http://www.aerrevan.com/index.php
Its made by the same guys who did Dekkane
FEATURES
Seamless World
hile exploring, you will never have to experience a single loading screen or pause in gameplay. Everything from houses to dungeons is 100% seamless. This system is used extensively throughout the world, every single structure has an interior.
Dynamic NPC Conversation
n Aerrevan, NPCs are intelligent beings. You can talk to characters by typing text the same way you would communicate with other human players. NPCs are able to understand the english language and respond in meaningful and incredibly immersive ways that bring the player into the game like never before. This kind of dynamic NPC interaction has never before been implemented in a large scale MMO environment, and we are very excited to explore the possibilities this system will provide us with in the development process.
Classless Characters
n Aerrevan, your player does not have a defined class. Instead, your actions and preferred skills dictate your characters strengths and weaknesses. Want to make an archer mage that wears full plate armor? Go ahead! If you use your character this way, it will become stronger in its own unique way, ensuring a balanced gameplay experience no matter how you choose to play.
Guild Control Points
owerful guilds can take control of guild control points through PvP. These points can be anything from an ancient tower to a capital city and can offer various rewards to the resident guild.
Aer Mutation
s you progress in Aerrevan, your character will begin to accumulate Aer in their bodies. If the Aer reaches concentrations beyond what your body can handle, you will begin to mutate. At first mutation makes you stronger, but soon after you will sharply decline in strength and need to remove the Aer from your body before you can fight effectively.
Player-run Shops
ou can create your own shop to sell everything from random loot to your crafted weapons. These shops will not require you to stay in a set location, you can hire a shopkeeper to run it for you.
PvP Battle
ased on your alliance, you can engage in 100% open PvP in hostile territories, or play it safe in friendly areas. Unallied players will never have to engage in PvP unless they choose to do so, allowing you to choose exactly how much PvP you want to participate in.
Guilds and Parties
errevan features four levels of player organization; alliance, guild, battlegroup and party. Each level of organization serves a very different purpose.
Each of the great mages has their own alliance. Your alliance dictates what guilds you can join, who you donate your Aer to, and most importantly, who you can engage in open PvP. This is the largest level of player organization.
Guilds are long-standing groups of players who are part of the same alliance. Guilds have the capability to control cities and make major contributions to their respective alliance. Guild leaders have the potential to become some of the most powerful players in the game. The Aerrevan guild system is left intentionally open to corruption and illicit activities within the boundaries of realistic gameplay, putting great responsibility on the shoulders of these leaders to ensure their guild is free of corruption.
Battlegroups are created by players who are not part of an alliance but still want to be part of a long-standing group of players similar to a guild. Battlegroups can not hold territory, but can still work towards common goals. Battlegroups also hold great roleplay potential, allowing for players to form their own cults and rebel organizations.
Parties are short-term groupings for working towards a common goal or objective. Parties will only persist as long as a player is logged in to the game. A party leader decides loot splitting, experience sharing and other party variables.






