Atlantica Online

Game Analysis

System

Battle

It has a mercenary system which entitles a player to possess a 9-man team which is comprised of the main character and the additional controllable characters which are also known as the mercenaries. Through this system, you would be able to use different skills from the different classes based on weapons/classes such as:

 Axe – Viking[C]/Beast Trainer[C]
 Sword – Swordsman/ Exorcist[C]/ Sailor[C]/ Lady Knight[C]
 Bow – Archer/ Prophet[C]
 Gun – Gunner/ Janissary[C]/ Inventor[C]
 Cannon – Artilleryman/ Cannoneer[C]
 Staff – Shaman/ Monk[C]/ Witch[C]/ Princess[C]/ Oracle[C]
 Spear – Spearman/ Spartan[C]

In-battle attacking is being ran by a turn-based system which is very unique amongst the mmorpgs present nowadays. It makes in-game battling with monsters/enemies more comfortable and more efficient for users in terms of:

a) Damage dealing – the more players you can use to attack, the more damage you can inflict to the enemies
b) Spell casting – spells could be strategically casted
c) Time Management – you can defeat enemies faster for you to go on with the game in a faster pace.

Users can also access spell-casting and other moves such as attacking, guarding, searching, skipping turns, and moving mercenary and main character positions through shortcut buttons and just through the mouse which made in-game controlling easier and more accessible. This helps the players think more about the techniques and strategies, rather than just grinding and killing enemies.
Levelling

It is not based on a grinding or the hack and slash battling mode for leveling where the players have to kill and kill enemy units just for them to level their character and mercenaries up but the game has its questing system. The questing system provides users a variety of resources for them to level-up. Quests are chronologically arranged starting with the lowest level (1) up until the highest (120). Side quests are also present which are mainly for additional mercenaries which are also known as the Class C mercenaries. This class of mercenaries possesses additional skills which will come in handy in higher-level quests.

Party System

It very useful in hard quests and will help you gain experience equally amongst your main character and mercenaries. You can choose which kind of party system you like. It could be random, individual or leader whereas the random type of party is the best for equally share of experience points and item loots.

In-game Features

Arena Betting

Another unique feature in the game where you can spectate and bet on AI-controlled characters battling each other for first place. This feature gives an alternative to players when they are tired of questing or when they are not doing anything, plus, they can earn gold without any difficulties.

Free League

A unique feature of the game, alongside with arena betting, that separates Atlantica Online from the rest of the mmorpgs. It is a friendly competition where the participants/competitors could gain respect (fame points), items for trade and have practice for themselves in future unfriendly PVP combat through joining this free league.



Market
The Market system is accessible through towns but the problem is the economic system where price inflation varies a lot and it tends to change into higher values which are also not justifiable and are disadvantageous to the consumers.
Ex. Hell Horse has higher attributes than the heavenly horse but the heavenly horse is more expensive than the hell one.

Item Mall
It is the online shop where premium items are available and purchased through gcoins (100gcoins = $1). This is a very good idea yet accessibility to everyone is a bit of a problem.

i hope that this will help you guys! ^^