Yeah but I can't help but have a annoying conscience when I enslave that one girl from Little Lamplight. I didn't even know it would happen ._.
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Yeah but I can't help but have a annoying conscience when I enslave that one girl from Little Lamplight. I didn't even know it would happen ._.
Same here, the first time I played through those games I was good. When I played it again, I had to force myself to do it evil, so that I got to see the other side of the game. It was hard.
I got so torn everytime I was given the choice to either harvest or save a little sister. I wanted the ADAM right then and there, but I just couldn't kill the little girl.
It's natural. People are uncomfortable with doing things that are inconsistent with their values.
Now if you enjoy killing children, there might be a more serious problem...
It always happens to me, too. I was playing Fallout 3, and at one point I decided to kill Amata's father, the Overseer, but once I did, I felt so bad I had to start over and let him survive.
I've always chose the good side of a game but I didn't really care if I killed someone good in the game.
I always go "good" because in my personal experience the game tends to be more difficult for "evil" characters. :< You know, people randomly attacking you, not being able to use certain NPCs, etc.
I've always gone good in games I've played. Even on replays, I'm still good.
I'm just not the type of person to try and justify my actions by saying "it's just a game" like a lot of people.
When I beat "The Legend of Zelda: Link's Awakening", I got depressed because you ended up destroying the dream world you're in when you wake up that whale like creature and everyone you've met dies(?).
I wonder if the people that usually go "evil" on single-player games are the same that go PKing in games where that's an option (say, UO for example).
Yeah, I get the same thing when I play Fable II. I really want to be evil, for a lot of reasons, but I can't bring myself to do it because it's so hard to get back up to good again without spending all my gold.
That's why I go good first, then go on a bad rampage at the end for the rest of the achievements.
Wow you guys are pussys
Personally, i was happy to blow up megaton. A game that finally let me mutilate children.
The first thing i did in megaton was try to shoot the little kid, wouldnt let me. Guess the bomb worked.
I can never bring myself to be evil in game either. But only because being "evil" in a game basically means you get a top hat and a twirly mustache and you run around trying to kill Captain Planet and burning down forests in order to make room for a parking lot.
Unlesse one of my friends is watching, I usually feel bad for killing people that didn't do anything to me, heck, once some Bounty Hunters came after me in Fallout 3 and I didn't want to fight them but I had no choice, so I vaporized them with my alien blaster, then I stole my bounty paper from the ashes and left, I still felt bad, though
On the subject of Bioshock: You guys do realize that from a power-gaming aspect, saving the Little Sisters is a better decision in the long-run since you get other bonuses that outweigh mere Adam... And since you can harvest two or three "extra" sisters you can still get extra Adam AND the bonuses.
I noticed that in Mass Effect, I really can't make myself tell people some of the nasty stuff that pops up at the bottom of the wheel.
same, i just can't tell the asshole stuff even in replays
sometimes its difficult to do bad stuff in a game for me, unless the game is called GTA or Postal
you know that hospital on the first island in GTA IV? i ALLWAYS force people to fight me, when that happens, i hop over the counter and wat for them to stand on it, when they do, i push them and trust me, many lulz where had
oh right, GTA doesn't count, every time before I turned off the console (saving first, obviously) I would go on a rampage.
my favourite one was when I shot the television in the apartment in uh, the poor area, the second place you live. Cops heard so I waited behind a pillar with my machine pistol thing while they came in in ones or twos through the door. I must've took out about 50 of them. I only died when I had to switch to my shotgun :]
because you have an underlying feeling to make the choices you really would in those situations
it means your a good person