What annoys me about this section, is that some n00b, finds out that they can perform a simple "Hello World" programme, and then they think they're God's gift to the Programming world.
And then there's the people who say this:
"RECRUITING FOR UBER MMORPG DEVELOPMENT TEAM"
Technically, even if it is an RPG, and not some crap flung together, and it is in fact online, then it'd only be a MORPG (Multiplayer Online Role-Playing Game) - (Notice that It's missing the "M" - Massive)
Then there's the people who say "You're going to get paid, when our game hits the shelves). YOU DONT KNOW THAT YET. 90% of all projects are scrapped, and 99% of them don't even see the light of day.
PLEASE FOR THE LOVE OF GOD TAKE EVERYTHING I'VE SAID INTO CONSIDERATION
And some constructive advice:
Do not open up a compiler, and think "I'm going to spend the next 3 hours, coding the best frikin game ever" - It doesn't work like that. Come up with a storyline, races, professions, the culture, economy, systems, era - things as obvious as that.
And even if you're not so good with Sound and Music, Marketing, Programming, Graphic Rendering, Animating (Game developing in-general) then don't threat. Read some inspirational Developer journals. Pretend you're going to make a game, including the storyline, characters, etc but without the putting it into practice. Example:
At the moment, I'm not the greatest of programmers, and I'm nowhere near to creating an MMO, but I do like to fantasize about it. I create little stories of fantasy adventures/Sci-fi adventures, I draw little sketches of characters. I brainstorm ideas.
I'm sure there are some of you agree with my views.
High five to those of you who read the whole thread.

