D&D Heroes of Neverwinter Beta Impressions


REVIEW

The gameplay can be very challenging and requires you to come up with a proper strategy before taking decisive actions. You can only walk an X amount of steps and every unique ability has a different range as well.

D&D: Heroes of Neverwinter


NEWS Dungeons & Dragons: Heroes of Neverwinter brings the beloved lore, ruleset and legacy of Dungeons & Dragons to the Facebook platform. This engaging mix of bite-sized play sessions, top notch R...

Early Access: Core Blaze Part 2


REVIEW

Combat in Core Blaze happens so fast that players must be able to set their control scheme to muscle memory in order to utilize their attacks and combo them effectively. Standard 'beat-em-up' combat will get you killed fast.

Prius Online: I Choose You!


REVIEW

Starting off in Prius Online is a pretty surprising (and welcome) change in terms of MMORPGs. The game tries hard to establish your origins story and connect your to your Anima.

Early Access: Core Blaze Part 1


REVIEW

Core Blaze was left for the final hour of the final day. You could tell from everyone within the company that this was supposed to be it; this was the game that would burn the name Gamania into the minds of the western gaming world.

Diablo III Countdown: Runes in Action


REVIEW

At BlizzCon in 2008 the lead designer of Diablo III, Jay Wilson, revealed the Skill Rune system of skill modification which surprised a lot of people. These Runestones have a significant impact on skills and the system encourages experimentation with the effects of these nifty stones.

Early Access: Tiara Concerto


REVIEW

It feels like each of the games shown at the Gamania Gameshow last week held a strength that made it unique from the others. In the case of Tiara Concerto the defining factor is its animation quality.