How do companies go about with detecting mud bots? Can websites trace your actual click coordinates and click time delay and stuff? Can java and shockwave detect bots?
i want to know how games that are nto downlaoded prevent botting besides report from other players
I've played on a MUD for a number of years now, and though it's text based, the same should hold true for graphical muds too, all it takes is an Imm (GM) pm'ing you, asking a question, and not getting a proper response whithin a reasonable amount of time. Low tech solution, and probably not what you're looking for, but it is pretty fool proof.
Well, those wouldn't be MUD's, so it's an area I know little about. I do remember someone in college with me had a bot for a game like that, but that was years ago. A simple way to stop it though, would be the same bot checks they use for signing up for new accounts at a website, as in 'type in the random, case sensitive letters and/or numbers you see in this picture' sorta thing. You'd probably have to do it before/after each game/round though. All that's theory though, I usually don't play minigames, so take it with a grain of salt.