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Thread: The Chronicles of Spellborn

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  1. #1
    Cingal's Collar Reputation: 140

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    Default The Chronicles of Spellborn

    who wants to join me?

    im downloading now.

  2. #2
    Sandman's Slave Reputation: 80
    ASNZern's Avatar
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    I will pass... at least until they finish revamping the game.

  3. #3
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    Schysm's Avatar
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    The idea of the game was great, but it had a few quirks that you should know about:

    1) The game was super buggy, and the loading time between zones sometimes took abnormally long because the client would freeze up. Takes some getting used too, but can be overlooked.

    2) The classes. Mages are extremely overpowed. The way the skill system works, Mages vs Any Class results in a mage winning. Mages vs Mages simply results in a never ending battle because they can constantly heal themselves

    3) The grind. The grind is bad, there are literally no quests past level 18 or so.

    4) Community. It was nonexistent when I played. I probably met 8 different people over the week I played.

    If they revamp and actually commit to some advertising to get a decent player base going, I might go back. When I played, it felt like a buggy singleplayer game, but it definitely had potential.

  4. #4
    Manic's Maniacal Machine Reputation: 12

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    Quote Originally Posted by Schysm View Post
    The idea of the game was great, but it had a few quirks that you should know about:

    1) The game was super buggy, and the loading time between zones sometimes took abnormally long because the client would freeze up. Takes some getting used too, but can be overlooked.

    2) The classes. Mages are extremely overpowed. The way the skill system works, Mages vs Any Class results in a mage winning. Mages vs Mages simply results in a never ending battle because they can constantly heal themselves

    3) The grind. The grind is bad, there are literally no quests past level 18 or so.

    4) Community. It was nonexistent when I played. I probably met 8 different people over the week I played.

    If they revamp and actually commit to some advertising to get a decent player base going, I might go back. When I played, it felt like a buggy singleplayer game, but it definitely had potential.
    you got #1 right and #4 but your totaly off on 2 and 3. only 1 mage class is overpowered and many dont even know how to do it right to make it overpowered. and the most overpowered class is a rogue trickster doesnt even take skill in the game at lvl 50. all classes have something overpowered on them just have to utilies it.
    The grind is so easy on this game i dont see the complaint its one the quikest mmorpgs you can cap lvl in. your never out of quest you aparently dont know were to get your quests youll have quests that last you all the way to lvl 49 then you have to grind to 50.
    The game was aparently fun enough to keep me for about 4 months wich is saying alot since no mmorpg has lasted me more then 4 months since ultima online wich has lasted nearly 12 years for me.
    i have lvl 36 runemage,36skinshifter,30ancestralmage,47 deathhand ,49wraithguard and nearly every other class lvl 17+ what didnt keep me was the lack of people to fight on this game.

  5. #5
    McFox Sandwich Reputation: 14
    DiablosPL's Avatar
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    Game is totally awesome! I loved it, but slow leveling and extremly low population made me quit this game.

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