Results 1 to 13 of 13

Thread: New release schedule on darkfall

  1. #1
    Link's a Hippie! Reputation: 16
    Yrandir's Avatar
    Join Date
    Aug 2007
    Posts
    688
    Rep Power
    16

    Default New release schedule on darkfall

    The admins on the darkfall forum posted this just a few min ago:

    We know that the community has been speculating and wondering about the Darkfall release for some time. We haven’t replied until now because there were several complex issues to plan and work out. We also needed to get authorization before we could proceed with this official announcement:

    Starting on January 22nd there will be a Darkfall trial with the distribution of the release candidate client allowing thousands of players to sample the game for free, help us stress test our servers and test the final features of the game.

    It’s important to understand that there are well over 200 thousand applications by players wanting to get into Darkfall. This number makes it unrealistic to distribute the client and to open up our servers to everyone. We’ll try to accommodate as many players as are possible for us to manage at this stage. Even so, the demand exceeds our current capacity. Interest in Darkfall has surpassed all our expectations to the point that we may need to manage our release differently.

    The date of the Darkfall European commercial release has been pushed back to February 25th, 2009. A pre-order will be made available mid-February. The pre-orders will get priority for early access to the game. The pre-orders will also get priority for the game launch if we have to go to a staged release. We’ll go to a staged release only in the case we have more demand than we can handle properly, and until we can upgrade our capacity. The pre-orders are necessary so that we can have some measure of the demand.

    The reasons for the new release date follow:

    * At this stage, everything is connected: Hundreds of elements need to come together. When one thing falls behind, everything else tends to follow.
    * Demand for Darkfall at launch could be much higher than expected. If this is the case, we need a different process to better handle the demand.
    * Darkfall’s partners (distribution, billing, account management, support, etc.) entered into the game at a late date and we needed more time than expected to integrate properly.
    * We fell behind on a couple of weeks of beta testing progress and we need to make this time up. We need more playtesting data on several features we haven’t had much chance to test externally.
    * We’ll use this extra time to implement updates based on tester feedback and also make some enhancements we were saving for after release.
    * We want as many players as possible in the game before the launch and we haven’t had the chance to stress test our servers with live players yet.
    * We underestimated the effect the holidays would have on our preparations. While we worked through them, the world around us seemed to stop.
    * We don’t want to rush things more than needed. An extra month may not seem like a lot of time, but it’s enough to allow us to take care of any compounded delays.


    Our hope for Darkfall is to have a good game with a tight player base that we can nurture and steadily build up. Hype surrounding Darkfall is huge right now, despite our best efforts. We’re not sure how this will translate on launch day but we have to make allowances for the possibility that demand could be more than we anticipate.

    Announcements will follow with more information on Darkfall pricing, pre-ordering information, North American player access, and system specifications.


    The Darkfall Team
    Link: http://forums.darkfallonline.com/sho...17#post2369617

  2. #2
    OnRPG Elite Member! Reputation: 140
    Thas's Avatar
    Join Date
    Jul 2007
    Location
    Finland
    Posts
    5,151
    Rep Power
    20

    Default

    Wait what.. So January 22 Open Beta? O.o

  3. #3
    Cloud13's Clown Reputation: 22
    invadertim's Avatar
    Join Date
    Jul 2006
    Location
    USA
    Posts
    2,877
    Rep Power
    18

    Default

    WOW THIS IS DUMBB!!!! jesus i knew they were going to have to push it back and i think there going to do it agian........i better get into the open beta lol or ill start rageing!


    R.I.P Tupac Amaru Shakur

    1971-1996

    "I'm not saying I'm gonna change the world, but I guarantee that I will spark the brain that will change the world."

    — Tupac Shakur

  4. #4
    Shadowsworn's Sandwich Reputation: 35
    Warlordrody's Avatar
    Join Date
    May 2006
    Posts
    1,846
    Rep Power
    17

    Default

    At least we can test the game for free. All their features sound very promising.

  5. #5
    King Furry Reputation: 447
    Cingal's Avatar
    Join Date
    Jun 2006
    Posts
    12,578
    Rep Power
    31

    Default

    *Predicts a DECO.*
    And if the cloud bursts, thunder in your ear.

    You shout and no one seems to hear.

  6. #6
    Shadowsworn's Sandwich Reputation: 35
    Warlordrody's Avatar
    Join Date
    May 2006
    Posts
    1,846
    Rep Power
    17

    Default

    Quote Originally Posted by Cingal View Post
    *Predicts a DECO.*
    Oh the horror the horror ><

  7. #7
    Banned Reputation: 87
    Attila's Avatar
    Join Date
    May 2006
    Posts
    3,934
    Rep Power
    0

    Default

    It says right there they're gonna redistribute the game to the applicants, NOT to everybody.....I don't get it.....Aren't server tests supposed to get as much people as possible so you can actually see how much your servers can take....not limit it to certain number of people?

  8. #8
    Illgamez Insomniac Reputation: 13
    the12ofSpades's Avatar
    Join Date
    Sep 2007
    Posts
    2,245
    Rep Power
    17

    Default

    alright sweat, I was afraid I wouldn't get to try this game.

  9. #9
    Fabio_R's Fruitcup Reputation: 72
    leathel's Avatar
    Join Date
    Jan 2007
    Location
    United Kingdom
    Posts
    3,616
    Rep Power
    18

    Default

    Quote Originally Posted by Yrandir View Post
    wow, onrpg gets hyped by the most stupid games ever yet they think this will fail? Even if this game gets done half of what they promise it will be better then most garbage out right now.

    Anyways, i'm not disappointed either. I'm just looking forward to the moment i can play, be it the 22nd or be some time else. I really don't think this game will fail, or at least not as hard as some guys predict here. I think its pretty damn good they got this much done with only 30 people. I and i love the fact that you can destroy and raid some of the banks where everybody can deposit.

    I already expected as much that they wouldn't get it done on 22nd, still a shame tho.

    As for the tress testing, they can't let everybody in coz if they do they won't be testing anything. You know what your server can handle, there just testing the limits like everybody. Its not owh lets get 200k people in 1 server and see what happens. They're just testing, and they need some people for it.
    When trying to argue a case you need to at least proof read your post. If you read what you just typed you would understand how stupid it sounds.

    "wow, onrpg gets hyped by the most stupid games ever yet they think this will fail? Even if this game gets done half of what they promise it will be better then most garbage out right now."

    They promise it will be better? I could make the shittiest game ever and "promise" it will be better than other games.

    have you played the game yet? Never judge what you havent played with bad or good reviews hence why i just laugh when reading Aion threads.

    On topic: Its seems like a closed beta to me.

    If they let everyone in they can test many many things. Download stress test/server capacity stress test etc etc for a pvp orientated game they need to check how many people can be on one map and how many servers they need to make.

  10. #10
    Raiyne's Rock Band Reputation: 20

    Join Date
    Oct 2007
    Location
    Dublin
    Posts
    2,159
    Rep Power
    17

    Default

    I suppose your not as bad as the ones on the Darkfall forum and in regards to your question.

    Pretty much all of them, like see the way they said you could travel to islands and set up houses?
    do you honestly think they could pull that off same goes for most of there features.

  11. #11
    Link's a Hippie! Reputation: 16
    Yrandir's Avatar
    Join Date
    Aug 2007
    Posts
    688
    Rep Power
    16

    Default

    Hmm, yeah well its hard to get into that one, tho you're probably right. But the game does look great, and i did talked with a beta tester via betaleaks. And he was pretty positive about it. But i guess only time will tell, just wanna play a full loot mmo again, and where you can control you're own stuff *sighs*

  12. #12
    Raiyne's Rock Band Reputation: 20

    Join Date
    Oct 2007
    Location
    Dublin
    Posts
    2,159
    Rep Power
    17

    Default

    Quote Originally Posted by Yrandir View Post
    Hmm, yeah well its hard to get into that one, tho you're probably right. But the game does look great, and i did talked with a beta tester via betaleaks. And he was pretty positive about it. But i guess only time will tell, just wanna play a full loot mmo again, and where you can control you're own stuff *sighs*
    Its full loot? thats a positive.
    I want this game to be a success but I'm not getting my hopes up like some people.

  13. #13
    Link's a Hippie! Reputation: 16
    Yrandir's Avatar
    Join Date
    Aug 2007
    Posts
    688
    Rep Power
    16

    Default

    Jup full loot ^^ but you probably shouldn't do that. It does seem kinda fishy but still I'm eager too play it. Anyways i'm off so won't be replying any time soon.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •