????
Discuss.
What kind of things do you think we'll be able to make?![]()
????
Discuss.
What kind of things do you think we'll be able to make?![]()
Reputation: 177Thanks for linking everyone.
http://www.teamfortress.com/war/part3/index.htm
Reputation: 177![]()
also monkey
http://www.teamfortress.com/war/saxtonhale/poopyjoe.htm
Demoman should get that Sword. Then I can be a Highlander.
Reputation: 11Happy to get rid of two mining hats
I hope blue prints can be found like items, but like..normal weapon rate, rather than hat rate.
Team Fortress 2 is officially a MMORPG. Wait for a level system, skills, EXP, mobs, in the following updates.
No but really, I love Valve.
Reputation: 24valve has been on the ball..
im impressed.
Reputation: 51hmmm something about having to find the blueprints to make a item first, which means there will be"rare" blueprints out there most likely for who knows.
thats what vavle does they want players to try to deciper the update msgs like a game before it happens, the vavlue forums are ****ing bananas right now..
concept ideas for shit like
Backburner with compression blast??
Huntsmanwith a scpoe
NADE FIREING MINIGUN.
Reputation: 25Valve have outdone themselves once again. This update is bloody brilliant.
@Bcon Newbies that would want items but never seem to find them through the random drop system will be able to get them this way. Also, we should be able to craft hats, the dreaded thing everyone wants. :P
Reputation: 67Also incase people are still confused the crafting will be put in AFTER the war
And when does the war end? Did they say so already? I can't remember.