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  1. #1
    It's Bacon!!! Reputation: 271
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    Default Interesting Team Fortress 2 Update

    First things first, the official patch notes.

    Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:

    Game Changes


    Reworked the character loadout screens to support future features

    Added the ability for players to permanently delete items from their inventory using the new Backpack menu. This does not reset achievements. Once an item has been deleted it can never be re-earned

    Added the ability for players to reset their player stats using the Reset Stats button on the Stats menu. This does not reset achievements

    Added a "player_teleported" game event that is sent when a player is teleported

    Updated cp_junction_final to score per-capture instead of per-round. This fixes the map not working correctly with Tournament mode and the stopwatch

    Scouts now drop the flag if they're carrying it when they start phasing


    Fixes

    Fixed instances where Steam connection problems would cause some unlocked items to be unusable

    Fixed the custom crosshair menu not clearing itself when "None" is selected for non-English clients

    Fixed warning about not being able to execute skill1.cfg when starting the dedicated server
    Now, the interesting parts.

    Added the ability for players to permanently delete items from their inventory using the new Backpack menu. This does not reset achievements. Once an item has been deleted it can never be re-earned
    and...



    So basically, we have have the ability to delete any weapons we unlock and we now know that valve is planning on releasing some sort of headgear.

    Any ideas on what they may have in mind for the future of Team Fortress 2?

  2. #2
    Samus' Girdle Reputation: 18

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    Looks interesting, I am certainly interested in seeing what kind of headgear they have in mind.

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    HopeDagger's Henchman Reputation: 17
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    Dont understand why people would want to delete an item and never get it back. I havent played TF2 since the scout update and probably wont play until scouts die down a bit.

    EDIT: o wow i was reading the forum, and theres a lot of threads saying that the game might implement a weapon pick up system where random item will drop and it can be common, uncommon, or rare, like an rpg type fashion.

    http://forums.steampowered.com/forum...d.php?t=698581 found there

    however this is stills speculation and it is still just one's persons thought with many people believing it will happen

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    Quote Originally Posted by Soren View Post
    EDIT: o wow i was reading the forum, and theres a lot of threads saying that the game might implement a weapon pick up system where random item will drop and it can be common, uncommon, or rare, like an rpg type fashion.

    http://forums.steampowered.com/forum...d.php?t=698581 found there

    however this is stills speculation and it is still just one's persons thought with many people believing it will happen
    Yeah, that seems to be the main idea people have. But we'll have to wait and see just how we acquire weapons, and just what this new headgear does.

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