actually, what really attracted me to this game is the 'Grabbing', I was on arcade (fighting) games before moving to MMO .. and this is the only game that translated GRAB onto its gameplay.
it's totally P2W but that didn't keep me away.. lag did.
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I played this from time to time.
I do enjoy it, but I quit due to the lack of an actual community.
It's no fun solo-ing dungeons all the time.
I'd rather play KGC then.
I would have been a fan of SO MANY GAMES if they had designed them to punish laggers instead of making everyone lag equally. This is another reason I fell in love with MOBAs - because they spend a fortune on polishing their networking code.
THIS. The funny thing about having a PvP oriented game is the 'non-existent' of actual community (y know, helping and stuff) because players only see each other on PvP rooms wanting a fight.
The have a lot of new characters now -- sadly they are AP characters, IDK how to use them since i'm used to MP / SP based :<
but their gameplay didnt realy evolve.. the skill just got stronger in terms of damage, chars faster, fancier skill effects and lagger.
These techniques are still ever so effective like before:
http://www.youtube.com/watch?v=E_Sa-sjCDZM
well sadly for Elesis -- it's not that effective nao @@
http://www.youtube.com/watch?v=ug4qFMqAxJE
I wish for this :<
Have they implemented KGC's drop system?
With the boxes?
but the game is so easy now that it's not even P2W for unlocking characters.
I play on Gamerage's GC.
Rawr, i quit because i pretty much got bored, as far as i know it was the first game i really paid money on. I loved it, really liked the PvP, as soon as the Amy came out i loved her. I also remember how i tried so hard to master that down+hit thingy as seen in the video and goddamnit how i loved to use it hah. It was sure a good experiance but then i remember i got IP blocked for no-reason so i had to quit. After about 2 years when i tried it again it was laggy and had pretty low playerbase, so i just gave up.