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  1. #1
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    Default Video Game Cliches

    1. The heroes village always gets destroyed.

    2. Every shop keeper in the game has infinite gold, even the smallest shops have 9,000,000 gold to buy the magical enchanted 3 shot kill everything in the game that you beat 90% of the game for.

    3. One man army, too over used, nuff said.

    4. Even if you have a squad, they're content with doing nothing while you go rushing into the insanely large group of enemies while they sit there.

    5. Boss fights, different looks, do more damage, and have more HP. That's it. You just shoot then until they die. Just like the other 90 monsters in the game.

    6. Food, and candy bars heal injuries -.-

    7. At the end, of almost every game, you end up saving the world from darkness and evil or destruction.

    8. You always get separated from your squad mates / regimen /team some how.

    9. You're ALWAYS the point man.

    10. You're always getting detoured from your objective by the most ridiculous things. (Way is blocked by 3 foot high crates, door is locked, earth quake suddenly happens and the ceiling collapses over the door when you're 2 feet away from it, "OMFG 2 MANY ENEMIES (Looks around and see's 3 enemies blocking the door when you just slaughtered hundreds of enemies in the last level, your character takes a detour because he doesn't want to take on a couple more enemies)

    11. The heroes girlfriend, wife, family, relative gets taken away and supposedly gets kill, you find out they're alive in the middle of the game

    12. The heroes mode of transport ( Ship, car, whatever) explodes RIGHT AFTER he get's away from it.

    13. When you get you get shot 4 times in the chest, kicked in the face, get cut by a freaking chainsaw wielded by a 9 foot zombie thing, and get shotgun blasted to the face, and you have 1 hp, you still function correctly like you're health. When you get 0 hp, you suddenly drop dead.

    14. You can carry 5+ weapons at once, several health packs, 4 grenades, and have armor and ammunition with you without it slowing down your movement, and can survive a shotgun blast, but fail to step over a 2 foot barrier that's stopping you from your objective.

    Post yours here =D

  2. #2
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  3. #3
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    Default

    The double jump - most video game characters like defying physics on a day-to-day basis.

    Feminine looking heroes - this only really applys to JRPGS.

    Platforming - Fustrating platforming gameplay is ensured in most games.

    Pointless gimmicy bullshit - Moving statues on pressure pads to open the door, getting x code from y place and locked doors all fall under this catagory.

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    Default

    That's true.

    But god of war 1 still kicked major ass.

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