14 is an mmo. 13 was before that, the one that's supposed to have a 30 hour tutorial.
unless if you mean FF11 which was also an mmo, in which case you're saying you like 10
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14 is an mmo. 13 was before that, the one that's supposed to have a 30 hour tutorial.
unless if you mean FF11 which was also an mmo, in which case you're saying you like 10
FF8 then FF9 and 6.
IX, Vivi was a ****ing god.
I really can't pick a favorite so 8,9 and 10.
Final Fantasy 9.
It was the only one I could get into for some strange unknown reason.
I've played all of them and Final Fantasy VI will always stand above all for me. One of the most flawless RPGs ever.
And it has one of the most memorable themes ever:
FF 6 or 7 on ps2.
For me, VII.
Best character, best music etc.
Mystic Quest.
Dragon Quest 8 would be my favourite final fantasy game.
Also
Legend of dragoon
Chrono Cross
FFIX
VI, by a longshot
I've never played a final fantasy.
/inb4 rage
I liked X and X2
Im so glad people who are saying 7 arent rehashing the same things little fanboys are saying because they liked Cloud from Kingdom Hearts.
I liked 8 and 9.
Am I the only one who hated the Laguna flashbacks in FF8?
Yah but I didn't like the story of FF7.
I never had much of a connection to the characters.
I didn't like the style either.
FF8 was my favorite because the story, characters and presentation.
I did like playing as Laguna and his gang the most.
I wish they would make a FF game about those three because it would top every Final Fantasy by far.
FF8 also brought along the fun card game and in my opinion had the best battle system setting aside the drawing magic issue.
I like the problems in the game that were political.
I like the idea with the schools.
I like the presentation at certain parts.
Like trying to assassinate the sorceress at the parade.
Back in the day that was spectacular.
Or going into space and killing aliens on a abandoned spaceship.
There was also the battle between two garden schools. You get to swing from a rope while trying to punch a soldier off.
There was also a point where you are running through a cg motion battle in the background.
Or the time where you impersonate Galbadia soldiers to infiltrate a base and stop a missile attack.
Or when you try to kidnap President Deling while on a train.
Things felt unique a lot of the time.
I also like the music a lot. It had an awesome boss battle theme and Laguna's battle theme.
It was also one of the first Video games in Japan to win an award for it's music. Well mainly Eye's on me.
That song actually meant a lot when you read the lyrics and think of Laguna and Julia (the one singing it and refering to Laguna when she sings).
It also had one of the best Final Fantasy opening and endings.
The opening had a powerful song and great effects.
The ending also had a powerful song and great presentation.
FF8 was able to end the game very well.
I loved the camera view at the end which was creative.
It was also kind of weird to see Laguna in his 40s when he was visiting Raine;s grave.
To me FF8 felt more at home with the settings while also having a sci-fi setting and magic. It also felt more mature.
VIII was too amazing for me. I never even finished half of it because I suck at turn based games but for the parts that I did play I really enjoyed it and the story.
First time I played I couldn't beat Ifrit because I didn't know you could use GFs in battles. I'm so stupid. -_-
Force Your Way. Best boss theme ever.
Anything before Square-Enix was the best (excluding VII).
The storyline was dull: You went around as a guy with a giant sword was your typical "aloof" hero who apparently takes on the memories of another guy, which gives him serious emotional problems. You join a group of terrorist who try and fight a company that is "killing the planet" to whom they eventually lose to, causing the lives of thousands.
The main villain is a man who finds out he was a scientific experiment from that company, so he goes to find a creature who he considers his mother. You don't fight the real him until the end of the game since all the other versions of him were mere clones. His objective was to use the planet as a spaceship to go into other planets with his "mother" when she was just going to kill him anyway if he were to succeed.
One of the main female characters dies in the first disc through a stab in the back when a simple phoenix down could've brought her back. But to make the game more "suspenseful" that logic wasn't brought into action.
VII was just "ok". Definately not the best.
My favorites were IV, VI, VIII, IX.
VIII is what gave Squaresoft it's push to success with it's amazing graphics(which were thought impossible at the time for the PS1), musical score, & gameplay. Though it was incredibly innovative at the time, the combat was too easy once you figured out you could use the GFs for every single battle to make them unstoppable. Storyline was decent but no where near that of VI or VI.
IX was another personal favorite (coming in 3rd behind IV & VI) because it had so many twist and you didn't know where the game was headed. No one would've thought SPOILER
It had that certain "Kefka" feel to it.
Not related though, my favorite games from Square/Squaresoft were Vagrant Story & Romancing SaGa.
I like FF 7 too, but what you name are not changes to gameplay, rather Content, which FF 7 had a lot ofQuote:
Name any FF game before FF7 that did as many innovations gameplay-wise, from the drastic change of skill-system, addition of new player-engaging elements, mini-games, chocobo breeding, and so forth.
Content-wise, FF7 arguably has more than any other FF game there is(although FF8 and 9 is close, if not identical).
gameplay-wise FF 7 was the same ol' RTB, Skill options gameplay older FF's already had
and FF 6 it's pretty close to FF 7 if not Equal when it comes to content, from the "2 worlds", to the enemies, the huge ammount of skills, Espers, Characters (which were a lot) with each one having a separate storyline, The colisseum Itself was huge, heck, just Gogo himself was such a complex character, I wouldn't say huge content but rather how complex and well made it was
not saying FF 7 sucks, but saying anyone who doesn't think FF 7 it' an ignorant fanboy it's a blind statement, yells too much of "I'm a fanboy and if you don't think like me you suck"
The ones I haven't played, because I didn't waste my time on them.
Although FF8 was kinda fun, and FF9 has very nice music and characters.
i wish u understood what u just posted lol, and either way i dont even consider the MMO's apart of the series, they just have the same name, its like final fantasy chocobo dungeon.
best in my opinion would have to be 10 i loved the soundtrack, gameplay, and characters. X-2 was fun too along with FF9.
I have played quite a few of the FF games though not all
FF4/6/7/8/9/11/Tactics/T.Advance
My favorite would be between FF6 & FF9
However possibly, I've spent the most time playing FF tactics/advance/war of the lion. It's a real pain to get Dark Knight...
X then XII. Didn't really like 7, 8 was ok. 9 was a great improvement and 10 was awesomesauce. 12 was something new I enjoyed from the FF franchise. Although my favorite RPG's are def from the "Tales of" series, playing Tales of the Abyss right now.
I don't really see how that explanation is considered dull. It sounds complicated and interesting. As this is just a summary and there's obviously more behind it... what is the company and who are the people behind it? Why are they killing the planet? Would you consider them good guys or bad guys? Are all members of the company good and/or bad? Who is this main villain and whats his history? Who is his mother and why is it in quotes? The whole main character taking on the memories of someone else thing... what happened between them? Isn't there very important details regarding the clones you mention, the hero and the main villain? Who is the main female character? Is she some sort of love interest to the hero? Are there any others? Does this hero have any friends? How does he meet them and what are their backstories? Not to mention all of the other aspects of the game and story in general that you didn't seem to mention. The "Weapons", the connection between materia and the planet, the Ancients, the Turks, MULTIPLE GUN ARMS!?
All stories can be dumbed down to sound like it has little of value in it, even if you didn't do a particularly great job here IMO.
Though the whole phoenix down thing is a good point, I honestly never even thought of that. To be fair, I guess the fear and suspense of anyone dieing in any Final Fantasy that offered phoenix downs (or any kind of item or spell to revive) is completely nulled by that logic. I don't think VII is the only one guilty of that. Sometimes it's more fun to ignore it and let the story take you?
Anyways...
My favorite is probably VII, both because it actually was a very good Final Fantasy (despite the overbearing amount of attention it receives) and because it's very nostalgic for me. It's the only Final Fantasy I've played through multiple times.
VIII, IX, X and XIII are all good in my opinion though. Never played XII and XI was enjoyable but not in the traditional Final Fantasy sense. I never played anything before VII expect the Game Boy one called Final Fantasy Legends III... I think. It was pretty good too lol.
This is one of the most abused arguments there is though, because the very same rhetoric can be used to dismantle and discredit aboslutely every FF game ever made.
I could just as easily write an essay on the complexeties of the story in FFVII and its characters, but I could do that about every other FF game as well(appart from the 3 first that didn't really have stories at all, nor true character progression, since almost all the dialogue was descriptive, not reflective).
A lot of people like Squall, but I think he is one of the most poorly written characters in FF history, to the point that he appears almost to be some parody of earlier heroes in the FF series. In contrast, I think Laguna is one of the most realistic and most well-written characters in FF history, more interesting by far, than any of character in FF7.
The problem with this way of setting standard for innovation is that by that account no FF game has ever had any shred of originality except FF1, and the one that introduced the ATB gauge, and FF11-12, and Tactics.
The core series have always had strong similarities, hence why it is called a "series".
But, if by innovation in FF, we speak of changes in content, FF7 shines brightly compared to the others before its time. And to argue that amount of content, especially in terms of the additional player involving gameplay elements(like riding the motorcycle, snowboarding etc) does not change, or enhance gameplay is IMO "foolish"(for the lack of a better word).
You'll notice I did credit the amount of content in FF6, 8, and 9 in my original post. This doesn't change the fact that they all had less aditional gameplay elements in terms of content though.
Still, FF6 was limited by its time much more than FF7 was, which is why I grant it equal status to 7, because I think that had it originally been made for the PSX, rather than the Super Famicon, it would possibly be the most extensive FF game to date. If that was the case, it probably rate FF6 as the best in FF history.
I never said the last part of your post though. My point is simply that if you classify FF7 as a poor game, compared to the rest of the series you're clearly being biased, because what kind of standard could you possibly apply to rate FF7 poorly while rating the other ones high above it, and still be logically consistant?
I for instance, think the storyline in FF10, and Suikoden 2 are much better written than FF7. And, the graphics in FF8-9 are better than FF7 by far, even though they are of the same era. But it doesn't change the fact, that when it was released it was the game in the series history, that took the greatest leap both in changes of gameplay, amount of content, and presentation.
The same can be said for the leap between FF9 to FF10(which is why I rate FF10 as second best despite its many flaws, and actually prefering FF6).
Not giving FF7 credit, is like not giving MGS credit. They are both milestones in PSX history, like FF1 and Mario was in Nintendo history. The other games in the series are hardly that. That's a fact, hate or love regardless.
I think Lord of the Rings is a horrible, flat and mediocre series, and highly overrated as a literary piece, but I still accept it as a great because of what it accomplished in its time(and to this date), and it is a milestone in fantasy literature regardless of how I feel about it.
I don't see why it's so difficult for a lot of people to have the same attitude.
Too many seem to think that "don't like it = it was bad". To me, that attitude is the very definition of fanboy behavior.
but you said, FF 7 had gameplay innovations, but the gameplay it's the same it has been for a long time, what you praised was content, which it's different from gameplay
again, content =/= gameplay, FF 7 content it's huge, but it's gameplay it's still the same it ever was, there's no arguement there, heck one could Argue that FF 12 indeed had a different innovative style of gameplay it's past predecessors didn't have, along with a plettora of contentQuote:
But, if by innovation in FF, we speak of changes in content, FF7 shines brightly compared to the others before its time. And to argue that amount of content, especially in terms of the additional player involving gameplay elements(like riding the motorcycle, snowboarding etc) does not change, or enhance gameplay is IMO "foolish"(for the lack of a better word).
Quote:
I never said the last part of your post though. My point is simply that if you classify FF7 as a poor game, compared to the rest of the series you're clearly being biased, because what kind of standard could you possibly apply to rate FF7 poorly while rating the other ones high above it, and still be logically consistant?
I don't see why it's so difficult for a lot of people to have the same attitude.
you did quoted me "foolish" for not thinking like you about gameplay of FF 7 being something innovative, then, in your past post you said
Quote:
But people who can't even see it for what it is, nor grant it the credit it deserves for being the one(and perhaps only) true revolution in the FF series(appart from 10), are just as much fanboys are the ones who blindly go about loving everything about the it, inlcuding the shitty spin-offs.
I don't think FF 7 had anything overly revolutionary compared to FF 6 or how different FF 12 came to be, that's why I said actually arguing how "perfect" FF 7 is it's just a Fanboyish as well, scream too much of "FF 7 it's perfect, it's God and if you think different you are a fool and an ignorant AND a fanboy"
you say over and over and over how FF 7 was a milestone and so perfect and revolutionary, yet I don't think it was like that, it was a great game, but a its same age there were also games that broke the mold, like Grandia, Breath of Fire 3 or Tactics OgreQuote:
Too many seem to think that "don't like it = it was bad". To me, that attitude is the very definition of fanboy behavior.
what I'm trying to say it's that giving FF 7 the sole benefit of being the "milestone" in all of the RPG world it's too far fetched and "fanboyish", if anything it was FF 7, Wild arms, BoF 3 and heck, a lot of games of that same year who made the milestone we know today of RPG's
you can't say people who don't like FF 7 for X or Y reason and thinking X or Y thing of FF 7 it's bad are fanboys while at the same time praising FF 7 for being so "perfect" "revolutionary" and "the best it ever exist", which can be misinterpreted as being a fanboy :stare:.....
it's like saying Atheist are ******s while at the same time saying you don't believe in god, doesn't make sense, at least to me
Tactics~
Good story
Better battle system :]
I vote for FF8.
FF7 was by far the worst FF I have ever played.
FF7 is the best.