Originally Posted by
silent420
Problem to me seems to be, that it has to focus on end game raids or nothing else. They tend to refuse to do much else or they do it in a way to not make enough of a focus on more interesting ways. Then it's not even just that-
Take FFXI -FFXIV, there's a massive difference between the two and FFXI to Pre-Abyssea, Point i'm getting at using FFXI is that no one really supported it much before. Just really sucks ass, that was one of the few MMOs that was very group based to group up(and felt like an actual mmo), many ways to fix it but they took the easy way out. FFXIV felt alot like that, while XI was immersive, XIV not so much, there was boats/airships you had to wait for then wait on, nothing was instants till the Warps in XI, but even before that there was fishing on boats where you pull up mobs and have to fight them, and also encounters with pirates at times at times.
Everything has become lets get there faster and not enjoy the game, it's become endgame and not enjoying the path to the end for loot, then just straight to end game.