Originally Posted by
Dae
Good idea.
Well, I'll put my thoughts of Cabal down. I played till lv 10. Seemed damn grindy to me. The only way to level was killing monsters, and every quest was go kill more monsters, my options being "yes! revenge!" and "no! I'm sick of monsters". When in reality I had nothing to do but kill monsters, so why say no. Used the same skill to kill everything with no sign of change, being capped at 4 skills, the rest of the skills being the same skill but a different "element" (wind, fire, ice, etc). There were like 3 more main with different elements (arrow, cyclone, etc.) which you would get at like lv 20, 40, 60. Each having different "elements". Granted killing is cool for a while in that game (probably gets old), it's still pure grind.
Anyway...