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Thread: FFXI September version update part two

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    Default FFXI September version update part two

    Experience Boost
    Loyal readers already know that the new Level Sync system and automatic scaling-down of equipment will add a heretofore unheard-of level of freedom to party-based adventuring, but that isn't the least of it! With the new version update, there will be more experience to be had as well!

    Previously, enemies classified as "easy prey" or "a decent challenge" would provide a relatively paltry amount of experience points, leaving career-minded adventurers understandably dismayed. No more, however! Vanquishing these monsters will now lead to substantially larger helpings of EXP, to better reward players for braving the challenges these still-formidable foes present.

    Information on the Level Sync system and equipment scaling can be found here.

    "Nyzul Isle Investigation" Gets an Overhaul
    The mythic weapon and new weapon skill quests have previously (07/29/2008) been introduced in this space. Today, we'd like to bring you the latest details on these quests that have the potential to transform you into one of the most lethal adventurers in the realm.

    The conditions for embarking upon the new weapon skill quests will be twofold: you must be enlisted as a mercenary in Salaheem's Sentinels, and you must be in possession of the job-specific weapon from the "Nyzul Isle Investigation" Assault mission.
    The requirements for completing these quests will vary depending on how far you have progressed in Nyzul Isle, so it will behoove adventurers to be thorough in their reconnaissance of that murky labyrinth.

    At the same time, an assortment of tweaks will be made to ensure that the mission goes smoothly:

    * [#1] Greatly increased chance of receiving your job-specific weapon!
    Previously, only the nastiest adversaries in the darkest, dankest reaches of Nyzul Isle (Level 100) would part with the job-specific weapons adventurers seek. Now, there is a possibility that foes on other floors will drop these weapons as well, while defeating the denizens of Level 100 will guarantee you two job-specific weapons: one randomly selected, and one matching the job of the player who operated the Rune of Transfer (the latter regardless of whether or not that player also possesses the Runic Key.)
    * [#2] Progress saved to Runic Disc to be retained!
    Previously, your recorded data would be reset upon completing Level 100 of the mission, reducing your Runic Disc to a rather expensive paperweight until such time as you begin the mission anew. No longer, however, as your progress data will now remain intact even after cleansing the Isle of its most deadly inhabitants, allowing you to return to the most challenging levels for another chance at the weapon you seek!
    * [#3] Players who have already cleared Level 100 need not fear!
    Brave adventurers who have already explored every nook and cranny of Nyzul Isle, do not fear—your achievements will not go for naught! Even if your progress data has already been cleared, the Runic Key itself will now serve as an express ticket to any level of the Isle (in increments of five) up to Level 96, giving you free rein to traverse the area as you see fit!
    * [#4] Progress data to be stored for all party members!
    With the new version update, floor data will be recorded and updated for all players, not only those who directly operate the Rune of Transfer.
    For their progress data to be updated, players must begin the mission on a floor equal to or lesser than the maximum level currently recorded on their disc. Provided this condition is met, progress data will automatically be updated each time a previously uncharted level is completed.
    LoL (US) IGN: Craevan

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    Does any one know how much the exp change is? Because if you get more then like 100-120 for a decent that would kick ass (I remember it bein 50-70)

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    Quote Originally Posted by alphamage View Post
    I am thrilled at how much we're getting with this update....

    but...


    When are they going to release it?

    Are they going to keep doing "previews" until like, the 30th and then they release it?

    If so, that's some major hyping. I wouldn't be surprised if they did though, it does need some hype and this type of hype would drastically increase the playerbase...

    POL can be sneaky sometimes...
    The player base has gone up slightly, just enough to notice ^^
    Allways a good thing... Unless the whole Odin thing comes up again.


    Quote Originally Posted by lothia View Post
    Does any one know how much the exp change is? Because if you get more then like 100-120 for a decent that would kick ass (I remember it bein 50-70)
    hell yeah.
    FFXI will forever be a grinder, but a fun one, and an exp rate increase of 30-50 would be awesomes

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    consider me back in Vana'Diel this month. They're adding alot of great stuff that i wished FFXI had

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    I will probably be back around December but not switching server (Sylph). I gotta play WAR and get to the end of the game before I go back.

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    I've seen F2P games better than this, but the cinematic and the cool second class systems, plus the new combat system temps me to p2p...
    buy then again the price for play and the addition character price really annoys me to no end.....

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    Quote Originally Posted by SgtGrimmVegas View Post
    I've seen F2P games better than this, but the cinematic and the cool second class systems, plus the new combat system temps me to p2p...
    buy then again the price for play and the addition character price really annoys me to no end.....
    honestly i thought
    the same thing with this game..but one christmas i bought it for 360..played it for like 3 months and thought "bleh". then over time i craved it,and eventually went out and got it for my pc and played it for another good 3 months before quitting. Now, i crave it again,and i will be going back to it. It's a great game if you have people to play with,and with the new update coming there will be tons of people to play with. The guy at work i used to play with has been bothering me for awhile to come back to it.

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    but paying for a game every month, and THEN paying for a character along with that AND buying the game s bullshi!7...
    I would rather get Xbox gold and play TF2 or play CABAL online or S4 league.... rather then pay loads of cash for a game I wont play 24/7
    BTW Dragonica, is fikking bad ass! I got to play a bets, but some issues stop you from gaining lvls, even if you have an uber comp mobs dissipate people become invisible and alot of the txt/graphics glitch up to where nothing is legible

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    well you only pay $1 extra for every additional char you make..first one is free..lol i first played it on xbox 360 i payed for the game,2 characters,monthly,and then the xbox live monthly lol...and yeah,Dragonica was a sweet game,i played beta too..can't wait for it to come out

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    SgtGrimm you do not need anything more then 3 characters. A game you pay averages at 14.99, now this game I think starts at 12.50, so with 1 character you are paying 2.50 less per month then the average game, and you can get 2 other characters and still be under the average payment.

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    Not to mention the awesome online Triple Triad for only a buck. (if they still even have it?)
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    yeah triple triad FTW! i do believe they still have it

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    Still don't like the idea... its like EVE, but cheaper

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