I mean, if you are spending hours doing quests/grinding, why not reduce the downtime and effort by making the game mechanic move your character for you to your desired destination? Would you really want to exert extra, unnecessary energy to move your character to a quest/grind spot? I personally wouldn't~
If people are against auto-tracking, then at least make it so that when you point somewhere to move, your character will automatically follow a route there, not get stuck behind a rock or something~ (hate games like that)