Quote Originally Posted by sKin View Post
Don't get too excited, Allods fails in pretty much every way. I know it's in beta testing - but even still. The changes that need to be made are far from cosmetic, most of the problems lie with the core mechanics themselves. For one, the combat is both very slow and very dull. Once I dinged 3 I wanted to kill myself as it made me go out and grind 8 more Sewer Slugs, or whatever they were called. The WASDA controls are okay at best, at times they can be unresponsive and that can be frustrating. The graphics are nice, but even on my decent computer the game never really ran smooth. I tried a few of the classes - I don't recall there names accept for the "Psionist", if I spelled that right, and I honestly couldn't get passed the second or third level with any of them before I quit out of shear boredom. My highest was a level seven, and by then I felt like banging my head on my desk repeatedly. It was just that bad.

I'll give them one thing though, the scripted sequences at the beginning are pretty cool. But then it goes downhill, fast. I would recommend RoM over this.
The reasons combat feels slow are 1. no auto attack 2. enemies have an assload of hp.

Both of those are pretty easily fixable.