R.I.P Tupac Amaru Shakur
1971-1996
"I'm not saying I'm gonna change the world, but I guarantee that I will spark the brain that will change the world."
— Tupac Shakur
Looks great so far, the engine's beautiful.
Reputation: 12the engine is friggin sick
the reaction of the mobs when getting hit isnt...
looks like something else my computer cant play...
Reputation: 23very nice.![]()
That looks really cool. I will be watching this game.
Reputation: 10Wow! That looks absolutely amazing ;o
Reputation: 10Looks freaking amazing. Mob hit reactions need work though.
Reputation: 10
Reputation: 10
Reputation: 10I think you're thinking of Die by the Sword. It was old, but very advanced for its time.
You can play with ATI. Just just need to download the latest PhysX drivers, here: http://www.nvidia.com/object/physx_9.09.1112.html
Yeah, I'm going to look into getting a mirror up. Thanks for the advice.
And thanks everyone for the interest.
Bravo on this project, it looks great for an "Alpha video"
Once you fix those Skeletons and their ability to fly backwards, send me the youtube link.![]()
Hi there Mike,
first off, great job on how your game looks so far. Excellent job on handling the massive draw distance and the general looks of the terrain!
I'm working on a game project as well right now and thus know how much work it is. I'm very interested in the engine you are using for your game and I hope you dont mind if I ask you a couple of questions about your work.
First off, did you purchase the Full (10.000 $) License for the engine or did you pick one of the slimmed down licenses?
What programming language do you use to work with the engine? Or is it a drag and drop type of development system?
Are the client and server components included in the engine or do you plan on making those yourself later on?
Thanks for your time and good luck with you project![]()