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    Angry Why !

    It's a while i've been guessing that every mmorpg software house, makes crap sh1t mmorpg, why u say that? because i always had the " Idea" that a mmorpg should let the player, totally chose his path, so, in other words, customizing everything; Starting Stats, Custom Class, Stats each new level up, Custom skills, Custom weapon ( like if i want to wield a two staff, why the fu*k i cant???) but... all we find out there, is damn mmorpg whit everything already made contents, skills whit noob formulas, like (10dmg *skilvl +atk= dmg) wtf is that? that's a skill foruma?... yeah it is, and sux, where are forumals like Ragnarok's ones? remember ? soul breaker? that's a fomula! (Pros know wht im meaning) and about stat point? like 98% of games don't even allow u add stat points each lvl up! that means u cant make an unique char, wtf is the meaning on playng a game where i cant be unique?
    Mad, im getting mad about that, why games have to be all so so damn STANDARD? everything in a way or another, it's the same sh1t at the end!

    So my question for you it's that;
    Why not even a mmo software house noticed that " lack" of coustom in theyr mmos?

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    Quote Originally Posted by Maximusplus View Post
    So my question for you it's that;
    Why not even a mmo software house noticed that " lack" of coustom in theyr mmos?
    Don't be so naive...

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    hmm . . .I understand what your saying, but you need to slow down on your typing my friend, you don't sound so errr. . . "good"

    Well because then everyone would be duel wielding the best weapons, wearing plate, and since you custom skills? Why wouldn't someone make a nuke skill (1 shot K.O.) games have to be balanced, or else people would

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    I played a lot of mmorpgs man, i know what i say..

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    Quote Originally Posted by Maximusplus View Post
    I played a lot of mmorpgs man, i know what i say..
    Congratz, but your no different then the rest of us, we've all played ALOT of MMO's

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    Quote Originally Posted by kuturu4FA View Post
    hmm . . .I understand what your saying, but you need to slow down on your typing my friend, you don't sound so errr. . . "good"

    Well because then everyone would be duel wielding the best weapons, wearing plate, and since you custom skills? Why wouldn't someone make a nuke skill (1 shot K.O.) games have to be balanced, or else people would
    Thats the point, the most PRO makes the best combination between his skill, his gear, his stats and own everyone, and ppl can't copy him since he made his custom skill.

    ( ofcouse i mean create your skill, like u can in WOFKonline check it out, its very belanced)

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    Quote Originally Posted by Maximusplus View Post
    I played a lot of mmorpgs man, i know what i say..
    If I gave you a budget of, say half a million quid could you make one?

    You know nothing.

    However;
    I just wanted to point out that the question you asked was naive.
    Of course they know, or do you think you are to figure it out but they wouldn't?

    Not only that, they want it that way, because they do not care about your "feelings"; They care about your money and they won't spend any of their own, that they won't get back hundredfold.

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    Quote Originally Posted by Maximusplus View Post
    But it would be the best mmorpg ever.

    And btw, someone that play such noob game as WOW is, can't understand what i mean. Don't take it bad, but its what i guess.

    (ps: yeah not 2%.. lets make it 10 but i dubt more )
    Wth? please explain to me how WoW is a noob, game , i have no idea what you mean? and tell me what your playing currently. That isn't so "noob"

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    Because you can't add stat points each level up, for begin.

    Quote Originally Posted by MariaMariaaa View Post
    I'm sorry, but I think you may have dyslexia.


    Other than that, It's not that a big deal really. If you were really that pro you could make good use of whatever you're given.
    i think you're stupid, see? whe both can " think " something isint funny?

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    Quote Originally Posted by Maximusplus View Post
    Because you can't add stat points each level up, for begin.



    i think you're stupid, see? whe both can " think " something isint funny?
    No, your gear,enchantments, and glyphs, add stats. Your coming off stupid,

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    Just because you don't add stats when you level doesn't mean you don't add stats...
    For example WoW you get like a stupidly low amount of stats added depending on your class, but it doesn't mean all warriors will be the same as 'the build' comes in the gear and talent points.
    Stat points also make it possible to 'gimp' your character and that isn't fun.

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    Quote Originally Posted by Alivada View Post
    Just because you don't add stats when you level doesn't mean you don't add stats...
    For example WoW you get like a stupidly low amount of stats added depending on your class, but it doesn't mean all warriors will be the same as 'the build' comes in the gear and talent points.
    Stat points also make it possible to 'gimp' your character and that isn't fun.
    Which again makes for a roughly 100 times more complicated/complex system with about 1000 times more customisation.

    It also doesn't force you to gimp your char in lower lvls to advance in a certain fixed path to reach your final build in some hundred lvls.

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    Quote Originally Posted by Maximusplus View Post
    i think you're stupid, see? whe both can " think " something isint funny?
    Now that's just uncalled for.

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    Quote Originally Posted by Maximusplus View Post
    My point of view? yeah, wow its like a big factory whit many lambs inside!

    Wow customization system, its pretty dumb, and BTW.

    Just guess that.

    If in wow u could add stat points, for a sample 3 point, each new level, plus talents and gears, wasnt it damn better? u could make an very unique character, not unique by gears or talent, but unique at the root!
    I'm done with this thread, I can't handle the way this mushmouth talks. >_>
    Also, Gear makes you Differen't then everyone else, you don't see everyone running around with t8, even then that gear is divided by what you are, Tank,Dps,Heals,etc.

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    Quote Originally Posted by Maximusplus View Post
    My main lenguage is not english that's why my eng sux, anyway we are not here 2 talk about my eng, i guess.

    Btw, just to let u know i play mmorpg from 10+ years.. so.. stfu ^^"
    My main language isn't english either, but if you play mmo's for over 10years now, you would atleast expect that you would have better English. Also name atleast 10 mmorpg's where you can't added the stats, I doubt you really know of any unpopular ones.


    btw, With WoW you added the talent points and if I'm right, with enchanting you could choose wich stats to up. I don't really know, I only played it for like 2 days and got bored.

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    Quote Originally Posted by Maximusplus View Post
    Man, thats really wrong, many mo let u add stats.. u shall know.. one slike Ragnarok ,shaiya, florneisa.. etc..

    Anyway ifyou guys still havent got it, what i want from a mmorpg, is having unlimited ways to build my char.

    yeah impossible.. maybe in the future.. who knows which mmorpgs we will play in the year 2100 !
    We all get what you want but,

    Any mmmos that are free to play (like the ones you suggest) will never work the way you want them to work bc thats a shit load of content to make for everyone to do whatever the want. They wont have a big enough team of employees to maintain this content and some how balance out the game.

    The only thing i do not like about WOW is the visual/art of it. Everything else is what a mmo should be.

    Go play second life or make you own mmo cause your idea is never going to happen period.

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    Quote Originally Posted by Zynosphere View Post
    alright, if your so pro, then go name all the games where you cant add stats.

    anyhow, i just read you original question, and the most likely answer to that is the fact that if a company allowed players to customize their characters in every possible way, then things would just get far too unbalanced.
    It's theyr work, belance it all man.

    Unbelanced? you guys very addicted whit that word, lets say that.. think about that if everyone have same chances, how can the game becaming unbelanced?

    Just pros will find out whats the best, yeah and noobs getting pwned and sayng " is ubelanced"

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    Quote Originally Posted by Darksin View Post
    My main language isn't english either, but if you play mmo's for over 10years now, you would atleast expect that you would have better English. Also name atleast 10 mmorpg's where you can't added the stats, I doubt you really know of any unpopular ones.


    btw, With WoW you added the talent points and if I'm right, with enchanting you could choose wich stats to up. I don't really know, I only played it for like 2 days and got bored.
    Ofcourse i know 10 games where u cant add stat point, and here we go ->

    1. Asda Story
    2. WoKF online
    3. Gods War
    4. Angels Online
    5. Wonderland
    6. Dragonica
    7. Mabiogi
    8. Infinity Online
    9. Ether Saga Online
    10. NosTale
    11. Cronus ( i played this one lot of time ago but im almost sure have no stat each lvl)
    12. 4Story
    13. Archlord
    14. Atlantica
    15. Lineage
    16. Eudemos Online
    17. WOW

    kkk i suppose they are more then 10.. ow i hope u know how to count

    btw btw, thats what just i remembered in a while.. not even guessed too much

    Quote Originally Posted by Madfox View Post
    You misuse the word Pro....Pro is derived from professional meaning you make money doing something (sports, crafts, playing video games, etc.)

    Balance is the key to every single game, sport, class, and life PERIOD.

    The single most way your game could work is that everyone gets 1 character slot per account. If you mess up a character (put in wrong stats, make a wrong choice, you "chance" sucks) then you have to buy another account.

    BUT wait thats when things get unbalanced cause you got rich parents giving their kids however much money they need (no offense you any ppl on here with lots of money). so while people who are tight on money can only get 1 maybe 2 account, there are the select say 5% of the server who have 5+ accounts giving them an unfair advantage.


    Your game could be made but no one would play cause it would be unbalanced class, stat, skill, lvl, gear, accounts, and anything else that must be balanced for anything to work
    Your arguments says nothing to me, ustill viewing it from your personal point, showing all the bad things, but hiding the advantages..

    Quote Originally Posted by Spirit View Post
    Games with stats always end up having builds.
    specially for these games whit only 4 stats, like agi str int dex, but if you can add points to more stats, like -> agi str dex int agi luck Wis Power Critical accuracy flee etc u the builds u cn make, are very very very more various, and its hard to make a standard build, since there would be a lot of builds that works

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    No offence OP, but you strike me as the kind of player that picks up an ORPG and then forgets about it 2 hours later.

    You may say you have 10 years of experience in ORPG's, but my collegeu has been in the firm for 15 years and he's still as dumb as the day he started.

    You seem to have a very limited understanding of the genre and its limitations.
    There are many open ended ORPG's. There are quite a few who are skillbased, quite a few with active stat distribution and there are even a few who allow you to create custom skills.

    ANY ORPG ends with having builds, regardless of stats or skill. Every ORPG is set in a limited enviroment. In a box people always will find the path of least resistance. This has absolutly nothing to do with there being stats or not.

    Again your idea about stats shows how limited your understanding really is.
    And if you were really on the ball about developers not creating the type of game you seem to want. You'd know that these games are being developed right now. Quite a few even.

    You are either just very young, have a defficience disorder or I just got trolled.

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    You judge others so fast, you're wrong on almost everything u said, but .. everyone's free to guess about this like wants..

    (btw: i played RO official european 3 years, so i don't guess im the kind of guy that leaves a game after 2 hours, if it's pro, ill stay ofcourse.)

    And idk why u mean about young or not but just to let u know im not a kiddy

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    Man I have the perfect game for you. you can customize all you want too.


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    Quote Originally Posted by Spirit View Post
    Games with stats always end up having builds.
    this.


    no matter how complex the system there is ALWAYS going to be a build or gears that is deemed the "best"

    so you will still have people copying everyone else, its basically impossible to have a game with tons of unique characters because no matter how balanced it is there will always be set paths to follow.


    also i think you are a massive dick head. call that flaming if you want but i consider your constant use of the word "pro" and the phrases around WoW being for "noobs" very dick-headish behaviour.


    if you want people to take your ideas seriously then STOP assuming that you know everything and that all mmo's need to have: an almost impassable vertical learning curve, unlimited customization, a little hand that comes out the screen to **** you off every time you tell people how pro you are.

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    A bit odd how you're complaining and ur lvl 80 in that pirate game..

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    the op and this thread make me fell sick
    i swear if i see the word "pro" again i gonna yell , lol

    dont matter if u cant add stats somes games still having a exelent customitation (with exceptions of course)

    example : all knows i gonna say mabinogi xD
    Quote Originally Posted by Q_switch_css View Post
    im stealing internet from the guy downstairs.. sometimes he gets mad and hits the ceiling with the broom unsecure wireless FTW!

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    Your game isnt profitable. What you want is for each decision to branch off, and then branch off again, and again. That is fine, but most games keep things managable by making that branching limited and comes back to a single point at some interval.

    You couldnt keep that game balanced. Alot of players would get frustrated at messing up and not being the best. Just like pure hardcore player mmorpgs that have come out, they fail, because hardcore or "pro" players as you call them are not a substantial target audience for profit.

    You all star off as a basic lvl 1. You all have say, 16 different ways to branch at lvl 2. You then have 16 more at lvl 3. You know how many paths to manage that is for the developer? That is 256 branches to manage for the customer's future path, by lvl 3. Yes that is excessive, but somewhat relative, considering if a game isnt dumbed down stat and skill wise, that would be reach very very fast. The input to manage this wouldnt be offset by the income from the consumer, and no producer would fund it no matter how hard the developer pitched the game.

    You want all those options, you get a dumbed down game where only a few branches still matter and they will still eventually come into only a few paths to keep things doable.

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