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Thread: why does every new game have to have openpvp with itemdrops? i hate it

  1. #26
    Xenonight2's Zealot Reputation: 267
    ChickenDewd21's Avatar
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    Quote Originally Posted by xvicex View Post
    txt goez hur
    ;/ Yeh see, that's why I stayed with Rappelz for so long. After E4 or E3 (can't remember ;o ) they put in this altar thing. You could PK a shit load of people then run off to the altar and throw in a bunch of useless crap and get set back to neutral karma. You still had those ghey curse effects though, I didn't mind leaving my computer on for 8 hours though.

    ;o ... botting rulez.

  2. #27
    OnRPG Elite Member! Reputation: 123
    minajkl's Avatar
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    this might get pvp or pking back.
    1. give like pvp points for speacial items
    2. for pking just make it in certain places like mid-high lvl areas and not bosses cause that would piss everyone off. to be honest I like pking or pvping but when you just start a game you shouldn't get pked instantly.

  3. #28
    Power_Gamer_6's Pick Reputation: 57
    Avarwen's Avatar
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    Quote Originally Posted by Elion View Post
    God it's so obvious you have never -really- PVPed before.

    Rather than tearing apart everything you said and giving explinations, I'll just tell you you're completely wrong.
    I do PVP from time to time it's fun even if I lose. But IMO it can get dull after a while. People act like PVP NEVER gets dull but if you play long enough as with anything else it will get dull. The only deference is how long it takes for a person to get bored.

  4. #29
    Fabio_R's Fruitcup Reputation: 72
    leathel's Avatar
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    Quote Originally Posted by Arri View Post
    Level 15: Woah a rare item!

    *level 100 comes and PKs, and takes the rare item*

    Level 100: LOL NOOB

    *level 15 quits*
    Name one decent mmorpg where that can happen? Developers are not ******s there are always restrictions on doing this.

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