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Thread: Runes of magic discussion

  1. #1
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    I'm going Knight/Priest. Man, I'm gonna own.

    K/Ws are good too.


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    Knight/Priest
    Ima solo like crazy through PVP and shit.

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    Mage/Rogue sounds awesome, dunno if it will work well xD

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    lol probably won't.
    Why not Rogue/Priest or Knight/Rogue

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    Shut up about it....


    I want to get into the beta.

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    I'm going to do the opposite of hyping.
    This game is probbaly gonna fail...oh **** who am i kidding with topics like these i just wanna play!
    Edit: I'm probbaly going scout/mage.
    Edit for the 2nd time: Nah that probbaly wont work may go mage/priest.

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    probably won't

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    Someone explain the two-class thing to me?

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    Quote Originally Posted by Mr.Black View Post
    lol probably won't.
    Why not Rogue/Priest or Knight/Rogue
    Idk, ive always wanted a class that could sneak up to enemies and poison them, curse them and embue weapons with elements and run while fireing some fire balls...

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    Quote Originally Posted by Pikko View Post
    Someone explain the two-class thing to me?
    You can pick a class at start. Once that class reaches level 10, you can pick another class using the same character. That means you have 2 classes on one character.

    Skills on your second class that is labeled "secondary skills" will be usable on your primary class. "Primary skills" on your secondary class will not be transferable.

    10% of the stats of your secondary class will be transferred to your primary class.

    The skills of the six main classes make use of different energy types. Warriors use rage, scouts use focus, rogues need energy and mages, clerics and knights are fighting with mana. Let's say you have a combination of Warrior and Knight. If all your rage runs out, you can use mana on your knight. But if you have a combo of Cleric and Knight, your only energy is mana which means your mana will deplete VERY fast. It's very recommended that you combo up two classes that doesn't use the same energy.

    Quote Originally Posted by Popsai View Post
    Idk, ive always wanted a class that could sneak up to enemies and poison them, curse them and embue weapons with elements and run while fireing some fire balls...
    You're thinking of a assassin + battle mage. Sadly, no MMORPG has a battle mage like that. Honestly, no game has a "real" battle mage before.

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    If any of you are wondering, the two mystery classes are a Tarot Dancer and Druid

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    Quote Originally Posted by RoM warrior class View Post
    Every victory though has to be earned in an honorable way. Attacks from behind an opponent’s back and other unfair means are taboo
    So if warriors hate backstabbing im going go warrior/rogue so i can get up close with 'hide' get that first attack and crit and then button mash the warrior skills.

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    Ya, I'm pretty sure thats how it goes.

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    So... your primary class/skills aren't any more powerful than your secondary?
    It seems kind of weird to have two classes unless your second one has limitations.

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    Quote Originally Posted by Pikko View Post
    Someone explain the two-class thing to me?
    Copy and Paste from their website.

    When starting into a new career, adventurers can select to be a warrior, ranger, cleric, knight, mage or rogue. When they reach level 10, they can add a secondary class, which augments the possible class combinations up to 30 individual combination types.

    Generally, all classes in Runes of Magic can serve as primary or secondary class. To switch between them, players have to visit a special class trainer e.g. in the town of Varanas located in the starting region. At any time players have full access to the complete level-based skill set of their active primary class. Simultaneously only the "non-specific" skills of their secondary class are available.

    Moreover the character attributes of the secondary class add up to those of their primary class with 10 percent of their value. Contrary, all experience, attribute and talent points gathered from the adventures accumulate exclusively to the active primary class. Therefore, only the skills of the primary class can be upgraded by distribution of talent points. In any case, the level of the secondary class can not surmount the level of the primary profession. To level up their secondary class, players have to register it as their primary class with any class trainer.

    Tactical Options
    Using the dual class system of Runes of Magic wisely, players can build up their characters as multi-functional all-rounders. With a scout as secondary class, characters can use bows for example. With rogues as secondary they can use projectile weapons, warriors will give you axes. Combinations like melee fighters enhanced with several range combat skills as well as clerics that fight with axes become possible. The range of possibilities gives solo and group players many interesting tactical choices for PvE. RPG players will love the broad spectrum for character interpretation.

    The skills of the six main classes make use of different energy types. Warriors use rage, scouts use focus, rogues need energy and mages, clerics and knights are fighting with mana. Players can apply those energy types independently from each other. Therefore, they can use the dual class system of Runes of Magic to build up dangerous specialists perfectly suited for group play also. For example, smart PC adventurers could create a mighty bombardier with the combination of scout and mage. If for example the character runs out of focus, he simply switches to mana and can immediately launch the skills of his secondary mage class. In contrast to that, a combined knight-warrior class will be the ultimate melee fighter. But players need to be careful with some combinations: mages and clerics use the same mana pool which can quickly dry out your resources.

    Hope this gives some idea of the duel class system.

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    Quote Originally Posted by M1nGs3N4yuk1 View Post
    You can pick a class at start. Once that class reaches level 10, you can pick another class using the same character. That means you have 2 classes on one character.

    Your basic skills on your second class will be transferred to your first class so you can use your basic skills on your primary class.

    I think some stats will be transferred from secondary class to primary class as well. I'm not sure about this because people on the RoM forum talked like it doesn't and the website says something like that.




    You're thinking of a assassin + battle mage. Sadly, no MMORPG has a battle mage like that. Honestly, no game has a "real" battle mage before.
    Yeah basicly, but on a more "general" idea, mage/rogue.

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    I guess I'll step up to the plate and be the crazy SOB you'll scratch your head at.

    Knight/Scout
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    Do we even know if every registered person will get into the CB?

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    Quote Originally Posted by Stranger View Post
    I guess I'll step up to the plate and be the crazy SOB you'll scratch your head at.

    Knight/Scout
    Actually i was think about doing that as thats my character in GW class So you can take a lot a dmage from your armour but still doing decent damage back with your bow + you can attack from afar and in PvE you don't need to worry about drawing aggro.

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    I'm pumped for this game, and for the first time, the gameplay videos don't make the game looking boring.

  21. #21
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    Rogue/Mage, perfect skills combination.

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    Hope there are a small percentage of secondary accounts that will be chosen for close beta

    Seems like making rogue as a secondary class isnt good since his secondary skills arent that good(correct me if im wrong but HIDE is a primary skill so imo it cant be used when rogue is your secondary class).

    Scout,knight and mage for me is good secondary classes. So i might be Priest/mage(elemental catalyst), Priest/knight(Amplify)or a Warrior/mage(i liked the amplified attack rate).

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    Quote Originally Posted by gorgaboll View Post
    i realy hope ill be in cb..

    i will be a knight/priest i think...
    Everyone that registers is in cb (at least i am, and from what ive seen)

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    Looking at the Class Attributes, as your attributes are added to your primary class, then you guys are going for the wrong second class.

    The way i see it, you want to max out your attributes, the more DEX/STR/CON you have for (P) Melee class the more powerful you be, also you need to consider secondary class skills which one will help you the most for primary class.

    Example:
    (P)Rogue / (S) Mage = worse combination / attributes on mage so low at the end you will be gimped.

    Rogue as (P) Class
    (P)Rogue / (S)Scout = 44STR / 53DEX / 43 CON
    (P)Rogue / (S)Warrior = 51STR / 51 DEX / 48 CON

    Looking at this attribute combination, Scout and Warrior are great for Rogue as (P) Class.

    Why not Priest? Mage? Knight?
    Priest and Mage have the lowest attributes / and Knight has nothing to offer to a rogue.

    Rogue
    * Strength: 23
    * Dexterity: 28
    * Constitution: 22
    * Intelligence: 14
    * Wisdom: 19

    Scout
    * Strength: 21
    * Dexterity: 25
    * Constitution: 21
    * Intelligence: 20
    * Wisdom: 20

    Warrior
    * Strength: 28
    * Dexterity: 23
    * Constitution: 26
    * Intelligence: 10
    * Wisdom: 17

    Mage
    * Strength: 10
    * Dexterity: 12
    * Constitution: 12
    * Intelligence: 28
    * Wisdom: 24

    Priest
    * Strength: 14
    * Dexterity: 14
    * Constitution: 18
    * Intelligence: 26
    * Wisdom: 28

    Knight
    * Strength: 26
    * Dexterity: 21
    * Constitution: 28
    * Intelligence: 21
    * Wisdom: 23

  25. #25
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    Hmm, even has the subjob system from FFXI.

    Seems it's trying to copy 4story in the sense of stealing from both FFXI and WoW.

    Well done! Score 1 for originality!
    And if the cloud bursts, thunder in your ear.

    You shout and no one seems to hear.

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