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Thread: The resolution for DFO 100% kills the game for me.

  1. #51
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    the creator idea is to make this game look like 2d arcade game. it more like target older player who play the NES,SNES. it work well with gamepad

  2. #52
    Shadowsworn's Sandwich Reputation: 67
    zaberisk2's Avatar
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    Quote Originally Posted by TrueElements View Post
    you.............didnt read.................did you?
    your sig is the most humorless one i've seen the past few years.
    hope people will spit on you, if you fall down.
    i'm not a mj fanatic, but that's just rude

  3. #53
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    Pixels CAN look nice.. lol.. ever seen blazblue?

  4. #54
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    ya Jin-Roh you arent making any sense. Every single major video game out right now supports widescreen. Who cares about video games made it the 1950s? Are you serious?

    Maintain Aspect Ratio causes an error when the game is launched. Maybe try out your suggestions before acting like that...

    I understand how sprites work, but they dont even give us any options to mess with it. They should, at least, allow us to adjust the size of the window in windowed mode. That was I can choose how stretchy I want it to look.

    My major complaint is that they just dont give us any options for making the game look the way we want them to. For example, playing an emulator I will never use full screen, and in a window I wont just use the small resolution so everything looks crisp. I'll adjust it so it looks ok to me.

    Everyone needs to chill with the fanboy defenses. They arent going to take the game down because we complain about something. They are going to fix it.

  5. #55
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    Not widescreen



    Not widescreen



    Not widescreen

    VICTORY FOR JIN-ROH!!!!!

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