I think you can pick and choose the 4 character abilities from any of your class abilities as long as you have it unlocked.
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I was reading a recap of the panel they had, and it mentioned something that I found very interesting.
- You can unlock certain classes, etc based solely on your decisions when finding a random event throughout the map. They used the example of walking to an area and there is a hut on fire, and you can decide which side you want to be on with that event (if you want to participate in it). They also said that your decisions specifically affect how your character would develop and the classes you'd be able to pick, such as 'you wouldn't be able to become a Paladin if you go around slaying people and burning down huts'.
I found this really interesting. It really forces people to decide how they want to play, and their decisions morally would affect their character one way or another.
Youtube playlist I made of some guy who uploaded all the videos you unlock from the Everquest Worlds mobile app. I'd highly suggest you guys go download it and try doing all the quests in it, you "may" be able to get free SC from it.
Im glad that we get the Landmark Tool free , so we can create voxel based maps .
http://www.youtube.com/watch?v=2fzsWTuHA_8
I hope they have it that PVP is an optional part of the game, either make it a separate server, or make it a flag, those who have it on can do PVP and those who don't cannot be attacked by PVP players.
I personally never thought that high number of skills is really that important. Take for example Guild Wars 1. In that game there is over 1000 skills to choose from. Since you can only 8 skills, 7 normal + 1 elite out of 2 class, you can choose skills from somewhat around 200 skills depending on combination the time I played the game. Still there were maybe only 20 truly viable builds for PvP out there. Meaning every guild playing GvGs pretty much used these same builds, maybe just different comps.
In other words people just pick the few best ones out there, leaving the rest out.
As for this game, it looks interesting, but there is no one knowing will it come out next year, or in 5 years or maybe in 10 years. Considering GW2, the talk about the game started like 5 years before the release, and well we all know what happened to GW2. There is hardly anyone anymore even playing the game, despite it being pretty decent.
Polls on this website is hilarious
Quote:
Originally Posted by Everquest Polls
In my opinion, the World Debut thread should just be renamed to Discussion. It's weird to have multiple active threads, especially if the other one is heavily active with 8+ pages. >.< I can see the thread being really really active from now on, like how the League of Legends one has been. xD
If you kept close attention with the vid, you will notice he states that crafting will be very important to the player base. Also, if from what he mentioned and the pic he showed... different parts will effect the crafted outcome. Similar to what GW (not GW2) had... bow grip, string, hilt, pommel, and so on.
Thank you for the merge. Its a lot easier to keep track of one thread.
Wait what. Those were example characters, classes aren't gender locked at all. Not even sure how you came to that conclusion. Also another article on the game from Destructoid.
Oh, come on. How did you get to THAT conclusion ?
No gender-lock.
this art is amazing!
do people even know much about art, draw line etc?
I do 3d graphic, does that count as art ?