I read most of it.... but everytime I saw the word Blizzard I felt like killing kittens.
Blizzard and WoW fanboy's arrogance know no bounds.
You guys should just start a freaken religion.![]()
I read most of it.... but everytime I saw the word Blizzard I felt like killing kittens.
Blizzard and WoW fanboy's arrogance know no bounds.
You guys should just start a freaken religion.![]()
She knows how to party.
i would say world of warcraft has to be one of the most generic mmorpgs out their, but blizzard markets the product right. Honestly do you ever see any other mmorpg out their with commercials, and big advertising? i don't think so. Also what makes WoW so popular is, you don't need a fancy computer to run it. Most people don't have a souped up computer. Blizzards support is top notch as well. World of Warcraft also caters to noobs, it's one of the easiest mmorpgs ever made. Vast majority of people like easy. Their is no stopping Blizzard, they will be the kings of the mmorpg scene for a long time.
Me personally i think WoW is alright i can't knock it. It does get extremely boring at times. I play on and off i got 3 80's and 1 80 DK. I prefer Guild Wars for the PVP alone, it requires true skill to play.
Sorry Attila, but I have to completely disagree with you on WAR not copying WoW. Take a look at DAoC and then look at WAR. Everything that DAoC had they switched around and made it more like WoW in order to feed casual players (IE: The WoW Populace). You have limited time Scenario's (Battlegrounds), easy-mode sieges, constant instancing, faster paced less strategic combat, and BFO's (Think Towers in WoW). Hell, they even added a Medallion/Crest system (Badges, Tokens, etc) system like the one in WoW so people will quit whining about random drops so they can get loot.
Plus, when it comes to roaming ORvR comparing WAR to WoW is no different. It's still your basic gear/skill vs gear/skill and they both play almost exactly the same. However, the only combat difference to me is WoW is more CC based and WAR is more DPS based. However, they are still mainly just DPS trains on called targets. When you cite 5 well geared and skilled WAR players can take out 15 undergeared people... The same can be said for WoW.
This is in no way a defense of WoW, but a statement that WAR is a lot like WoW and it was done on purpose by EA/Mythic. Both games require skill to play, but they don't really have much difference between the needed skill to do well.
The only real difference is the foundation that WoW was designed as a PvE-centric game and WAR was designed as a PvP-centric game. Neither one however has gotten them done quite right in PvP or PvE.