Hammerting is an upcoming title from Team17, where you manage a Dwarven mining colony in the mountains of Mara. A war is raging in the Overworld, and it’s up to you to provide your allies with fine weapons to battle evil.
Yearly Archives: 2019
Zenith Celebrates Over 1000% Funding with a New Playable Race
Zenith is an upcoming indie VR game by Ramen VR, and they revealed the game has broken 1,000% funding, with 24 hours left to go. This campaign proves the appeal of being ale to play, socialize and create unique experiences in a cross-platform VR MMO. With this, Ramen VR tease a new Spellcasting video. The studio also released the first concept art for the new Mineko race, added in the game’s sixth funded stretch goal.
The Mineko are a race of humanoid cat people from a distant land who will be playable in Zenith. They are distinguished by their cats’ eyes, pointed ears, and tails. They are, on average, the same height as humans, but they tend to be slender and more lithe, able to jump long distances and maintain their balance well. The Mineko Ballet is a popular Zenith attraction, for humans and Mineko alike.
Hitman 2: Haven Island (Maldives) Mission Briefing
Haven Island is a new sandbox location in Hitman 2 and is available for Expansion Pass and Gold Edition owners. What dangers await in paradise?
Help Will Come Tomorrow Revealed for 2020 Release
Help Will Come Tomorrow was revealed today, by Klabater in partnership with Arclight Creations, as a story-driven survival title. It will also combine resource management, in this foreboding title set during the October Revolution in the Siberian wilderness. During this time, a group of passengers has survived the mysterious catastrophe of a Trans-Siberian railway train. They must
endure in a harsh ice-clad climate until a rescue party arrives.
They will face danger, their own weaknesses, and prejudice, as passengers from different social classes will have to work together and make difficult decisions, that often go against their belief. The need for survival will put them to the ultimate test. Players will need to meet their survivor’s needs, gather resources, and expand the camp. Security and exploration will also be key. The personalities of the characters and their morale will also be important. Cooperation is key, but people may be selfish or self-serving.
Michal Gembicki, CEO at Klabater discusses this upcoming title:
“In Klabater we are focusing more and more on developing and publishing story-driven games regardless of the genre. Be it a survival game or management sim, we want it to contain a compelling and touching story. We strongly believe story is what matters the most. Help Will Come Tomorrow is a beautiful addition to that philosophy. We think of this game as a “spiritual successor” to We. The Revolution, our latest successful game. Another unique feature we try to feature in our games is a real historical background. It reflects our personal historical interests in Klabater – we love history and we want use it as a tool to tell immersive stories about the human condition. That was the case of We. The Revolution as well as with Help Will Come Tomorrow. This time we move to the Siberian wilderness in Russia, just before the Great October Revolution started.”
Minecraft – Biome Vote: Mountains
Want to know the planned features for the Mountains Biome in Minecraft? They have you covered in this teaser. On September 28th, players can vote for their preferred biome during MINECON.
Dragon Ball FighterZ – Gogeta (SSGSS) Launch Trailer
Dragon Ball FighterZ brings one of the most powerful warriors in all of existence to the game with Gogeta (SSGSS) on September 26th, 2019. Combining the might of a pair of Super Saiyan Gods, Goku and Vegeta, the results are star-breaking. Owners of the current fighter pass will be able to unlock him, but he can also be purchased separately.
Ragachak’s Favorite Horror-themed Games
I by Jason Parker (Ragachak)
You might not approve of this list, but it’s mine, so we’re doing it my way, and that’s just the way it’s gonna be. I’m personally not big on horror games; I think they’re bland, tired, and tedious. They don’t scare me, and “OMG JUMPSCARE” is just obnoxious. So, I wanted to consider some potential horror titles that maybe you have (or have not) considered to be in the horror genre, and why I enjoy them. Some of these may be a little obvious, some might not. But that’s why it’s my list! This list will also not feature a game I don’t play or do not enjoy, because what’s the fun in that? Maybe I’ll do a separate list of my least-favorite horror-style games, so I can get that salt boiling in other people.
Castlevania (NES): Let’s start with something traditional: Castlevania. Originally I picked SOTN, but I talk about how great that game is enough. So let’s start where it all began for us in America, with Castlevania. It’s a tribute to the Hammer Horror films in such a tremendous way. Frankenstein, Dracula, Zombies, Huge Bats, skeletons, you name it. Not only is it brutally difficult and punishing, but you don’t have allies to call on like it Castlevania 3, or major power-ups like in Castlevania 2. It’s a true testament to gritty, dark, traditional horror. It has a soundtrack that you just can’t beat, but it is littered with just as many flaws. Falling/failing to climb stairs will lead you to your doom, and the Clocktower is always such fantastic goddamn bullshit. Just typing “Clocktower” made me angry. But if you want horror, you go with Castlevania.
Resident Evil 4 (Various Platforms): On a personal level, I don’t really play the Resident Evil games. Not out of any malice, I just enjoy watching other people play them more. But the one I put the most time into was certainly Resident Evil 4. It had a nice variety of areas to travel through. All of them were foreboding, and it was a great tribute to the “Zombie Survival” trope. In most Zombie films, all of the heroes/survivors die, but that’s not going down in RE4. It combines the traditional overrun of Zombies with the RE storytelling, and of course, awesome villains. It had replayability and had a creepy factor that wasn’t matched until the Resident Evil remakes of the last couple of years. Had it come out with today’s technology, many pairs of pants would be wet by gamers around the world.
Bloodborne (PS4): This is the one I probably know the least about on this list. I’ve watched a lot of people play it, and have only dipped my toes into the waters of Bloodborne. I’m not all that fond of the Souls gameplay; it’s just not for me, and that’s fine. But I love the setting for Bloodborne. The visual style of the game is unrivaled and broken, dilapidated areas you explore are just so goddamn spooky. Everything feels so hopeless and empty, with virtually no living thing on your side. Everything looks horrific, brutal, and it all seems to hate you, no matter what. So what choice do you have but to kill, kill, and kill some more to get to some measure of safety? Bloodborne is a game that I’d like to spend more time with. It’s more of the “No hope, no shelter” horror. There isn’t much in the way of light or hope, but you have to make your way to the end. That’s just the way I view it, anyway.
Persona 4 (Playstation Vita): I played Persona 4: The Golden, not the original, so that’s why I listed the Vita. You can keep your Persona 5, I don’t care how much better you think it is than every other Persona game. I haven’t finished 5 yet, so I can’t say one way or another. But the “whodunit” horror genre is one I think is pretty damn neat. People are being brutally murdered, and no punches were pulled in the story of Persona 4. I was angry beyond belief when I finally got to the end and found the murderer. It is a rare moment in time where a game made me feel genuine, blinding hatred for a person that isn’t even real, because of what they did and why. There are plenty of Red Herrings and distractions all the way up until the very end of Persona 4. It, to me, is a must-play if you’re into horror games, or being repulsed by the evil of man.
Metroid (NES): I wanted to use Super Metroid but that’s another one I talk about too much, potentially. But while Super Metroid is definitely a horror game, it’s got nothing on its predecessor. Metroid, whether by design or by technical limitations is true horror fare, inspired perhaps by Alien. You have no map, no idea where to go, and no hope. You don’t know where the bosses are, or any of the powerups, without consulting a guide. You constantly backtrack, and death is a major penalty. It takes forever to grind your health and missiles. The game doesn’t even start you at full health! Your cap before Energy Tanks is 99, but you start with 30! You are alone on a planet full of creatures that hate you simply for existing. Think about that. On an entire freakin’ planet, you are the only human life. You have no allies, no friends. You can only wield one powerful gun at a time, and you have to seek them out. Metroid inspired a whole genre of games, and changed how we look at exploring video games just in general. To me, Metroid is the undisputed King (or Queen, I should say) of the video game horror genre.
What about you? What are your favorite horror games?
Reventure Coming to Nintendo Switch in October
Reventure is a title announced for the Nintendo Switch, coming on October 8th, 2019 as a pixel art 2D nonlinear puzzler/platformer. With 100 different endings, there is plenty of replayability, and was released on Steam back in June 2019.
MageQuit Reveals October 2019 Release Date
MageQuit by Bowlcut Studios announced their game will be leaving Early Access and heading into official launch on PC and Xbox One on October 9th, 2019. Pre-orders will be available on the Microsoft Store on October 2nd, as well. MageQuit also stated there will be a revamped UI and a new set of spells to use, focused on the power of nature.
For those who prefer to watch, there is the Spectate Mode, and six new music tracks from Fat Bard to keep your ears entertained while focusing on the intense matches. A new Tutorial mode will be playable for those who want to sharpen their skills as well.
MageQuit pits up to ten mages in two- or three-team online or local multiplayer matches, or an every-mage-for-themselves beards-to-the-wall free-for-brawl. Wanna-be wizards must out-cast and outwit their opponents all while defending against the terrors of the ever-changing deadly battlefield environments. Beards grow longer with each kill, and wizards who have managed to grow the longest and most luxurious beard after nine rounds win the match.
Space Robinson Reveals October Launch Date
Space Robinson revealed that it will go live on Steam on October 7th, courtesy of Alawar Premium and Luxorix Games. The demo is already available for players to try out. An ordinary engineer is sent to Colony 21 to performance maintenance, but while the place is not as friendly as it seems. You will have to face countless foes, survive a harsh wilderness, collect resources, and build protective turrets to survive.







