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Thread: Ultima Online fans enjoy :)

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    Default Ultima Online fans enjoy :)

    Mortal Online Beta phases
    The closed Combat Beta is going as planned, we’ve been inviting players from the community each week since beta started. If you haven’t got an invitation yet please be patient, so far we are doing this in a relatively small scale.



    The test phases have been great for Mortal Online; we are getting a lot of good feedback on combat, movement, crafting, balancing, latency and stability. We are very happy with the stability of the server and the clients.



    Even though our movement prediction system is not yet in place we have also got very good test results from US players on our EU server. We didn’t expect US players to actually be able to compete in our real time combat system, but they have shown it’s very possible, so far.



    We’ve had some great testing sessions, and it’s been lots of fun for us to see what kind of crazy gears/weapons people come up with on the battleground. We’ve also had our a* kicked by some real skilful players. Here’s some screenshots from the beta.



    Within the next few weeks we are going to switch to our release build, which is the next step in our testing phase. As this build contains the complete prediction system we will soon have some information about what kind of ping players will need to be able to compete at the same terms as the rest in our real time combat.



    Don’t forget to still sign up for the beta if you haven’t done so yet, it’s not too late to be part in the different beta phases.



    Mortal Online Release Plan – Shop Opening Soon

    PRE-ORDERS AND BETA

    For several weeks the Combat Beta has been up and running on our first server with very good results, and now we're excited to announce the release plan for Mortal Online. On June 29 we will open up our shop for pre-orders of the game, also giving you access to the Beta Phases.



    Our goal from the very beginning has been to develop Mortal Online with a close and honest connection to the community on our forums. With the Combat Beta showing good and stable performance we have reached the point where we feel it’s time to take the community interaction to the next level. It’s important for us as an independent company to know how many of you are committed to buy and try out the game, and we also want your feedback during the next crucial steps in development. All 10.000 users pre-ordering the game in any of the formats available will be given free access to the Beta Phases until the official launch of the game.



    Please note that the Beta Phases will run on a server in Europe only. It’s fully possible to access this server from all countries; however we can’t guarantee the speed and performance over long distances.



    During the coming Beta Phases, users with a pre-order will be able to follow and participate in the further development of the core features for release. They include, but are not limited, to:



    - The full Myrland continent
    - At least 9 races, male and female
    - Blood mix and character customization
    - Main features of the skill system
    - Full PvP, full loot
    - Full melee and ranged combat
    - Basic magic combat
    - Mounts and mounted combat
    - Basic GUI for the crafting system
    - Resource gathering
    - Basic Guild mechanics
    - Basic player housing
    - Basic NPC mobs and wildlife
    - Hidden/secret features



    We strongly feel that we want these features to have reached a “polished and proper” state before starting the monthly subscriptions, but as always when it comes to game development it’s hard to estimate how long this will actually take. That said we are aiming to reach this state (and start the monthly subscriptions) in Q4 2009, when all the core features above should be in place and thoroughly tested.



    BETA QUEUE AND GAME VERSIONS

    We have decided to make 10.000 copies of the game available on June 29. The Beta spots will be divided into blocks of 2.000. Every second week, starting July 6, we will accept a new block of 2.000 players into the Beta until we reach 10.000 accounts. This will be done on a first-come first-serve basis, meaning the earlier you book the earlier you’ll get in.



    There will be three different versions of the game in the shop:


    1. Digital Download Only
    2. Boxed Version
    3. Limited Edition (999 numbered copies)



    All versions give you free access to the Beta phases. Access to digital download is not limited to the Digital Download Only version. More info about the different versions will be made available in the shop before it opens.



    Mortal Online Races
    We are showing you a sneak peak of a playable races in Mortal Online.



    Ending notes
    That´s all we have to offer this time. Don’t forget to check the for upcoming releases and other fun stuff. We developers are active on the forums whenever possible, to read or answer your questions and comments.
    So if ur not in the beta already, pre-order and ur automatically in.



    www.mortalonline.com

  2. #2
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    Aww I was kinda hoping that UO had gone F2P
    hurr durr

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    Raiyne's Rock Band Reputation: 20

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    It looks like Oblivion

    I really hope this game succeeds.

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    Quote Originally Posted by Walruz View Post
    Aww I was kinda hoping that UO had gone F2P
    Theres always freeshards for that

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    Quote Originally Posted by ControlKill View Post
    It looks like Oblivion

    I really hope this game succeeds.
    This was EXACTLY (even the second part) that what I wanted to post.

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    Ruined by the full pvp and loot, this will push people away.

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    Hm, I wonder how much it costs.

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    This looks like what Darkfall "wanted" to be. Where can i preorder this and get beta details? Not up for a google run atm kinda tired

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    Quote Originally Posted by leathel View Post
    This looks like what Darkfall "wanted" to be. Where can i preorder this and get beta details? Not up for a google run atm kinda tired
    Ya should've read the post ;p

    On June 29 we will open up our shop for pre-orders of the game, also giving you access to the Beta Phases.

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    I've been quite interested in this game for a while now. I'm willing to give it a try, however, I doubt I'll get into the beta...
    And if the cloud bursts, thunder in your ear.

    You shout and no one seems to hear.

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    Quote Originally Posted by Thas View Post
    Ya should've read the post ;p
    Woops if im shown a video i normally watch that and skip the text xD thanks for pointing that out :P

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    full loot ruins it ;/ i wanted to play it so bad.

    Quote Originally Posted by zaberisk2 View Post
    also, bodybuilders don´t eat healthy

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    Quote Originally Posted by MrTingTing View Post
    full loot ruins it ;/ i wanted to play it so bad.
    I think its kinda epic actually :3 Might even pre-order, just hoping that it wont cost too much.

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    Quote Originally Posted by Thas View Post
    I think its kinda epic actually :3 Might even pre-order, just hoping that it wont cost too much.
    It's epic to lose everything just from one single death? =/ You are easy to please sir :O

    Quote Originally Posted by zaberisk2 View Post
    also, bodybuilders don´t eat healthy

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    Quote Originally Posted by MrTingTing View Post
    It's epic to lose everything just from one single death? =/ You are easy to please sir :O
    The thread name says it all :3

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    I'm pretty sure they've considered things like the value of equipment, from what I've been told, it's not that important, but, it's not as trivial as Darkfall's naked fights.
    And if the cloud bursts, thunder in your ear.

    You shout and no one seems to hear.

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    Quote Originally Posted by MrTingTing View Post
    It's epic to lose everything just from one single death? =/ You are easy to please sir :O
    that what makes it exciting and makes winning/losing in pvp matter more.

    i wouldnt even play it without full loot.. oh it also means it isnt that much gear based pvp but more player skill.

    Edit: this is also in the wrong area i guess as it wont be free 2 play.

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    enjoy it while it lasts it will be a hacker fest upon release.

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    First Person = Fail
    That is why I quit following the title.

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    Quote Originally Posted by replicant View Post
    First Person = Fail
    That is why I quit following the title.
    firs person = Win


    This is the new generation!
    yeah, I know, tons of grammar errors. Sorry :-(

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    Quote Originally Posted by davidemo89 View Post
    firs person = Win


    This is the new generation!
    how??



    I was also leaning towards the UO being free xD

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    Quote Originally Posted by davidemo89 View Post
    firs person = Win


    This is the new generation!
    so a genre thats been around for i'd say a good 20 years is the new generation?

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    So this would be like Darkfall but more like the winning Darkfall... dunno the gfx looks amazing, the animations too, the promised features too... I really love the full looting and the 1st person thing. Kind of reminds me of The Dark Messiah.
    Also hope the crafting system is good, and you actually can create every kind of item in the game. And ofc I hope there is stealth class/skills etc, like rogue assassin things

    Cant wait to be released, I`ll buy it 100% !

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    Quote Originally Posted by davidemo89 View Post
    firs person = Win


    This is the new generation!
    To each his own. I find First Person Perspectives in MMORPG's (Even RPG's for that matter) to be cumbersome and simply unenjoyable overall. While I have enjoyed games like King's Field and Morrowind which use the view I found Hellgate: London and Neocron 1&2 for examples not fun at all because of the view. I prefer to leave First Person viewpoints to my shooter games and Third Person or Isometric Views to my RPG's since I like to see my character and the environment he exists in.

    Also, this is not new generation by any means, but simply a different way of doing things. You've been able to do First Person perspective in MMORPG's since EQ came out over 10 years ago.

  25. #25
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    What got me attracted to me at first was the fact that people were comparing it to UO, and then it hit me, that's just the skill system talking. From what I have been noticing, the community consists mostly of people looking forward to ganking newbies as they step away from town. Make a suggestion about crafting and everyone calls it "fluff". "This game is PvP oriented, we don't need crafting and stuff". So yeah, it's turning into a "KILL EVERYTHING THAT MOVES" kind of game, instead of a "choose your own path" kind of thing.

    Sad, but I don't think it's following on UO's steps.

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