Why's it taking sooo long to translate a game?!?! Q.Q~~~~~~
Atlus answers here:
http://www.atlus.com/forum/showthread.php?t=4016
That diary makes me respect Atlus more.
Why's it taking sooo long to translate a game?!?! Q.Q~~~~~~
Atlus answers here:
http://www.atlus.com/forum/showthread.php?t=4016
That diary makes me respect Atlus more.
Me, Me, Me, GF |&| Me! D;!
RIP the Dawngates : (
You can join my Minitroopers army!
Don't you dare quote me!
Don't you dare Rep me neither!
I don't want your petty influences upon my soul!
Reputation: 14
I dont think atlus makes jokes with its employees![]()
What game are they talking about lol?
That's the time it takes for a console game... Translating an mmo takes much less time. >_>;
Reputation: 118makes me want to work at an office job. But then I remembered, computer desk jobs are booorrrinnngggg.
Shouldn't this be in General?
Opposite way round.
If you thought localization was just a developer running everything through an auto-translator and shoving the game out the door, you're pretty far off according to Atlus U.S.A. The team over at the company that produces some of the best game localizations in the business have written a very insightful post into why game localization takes so long.
Atlus doesn't just take a game and throw it through a quick translation process. There's the weeks of the translators playing the original game to get a feel for it, then the weeks of the actual translation, the weeks of re-programming to make the new text, voice-overs, and graphics line up. Then you have the weeks of testing to remove bugs and finally the packaging and shipping process. On a good game release, you're looking at around three and a half months for the localization. For MMOs, you're looking at something much more intensive thanks to the amount of text involved.
Me, Me, Me, GF |&| Me! D;!
RIP the Dawngates : (
You can join my Minitroopers army!
Don't you dare quote me!
Don't you dare Rep me neither!
I don't want your petty influences upon my soul!