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Thread: All games should have a epic cheat last boss

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  1. #1
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    I'd argue that SPOILERbeing able to see ancient Rome, and assassinate the Pope just as he says the "amen" on the Nicene Creed (see what they did there?) makes up for the rest of the ending of Assassin's creed II.

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    Quote Originally Posted by shadowsworn View Post
    I'd argue that makes up for the rest of the ending of Assassin's creed II.
    As much as I like magic, it wasn't suppose to be in assassins creed im sorry.
    That killed like the entire series for me pretty much, they over did it.

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    Hmm... From recent ones the only challenging ending I've had was in Star Ocean: The Last Hope. Satanail was such a pain D;

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    Most older games have a hard difficulty. And I mean games from around 20 years ago.

    You know those games where you get hit once you die and when you die you start all over. They may be generous by giving you a few lifes but you use them up too quickly.

    Seems like over the years games have been dumbed down in difficulty except for some games which offer the insane difficulty mode.

    I remember how pitiful the FFX last boss was when you could kill him in 2-3 hits.

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    Quote Originally Posted by IronyTaken View Post

    I remember how pitiful the FFX last boss was when you could kill him in 2-3 hits.
    I had max sphere grid with Lulu, Yuna and Rikku and in one attack wave I could beat both forms using normal attacks.

    The last level of ME2 was pretty epic making sure everyone including Shepard survived.

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    The Emperor on Force Unleased on the hardest difficulty setting was a c**t, Darth Vadar on the otherhand? Far easier.

    Also Malak after I found out you could kill the jedi that he drained health, yeah took me a while and I found it by fluke.

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    Personally, I don't care if a game has some ub0r final boss that takes a million hits to kill and can one shot you, forcing you to start all over again.

    I also don't care if a game is a "letdown" because it doesn't have a final boss or not.

    The way I see it: if you're playing a game just because you want to have some awsum ub0r hax0r l33t kickass final boss, then you're missing out on 99.9% of the game.

    I enjoy games based on their story, not because of their final bosses.

    It's why I like most of these games out there now, it's because they DON'T halfass the story and "make it up" with a stupidly hard final boss. They make the game, do a GOOD job on the story, and MAYBE throw an end boss in there. Then people whine about ZOMG NO FINAL BOSS WTFZORS I WANTED TO KEEL IT AND BRAG TO EVERYONE WTF GAME SUXS and I laugh at them.

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    Quote Originally Posted by TrueElements View Post
    As much as I like magic, it wasn't suppose to be in assassins creed im sorry.
    That killed like the entire series for me pretty much, they over did it.
    There was no magic in ACII. It was just advanced technology from Those Who Came Before.

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