well i love the game when it was released out open beta for SEA version...but a week later..i realize that the game pissing me off when i'm acting stupid punching mobs to grind skill level which took me for 3 full weeks to max out both sword and magic skills level enjoy~~
had 2 lvl 140 chars, wizard and force shielder. lack of endgame content frustrates me. took them alot of time to release the latest expansion/ new maps. too bad i quitted by then. really good game if u dig flashy skills and can ignore the otherwise familiar grind. and its quite cash shop dependent at higher lvls, unless u can make enough gold ingame to buy from other players.
so basically, its easy to level up the character base level by doing quest or grinding monster but for skills, thats gonna piss you off with the rate of its growth. this game doesnt depend on your base level when it comes to pvp or pk. its skill level. even a level 45 can beat a level 6x or 7x character depending on skill level ^^
The skilling is the worst part of the game. As far as leveling goes, the grind does not truly begin until you enter 140+. Whats good about this game is that there is no need to have to pass through 140+ since classess are entirely gear dependant, but a few or so levels might help in the stat department. Cabal is one of those games where it takes a LONG time to progress, unless you get lucky of course and find something of extreme value. If you do not have months and months of time to sacrifice, then this game is not for you.