. He ends up caught up in the tide of his own plans, and is named The Prophet by his allies, who encourage a cult to form up around him. The first mission has you running around with a disc that you obtained from the T.I.S. in the tutorial, trying to find out what’s on it. When this is done, Elion finds other cults emerging into the chaos as people awaken from the control of the Corporations That Be.

At one early stage in the game, you actually get to choose which of three different structures you wish your cult to follow. Each structure, or creed as the case may be, has its own set of dogmas. Some of the dogmas repeat from creed to creed, mostly passive sorts of bonuses like resistance to being converted, but many of them are active ability unlocks for The Prophet that are unique to that creed.

All hail the Omnissiah… oh wait, wrong game.

One of my favorite parts of Re-Legion is the backdrop. I love the visual style of the game. There are signs of the most desperate and degenerate aspects of humanity. Flagrant sexuality displayed on the streets, drug use, and subways. It’s no wonder that Elion wants to see the city improved. The neon lights pulse and throb in a foggy night where people congregate in various places.

People are your most important resource in Re-Legion, and make no mistake that ‘resource’ is exactly how The Prophet treats them: they’re the means to an end. Regular citizens standing around the city may be converted into followers, either by The Prophet, or by special seductive units called Preachers. Preachers will in fact wander around in search of lost sheep to bring into your fold, and are a great way to recruit followers, which will wander to your Sanctuary to await further orders. You can also place them in front of certain citizen “spawn points” which pretty much amount to the subways I mentioned earlier. Because we’ve all come out of an airport, bus or train depot, or subway, and been handed a pamphlet about how to find salvation.

Turning religion into an STD. Awww yeah.

The number of people you can have in your cult is capped, but can be raised by capturing buildings. There are gun shops, martial arts dojos, temples, cyberbanks, and statuary seraphs. Some of these will have various upgrades for your troops, such as gun shops having the blessed bullet upgrade for your Purifiers (your primary ranged unit) or the dojo allowing you to unlock the fearsome stealth unit, the Confessors.

Temples and cyberbanks, on the other hand, are the structures by which you can increase the gain of your other two resources, faith and crypto[currency], respectively. These resources are necessary for converting followers into other units. Just possessing the structures will raise your follower cap, and the cap for the respective resources, but you can also allocate a number of your faithful to actively increase your resources. For example, worshippers assigned to a temple will pray, increasing faith. Hackers at a cyberbank will hack the streams and increase your rate of accumulating crypto. There are also upgrades at these structures for their respective troop types, as well as upgrades to the buildings themselves, which increases caps further, and opens up additional active slots (for worshiping or hacking).

The gameplay in Re-Legion has a lot going on. You have to balance your troop types, defend your sanctuary, assault the enemy’s positions, and choose how to spend resources, meanwhile making sure you have a steady influx of followers to replace soldier units lost in battle. Which, regardless of how many worshipers you have in your army, with their automagic heal skills, you will have. Which is fine, I like the attrition part, and there are an endless supply of citizens to convince to die for you.

Where my problems come in are with things like the controls. Selecting individual units isn’t always easy. One thing you’re going to want to do immediately is assign each of your hero units a numeric hotkey. This is done, by default, by clicking them then pressing ctrl+# on your keyboard. IE ctrl+1 to assign hotkey 1 to Elion. Secondly you’re going to want to assign a hotkey to your entire army, and you’re going to want to reassign that hotkey each time you add troops to your army, otherwise they tend to get easily lost.

Another issue I have is with the fact that new followers always wander to your sanctuary. Your sanctuary is your primary base, and an important facet of gameplay, so you want to keep it defended, but followers will sometimes walk there through enemy units and get killed on the way, or sometimes you want a forward base as you stage that final push at an enemy’s sanctuary, to finish a mission. Most RTS games have the ability to assign a rally point when new units are developed, and I really feel this is a lacking feature in Re-Legion.

All in all, I’d say that I like Re-Legion quite a bit. We don’t see many good, solid RTS games come out, and even fewer games of the cyberpunk genre, so it’s possible I’m in the realm of easy to please with this one. There are definitely some issues I have with it: the AI’s pathing can be horrible for example, and it’s really easy to lose followers because they got stuck somewhere. That being said, the core mechanics for a decent RTS game are there. There are also some decent RPG elements requiring decisions to make (which help plug you into the replayability, especially if you’re an achievement hunter).


Beneficent leader, or tyrannical madman?

People often think of cyberpunk being associated with having a matrix and computers, and cybernetic implants, and neon lights. All those things are certainly factors, but ultimately if the story isn’t there, I find a hard time calling something truly cyberpunk. On the simple side though it may be, Elion’s story is definitely one of classic cyberpunk, and for that, I give Re-Legion a 3.5 out of 5.

Note: A game key was provided for review purposes.

Eternity: The Last Unicorn Releases Today on PC/PS4

1C Entertainment and Void Studios have brought their latest RPG to life today for PC and PS4: Eternity: The Last Unicorn. It brings a fixed-camera perspective to ramp up tension in combat, and a densely packed world that has a classic RPG/fantasy feel. Two characters, Aurehen the elf, and Bior the ferocious Viking have been tasked with hunting down the last unicorn to lift its curse and preserve the fading immortality of the elven race. Each story is unique in this quest for immortality, and it is live today for 19.99.

Key Features:

  • Two playable characters: The young elf, Aurehen, and the Viking, Bior – each with a unique backstory and character abilities.
  • Over 12 hours of deep action-RPG gameplay to explore
  • Fixed camera system reminiscent of old-school RPGs
  • Skill, weapon, and ability progression tied into exploration and character growth
  • Explore the large and beautiful realm of Vanaheim, a universe and culture inspired by Nordic folklore
  • An original soundtrack built to convey both the Nordic and fantastical themes of Eternity
  • Experience firsthand the kindness and wrath of the Gods of Nordic Mythology

Warhammer: Chaosbane Closed Beta Dates / AMA Video

Bigben and Eko Software have officially announced the first closed beta for Warhammer: Chaosbane, which is the first Warhammer Fantasy ARPG. The title releases on June 4th, but there will be two Beta Test phases before that, for anyone who pre-ordered the game. The first phase will be from March 7th – 13th on Playstation 4, Xbox One and Steam. Pre-downloads will begin on March 6th, 1am PST, and the beta will start on the 7th at 1 am PST.

During this beta, players will be able to develop their characters to level 20, explore the sewers of Nuln, and fight Nurgle demons. The beta can be played cooperatively with up to 4 players, either locally or online. Two characters will be available: Konrad, the Imperial soldier, and Elontir, the High-Elf Mage.   In preparation for the launch of the 1st beta phase, EKO Software gathered several community  “Ask Me Anything” questions and answered them via video.

Shadow of the Tomb Raider – ‘The Serpent’s Heart’ DLC is Out Now

The latest adventure added to Shadow of the Tomb Raider as DLC, “The Serpent’s Heart” is now live on all platforms, in the Season Pass or purchased separately.  In it lies the Slayer’s Gauntlet that must be endured to save the lives of loyal rebels. If that weren’t enough, an enemy fortress needs to be broken into and a prison break must be staged, and a pitched battle with the Cult of Kukulkan.

Those who complete the challenge tomb will be rewarded with the Divine Bounty skill, which causes fallen foes to yield more gold coins when looted. “The Serpent’s Heart” also features the Dragon Scales outfit, which reduces fire damage, prevents stumbling, and accelerates health regeneration. Finally, players will receive The Serpent Lash bow, which deals out extra fire damage.

As part of the update, tombs from the main campaign, “Judge’s Gaze,” “Underworld Gate,” “Howling Caves”, “Path of Battle,” “Temple of the Sun,” “San Cordoba,” “Ancient Aqueduct,” and “Thirsty Gods” are all now playable in Score Attack and Time Attack modes.