Yearly Archives: 2019

Steam’s Library Beta Is Now Live

Steam Library Update

The new Steam Library open beta has begun for all players, and it can be opted into immediately for free. When your games receive an update or host an event, you’ll be able to figure this out easily. You can also see games you’ve recently played on your games shelf, and will simply need to push the green button to get back into your games. You can see what your friends are up to, and what games they’re currently playing thanks to this new system. In addition, you can set custom shelves to highlight particular parts of your collection, or simply to access them as quickly as possible. Further information can be found in this link.

Devil’s Hunt Launches on PC Today

The battle between Angels and Demons begins today on PC via Steam and GOG, with Devil’s Hunt from 1C Entertainment. Based on the Equilibrium novel series, and inspired by many hack ‘n’ slash titles, Devil’s Hunt has players controlling the devil’s executioner, Desmond. He tries to cling to his humanity, while demonic powers take over, and he’s stuck in the middle of an ethereal conflict. Available for 34.99 USD, it has a 10% discount during launch week. It will also hit PS4, Nintendo Switch and Xbox One in Q1 2020.

Minecraft Dungeons Features Double Eleven Partnering with Mojang

Minecraft Dungeons E3 2019 Trailer Banner

Double Eleven, one of the United Kingdom’s key providers of publishing services to the video game industry, will be teaming with Mojang. The companies will be working together on the development of the dungeon crawling Action-Adventure title, Minecraft Dungeons. Double Eleven’s role in the standalone Minecraft title will be focused on the console editions of the project, which is due out on Xbox One, Nintendo Switch, Playstation 4, and PC in 2020.

Lee Hutchinson, founder and CEO of Double Eleven discussed Minecraft Dungeons:

“It’s a real honour to help with the creation of such an exciting, high-profile release as Minecraft Dungeons. This December will mark Double Eleven’s 10th anniversary, and in that time we’ve developed a track record of technical expertise and creativity. This milestone highlights the next phase of the team’s expansion, and we’ve got more exciting announcements still to come this year.”

David Nisshagen, Executive Producer at Mojang added:

“We’re thrilled to have found a partner that shares our passion for creating great games, and we’re looking forward to working closely with Double Eleven to bring Minecraft Dungeons to a wide range of platforms. We’re excited to watch our passion project continue to grow, and Double Eleven’s expertise and dedication will help us create a high-quality experience for our community.”

Hell of Men: Blood Brothers Launches in September 2019

Hell of Men: Blood Brothers is an upcoming RTS title that is on the way to Steam on September 23rd, 2019, and focuses on NATO vs. Russia. An imaginary conflict where NATO is concerned with Russia’s annexation of Ukraine, two brothers work through six missions fighting the Russian Army. Hell of Men: Blood Brothers contains 4 additional game modes: solo campaign, solo skirmish, cooperative, and multiplayer for up to 4 players. The game will be available in Early Access for 6 months approximately.

Daymare: 1998 Releases on PC Today

Daymare: 1998 launches on PC today, and brings survival horror back, and takes us back to the ’90s, and players will fight their way through a place where evil lurks behind every corner. We also meet the third playable character today, with Raven. He’s strong on the outside, but uncertain on the inside, and his past torments him every day. No longer only played by inner demons, the demons of the world now threaten him, and he will do his best to do away this global threat.

MIchele Giannone, Creative Director of Invader Studios discussed Daymare.

“This is a very emotional moment for us, and we are more than happy to pass Daymare: 1998 into the hands of the gamers. Four long years have led us to this moment, and the process we endured was very difficult, but we enjoyed every moment of it. This game was born from our passion, it was fueled by our stubbornness, and it’s our tribute to the beloved survival horror genre and the atmosphere of the ’90s in general. We are very proud to have managed to develop a game like this with such a small team, yet we’re aware that our work is not over, and we’ll keep supporting it in the months to come. We hope you will enjoy the game and the story it tells.”