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Thread: Features/systems you simply hate on MMORPGs.

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    Default Features/systems you simply hate on MMORPGs.

    I was remembering the other day about how games like Maple Story or RO handle first job advances. It's kind of, you make a character that must get to a certain level before it chooses an actual job, but here's the thing: there's no stat point reset after reaching your first job. Which means, if you are going Mage, you need to put your points into INT at the very start. Then, it will take you forever to get to that level in comparison to say, Warriors.

    I don't get that system, really. I feel it's a waste of time for classes that don't use STR as their main stat.

    Anyway, /rant.

    Now it's your turn.

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    Botting systems.

    ((

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    Losing a ton of experience or items upon dieing.

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    Quote Originally Posted by Epix View Post
    Losing a ton of experience or items upon dieing.
    Especially when the item that protects you from that is Cash Shop only.

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    Having an OP cash shop ruins most of the games instantly for me. *sad face*

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    Cutesy art styles.
    And if the cloud bursts, thunder in your ear.

    You shout and no one seems to hear.

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    Any game that Orpheus plays is a game I hate..........

    On topic: I hate games with botting and open pk.

    She knows how to party.

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    Global.
    Shouts.

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    Also, cash shop only player shops permits. I think that's ******ed.

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    Maplestory gives you stat resets when you change to 1st job now.

    I just hate most MMO's battle system. It's mostly "click and watch your character kill things" or "spam skills over and over again until the enemy dies".

    Maplestory is an exceptionally bad case of the latter.

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    Quote Originally Posted by SorenEmblem View Post
    Maplestory gives you stat resets when you change to 1st job now.

    I just hate most MMO's battle system. It's mostly "click and watch your character kill things" or "spam skills over and over again until the enemy dies".

    Maplestory is an exceptionally bad case of the latter.
    I also heard you don't have to roll your stats anymore.

    ^ That was a ******ed system as well.

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    Open PK, OP CS, Bot+Offline lvling, a few more.

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    durability.. that is all.

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    Quote Originally Posted by elazulblack View Post
    Everything Kashis said, except I also hate Durability in games.

    Also, I hate poor Crafting systems. I think it's great that some games try to include them, but if you're not going to do a good job, I don't see the point in it.
    Durability....forgot all about that lol. I even kinda detest durability in single player games (Knights in the Knightmare has a dur system on the effing items and characters which is slightly annoying).

    and yeah I agree, poor crafting systems whomp.


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    Chat System

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    Not being able to disable music in-game/window the game.
    Childish games.
    Poor crafting systems, (etc. just put a weapon and a green leaf of the goddess and voila you now have a weapon of the goddess!), pick something unique and luck based.
    Too much running.
    Lack of mobs or games with like 2 servers where the mobs are constantly camped.
    Games with no ***** systems.
    Games with no click to run systems.

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    what i hate is when they have crossbows for archers.
    They always have more P.Atk but shoot slower, but then you shoot skills just as fast as with a normal bow. so you basicly have no option, you have to take the crossbow since its so mutch more powerfull.
    THEY ARE SO UGLY!
    i mean who wants a crossbow over a normal bow..
    it has ruined so many games for me..
    like Archlord and perfectworld. The attack animation is usualy so lame to you feel pathetic..

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    Quote Originally Posted by kenshii View Post
    what i hate is when they have crossbows for archers.
    They always have more P.Atk but shoot slower, but then you shoot skills just as fast as with a normal bow. so you basicly have no option, you have to take the crossbow since its so mutch more powerfull.
    THEY ARE SO UGLY!
    i mean who wants a crossbow over a normal bow..
    it has ruined so many games for me..
    like Archlord and perfectworld. The attack animation is usualy so lame to you feel pathetic..
    Yeah, that whole Bow is faster but weaker and Crossbow is slower but stronger has turned into quite a little MMO clichè now.

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    Auto bot.

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    Games with stat systems which are meaningless because there's only 1 useful allocation (like "full int" or "full str" or "everything 12sky2")

  21. #21
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    Any click to move or attack games, I cannot stand those.

    Exp loss on dying, I don`t SEE WHYY It has to be like that, It makes players quit or buy safety shiet o.o.

  22. #22
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    Game systems that I hate...

    Well...


    Umm...

    I hate auto-attack features, because they make even LESS people talk than normal.

    Other than that, I guess there's really not too many game systems that I don't like, besides gender lock, but I'd hardly call that a game system

  23. #23
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    Creating new characters and killing them at lvl1 to upgrade gear.
    (Warrior Epic).

  24. #24
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    Quote Originally Posted by GoldenArrow View Post
    Creating new characters and killing them at lvl1 to upgrade gear.
    (Warrior Epic).
    That was fun imo.


    And besides, you could buy a sacrifice thingamajig to just sacrifice them instead of killing them off.


    Oh wait. BUY. We don't like that at OnRPG.

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    Quote Originally Posted by Bryan View Post
    Botting systems.

    ((
    Friggin

    HATE!

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