Even though KUF2 will be based on an
MMO system which can hold a massive population and players can interact with each other, its general game system will purely reflect the traditional RTS that you know. Instead of you become a commander or foot-soldier wandering around in a map to hunt monsters like in RPGs, in KUF2 you will experience revolutionary enhanced RTS battles that not only allow you to tactically command your troops,
but also urge you to protect your territories, castles, keeps and etc. in both first and third perspective. With in-game supplies to grow your hero, army and territory, there shall be unlimited tactics and strategies that you can come up with.