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Thread: LoL vs Hon

  1. #26
    Marineking's Minion Reputation: 65

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    Quote Originally Posted by superstartran View Post
    I mean, how angry would LoL players be if I went around saying LoL is a bad game, the community is terrible, etc. if I only played a total of 5 games and the majority of them where me feeding? Because that's what I hear from alot of people who say HoN is bad. "I'm back at HoN, therefore this game is bad, community is bad, must flame game"
    You're probably entirely right there honestly. The DoTA style games are unique in that way I guess. Where LoL does benefit some though, is their matchmaking and "newbie island" as the devs call it. It allows total newbs a better shot at learning without the upper echelons destroying them. Honestly though between the two, I say get addicted to one and just have fun and leave the players from the other alone.

    I will say that the LoL community can be almost as bad as HoN's as well

  2. #27
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    Quote Originally Posted by sabezz View Post
    so which one is better?
    wow do we really need one of these threads every 3 weeks

  3. #28
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    Quote Originally Posted by hellzscream View Post
    wow do we really need one of these threads every 3 weeks
    Not to mention the last thread went into 60+ pages with posts consisting of "HoN>LoL" or "LoL>HoN" and nothing else. Pretty a +1 spree you know.

  4. #29
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    Quote Originally Posted by marcipaans View Post
    Not to mention the last thread went into 60+ pages with posts consisting of "HoN>LoL" or "LoL>HoN" and nothing else. Pretty a +1 spree you know.
    Yup, I like them.

  5. #30
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    thank you for your opinion

  6. #31
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    Quote Originally Posted by superstartran View Post
    Hilarious, some of us play HoN because we believe it is a technically superior, more balanced, and more competitive game. LoL caters to casual players, and has no real competitive community around it (there has been no major money tournaments that I have seen). Meanwhile, HoN has got MYM HoN Pride which is giving out $10,000 USD, and another $40,000 tournament. Yeah, there are people that actually play this game for fun and because we make a little money on the side while doing it.
    By technically superior you mean what exactly? The only "technical" advantage I see HoN having is the replay system, which I'll admit I'm quite jealous of and can't wait for RIOT to add their own.

    Also I'll agree that LoL caters to casual players, if by that you mean it is easy to pick up. At the same time, it is hard to master-and it DOES cater to hardcore gamers as well. Season 1 for League of Legends is set to launch this Summer so currently the competitive community is left to the fansites. (There was a 3v3 tournament just recently).

    In my opinion, tournaments and tournament prizes aren't going to make one game better than the other to most people. League of Legends has the payment structure, consistent updates, ease of learning, and laid-back community that draws a lot of players towards it. It is the "competitive" and "tournament-based" nature of HoN that turns away your average gamer. When PSR means more to players than having fun in a game it tends to turn a lot of players, myself included, away.

    I myself was a HoN beta player who decided to switch over right before I pre-ordered because LoL just had more to offer at a cheaper price.



  7. #32
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    My Flame senses are tingling.
    And my Flame sense pointing to Thread.

  8. #33
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    Quote Originally Posted by SonicCebalo View Post
    Obviously people haven't been playing LoL long enough to realise

    • Teamwork is just as essential as in HoN
    • Not everyone in LoL is a carebear, hit 130 wins first and enter high-level games before you *****
    I have been playing LoL for a while with about 270 wins and around 260 losses and i have to say that the higher elo games are actually worse then before its either you are on a noob team that feeds or the other team feeds and that really just isn't any fun anymore the whole "fixing of matchmaking" didn't make it better imho it made it worse if i could i would probably rather be getting *****ed at all the time until i get it down in HoN if it were free instead of these boring games in LoL

  9. #34
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    Quote Originally Posted by mysticnoob View Post
    I have been playing LoL for a while with about 270 wins and around 260 losses and i have to say that the higher elo games are actually worse then before its either you are on a noob team that feeds or the other team feeds and that really just isn't any fun anymore the whole "fixing of matchmaking" didn't make it better imho it made it worse if i could i would probably rather be getting *****ed at all the time until i get it down in HoN if it were free instead of these boring games in LoL
    Well with a 10 win difference your ELO won't really be that much higher than the base 1000, and it takes about 130 wins to reach medium-level ELO (and level 30) if you have more wins than losses.

  10. #35
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    Watch replays of tournaments (which HoN has since its a more competitive game) and you will realize that slither is a top ban or top pick, when he is picked pay attention to what skills get leveled and how ward slither is the only way to build him in competitive play, then you will realize how bad you are.

  11. #36
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    Quote Originally Posted by Agitator5 View Post
    Watch replays of tournaments (which HoN has since its a more competitive game) and you will realize that slither is a top ban or top pick, when he is picked pay attention to what skills get leveled and how ward slither is the only way to build him in competitive play, then you will realize how bad you are.
    I know that Ward Slither is the only "viable" build since you get the "full" effect of Poison Spray at level 1, and it does pesky damage, even at level 4.
    But coupled with the passive poison it's far easier to get kills in pubs then with wards
    (unless they are stupid and chase you while your wards do the job, which has happened oh so many times with me lol),
    since wards are better for neutralizing their farm and pushing(scouting too! zomg!).
    But that does not change the fact that a buckler still halves their damage lol.
    Nullstone Slither go, go, go. <3

  12. #37
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    nice, was just going to play this game today and guess what? "Servers are busy" 3rd day in a row for me. Not a good start for my LoL experience.

  13. #38
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    Quote Originally Posted by mysticnoob View Post
    her moonbean skill with her ult causes massive damage being that the mini stun has such a fast cd she can keep someone stunned while the ult and her auto attack tears them a part and ive actually seen her ult get her a triple kill easy
    you can get a triple from a lot of other ults easily. It doesn't mean that she's powerful. the ministun CD is like 10-15 seconds? I dont remember. The stun is less than a second long. How can you keep them stunned with that?

  14. #39
    Marios's Mustache Wax Reputation: 10

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    I've always been a gamer that is competitive, and I like LoL more.

    Honestly, I dont even think you can compare the two really. HoN is more about denial, efficiency, and minion kills. LoL seems to be more about ganking, team fights, and taking down towers.

    That being said, I like LoL better just for its style of gameplay. I don't want to farm minions. I want to do ganks with my teammates. It's always fun to be a part of that

    The style of game play really affects the heroes as well. The heroes in LoL are all MUCH more versatile. LoL offers a plethora of hybrids that can perform well in different roles. I can't really explain it. HoN heroes just arn't as fun. Seriously.. have you played polywag priest? Alls I had to do was tongue grab someone, and watch my team jump on them... It felt stupid. Some heroes even have 2 Passive abilities (zzz) LoL you often see chained CC's from different heroes just to keep a person overextended long enough to kill them. This makes teamwork vital, which is yet another reason I prefer LoL over HoN .

    On top of everything, LoL is always releasing new content and has a great dev team that is 100% dedicated to giving the player what they want. Oh, and it's free.

    The comparison makes it obvious, but there always going to be "elite" gamers, who are too good to play cartoony free games

  15. #40
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    Quote Originally Posted by luckyone001 View Post
    I've always been a gamer that is competitive, and I like LoL more.

    Honestly, I dont even think you can compare the two really. HoN is more about denial, efficiency, and minion kills. LoL seems to be more about ganking, team fights, and taking down towers.

    That being said, I like LoL better just for its style of gameplay. I don't want to farm minions. I want to do ganks with my teammates. It's always fun to be a part of that

    The style of game play really affects the heroes as well. The heroes in LoL are all MUCH more versatile. LoL offers a plethora of hybrids that can perform well in different roles. I can't really explain it. HoN heroes just arn't as fun. Seriously.. have you played polywag priest? Alls I had to do was tongue grab someone, and watch my team jump on them... It felt stupid. Some heroes even have 2 Passive abilities (zzz) LoL you often see chained CC's from different heroes just to keep a person overextended long enough to kill them. This makes teamwork vital, which is yet another reason I prefer LoL over HoN .

    On top of everything, LoL is always releasing new content and has a great dev team that is 100% dedicated to giving the player what they want. The game is FREE and their revenue is based on giving the player what they want.

    The comparison is obvious, but there always going to be "elite" gamers, who are too good to play cartoony free games
    From the sound of it you haven't played more than 5 games of HoN at most. I dare say you've probably only had one nooby game of HoN where everyone just stayed in their lanes. If anything HoN has more teamplay and more ganking involved (at least initially) than LoL. In LoL, so far no one even calls misses. I heard all of you say well you need to get a higher ELO. Well, in HoN, even if you just start out you can put yourself in matchmaking and get paired into a team that will call misses and set up ganks.

    HoN also has more hybrid characters in my opinion. Such as puppet master. He can be a DPS guy and a support. Also you said you tongued people so your teammate could kill them. Did you try setting down your ult? That's a high damage dealing skill combo right there. And by saying that you needed your teammates makes me think that HoN emphasizes on teamplay more than LoL wouldn't you say? In LoL I see a lot more soloing.

  16. #41
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    Quote Originally Posted by KillHannah View Post
    When people say that LoL has the most friendliest community, they mean it.

    NO ONE TALKS.

    There's is absolutely no team work at all and it feels like am playing with bots the whole time.

    It makes miss the douche bags in hon, which is kind of sad. lol
    Try to un-mute everyone, it works

    Quote Originally Posted by maoc389 View Post
    This is where hon and lol differs. Where its expected in hon to make missing calls, in LoL you can get by without doing so without being punished.

    Rather, in HoN, if you don't call, most likely someone else will be punished for your mistake, if they aren't at a high enough level. This then sets THEM back, and boosts the other team.

    See where it gets messy? If you screw up, your team suffers for it. Thats the basis of HoN. Thats where people get pissed off at. And it's what i like to call the "buffer" that keeps idiots from playing this game. (Seeing as they screw up, get raged at every game, proceed to say HON SUCKS then quit, instead of actually browsing the forums where there is a PLETHORA of help for newbies, that include the very BASICS of the game.)

    People play LoL because its a solo game. They prefer it because it's a solo game. Its casual, pick up friendly, and not exactly difficult to learn.

    People play HoN because its team oriented. Its intense, micro intensive, with a steep learning curve, and competitive.

    two COMPLETELY different games. Seeing as one was made by pendragon and the other one follows icefrog, i can see why pendragon would branch off into a completely DIFFERENT STYLE of game. Rather than creating competition for HoN, he set up a new category of game, which is the 'casual styled' LoL.

    I say it's not competitive because people don't rage. People are silent. Any kind of competitive game is based around defeating your opponents. Obviously, when you screw up and your team loses because of you, there are going to be hurt feelings, especially on the internet where your free to say whatever you like.
    The feeling of competitiveness comes from a sense of achievement after you defeated your opponent. You out micro'd them, out strategized them as a team, outplayed them. Unfortunately for HoN which is a completely team oriented game (To the point where lanes matter SO much), the competition is so great (HAY PSR, kdr), that when you lose, its impossible to not rage at someone. If you lose, because it's a good game, then people don't rage as much. If you lose because you have that one IDIOT on your team who doesn't read forums and jumps into a team oriented game without even knowing its a team oriented game and does his own thing, then you have EVERY right to rage at him.

    See what i'm getting at? From what i read in this topic, LoL is a game where solo players don't really get punished.

    I don't even know where you got the competitive =/= dbag thing. Or the not competitive thing. Not once did i say it wasn't competitive. It can be, but due to the nature of the game, it doesn't have as fierce competition as HoN does.

    So, pretty much, very competitive people who love hard fought games based upon an in game 'skillset' (not talking about hero skills, but micro, juking ability, timing, positioning, map awareness, map control, creep stacking, creep pulling, kongor timings, timed pushes, different hero strats and counters, lineups, etc. etc. etc etc. etc.) will love HoN.

    From what i read, the casual gamer, one who loves the concept of clicking a hero around and using a few skills (not sure how many, but i believe its 3 base with a few more specialized?) with different specialized heroes that each have their own 'special' hijink, not much hardcore micro, but still incredibly fun to play (Enjoy the satisfaction of completely destroying a game.. ha!), will love LoL.

    and THATS why this topic will always be pondered upon, because people don't realize any of the things i talked about. Seeing as i played 'competitive' dota for a while, and attempted to play competitive hon, and eventually quit the game all together, i know exactly what i'm talking about.
    cool rant, bro

    Quote Originally Posted by SonicCebalo View Post
    Obviously people haven't been playing LoL long enough to realise

    • LoL has a rather in-depth technical meta-game for the high levels
    This is true, but people who are already used to the metagame in DotA and HoN are too lazy to learn and adapt to a different game with a different metagame than theirs that they simply reject the said game, sad really, really sad

    Quote Originally Posted by Sativo View Post
    This is exactly what makes LoL easier than HoN; you lose no gold on death.
    Wow, OK lets summarize this:
    HoN
    • lose gold on death
    • can buyback dead hero
    • buy items that lets you teleport to any allied units/structures

    The way I see it, it punishes you if you die by losing gold, but you can go back to your lane faster if you have enough money to buyback your hero and buy items that lets you port back to your lane

    LoL
    • no gold loss on death
    • no buy back dead hero feature
    • no items that lets you teleport to allied units/structures

    The way I see it, it punishes you if you die by being unable to buyback your dead hero even if you have 999,999,999 gold and even when you respawn there is no such item that makes you port back to your lane, except if you have a Teleport spell, or using Twisted Fate, Shen and Pantheon, but then you have just wasted your ult

    Quote Originally Posted by Candyholic View Post
    ^reason why onrpg votes for LoL.
    14 year olds don't know what money is.
    uh huh...
    The way I put it, when people say that LoL is for 8-14 year olds, I say HoN is for 18+ year olds who have the mindset of a 8-14 year old


    PS
    Top reasons why LoL>HoN:
    1. HoN doesn't have Tibbers
    2. HoN doesn't have Gentleman Cho'[OM NOM NOM NOM]
    3. [best reason of all time, of all time] LoL doesn't have HunteR_............ANYMORE!!!

    Oh yea forgot to add this:
    You say LoL is lol[laugh out loud], I say, HoN is
    Hmmm... Ohhh??? Nahh!!!

  17. #42
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    hon is the better game by a long way LoL just gets more vote here because it is free

  18. #43
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    Quote Originally Posted by whiteboy21 View Post
    hon is the better game by a long way LoL just gets more vote here because it is free

    no when hon wasn't free LoL got more votes than Hon.
    LoL is much better than Hon.

    LoL > Hon

  19. #44
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    Quote Originally Posted by imported View Post
    how is moonqueen overpowered? She's just a walking ulti, except worse than plague rider. She has no escape, her DPS is okay I guess but only late late game. Her moonbeam becomes useless later on, and only used for the ministun. Her bounce skill becomes effective for farming late game, but other heroes have splash damage attacks too or runed axe. Her range sucks too.

    I know you are trying to say that all the heroes in HoN can be considered overpowered but she is not one of them. There are a lot of heroes that are just "eh" status in that game.
    Her moon beam has low cooldown and long range so it lets you control mid very easily to not even let guy even get thought of last hit / denying.. and if they try to go for rune then your ult will own them. OR.. you can go stats+aura and have way higher damage than them so you last hit and deny every creep.. with the bounces also you can stack ancients with whispering helmet and farm jungle for high gpm.. other heroes have to get things like thunderclaw / runed axe to increase there GPM but moon queen already has the perfect farming skill.. Also.. if your really good you can farm jungle at level 1 to allow 2 other solo lanes... jungling at level 1 with moon queen is really hard though which not many people can do it..

    Personally I build her like this most of the time..

    1 moon beam, then aura, stats, aura, stats, aura, ult, aura, bounce, bounce, bounce etc.. You wont have the nuking power but your base damage will be hitting hard early so you can deny / last hit every creep easily.. and allows you to get into the farming easier since you hit so hard compared to maxing moon beam first.. At level 6 she is hitting like 87 to 93 damage with just 2 duck boots+2 minor totems.. the other mid hero will probably be like 60-70 damage meaning they have no chance..

  20. #45
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    Quote Originally Posted by Powster View Post
    Her moon beam has low cooldown and long range so it lets you control mid very easily to not even let guy even get thought of last hit / denying.. and if they try to go for rune then your ult will own them. OR.. you can go stats+aura and have way higher damage than them so you last hit and deny every creep.. with the bounces also you can stack ancients with whispering helmet and farm jungle for high gpm.. other heroes have to get things like thunderclaw / runed axe to increase there GPM but moon queen already has the perfect farming skill.. Also.. if your really good you can farm jungle at level 1 to allow 2 other solo lanes... jungling at level 1 with moon queen is really hard though which not many people can do it..

    Personally I build her like this most of the time..

    1 moon beam, then aura, stats, aura, stats, aura, ult, aura, bounce, bounce, bounce etc.. You wont have the nuking power but your base damage will be hitting hard early so you can deny / last hit every creep easily.. and allows you to get into the farming easier since you hit so hard compared to maxing moon beam first.. At level 6 she is hitting like 87 to 93 damage with just 2 duck boots+2 minor totems.. the other mid hero will probably be like 60-70 damage meaning they have no chance..
    Or you can max her Nuke and Aura and she'll be a killing machine, which she is supposed to be early game lol.

  21. #46
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    freaking harsh nerf on ophelia only being able to get 1 creep at lvl 3.

  22. #47
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    HoN players are in denial that LoL is more successful then HoN

  23. #48
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    Quote Originally Posted by marcipaans View Post
    Who doesn't :3 ?
    Well maybe I'll contribute my thoughts on this topic for once maybe.
    OK here goes.
    League Of Legends:
    Pros - ...it's free?
    Cons - Slow as a game overall. Speed it 2x and I might try to enjoy it.
    No denying. No gold penalty. No possible way to actually trick the enemy while escaping using the landscape and terrain. Everything is in 1 shop which is just stupid. Jungling......what? Why is there even a jungle? Ancients? Who needs them? Who ever uses them?
    I seriously can't say anything positive. I wish I could. I mean...I re-downloaded this game 3 times to find something positive. Maybe the community? That is PRE-HoN retail. Now it's probably infested with those HoNtards and it's worse now.
    Oh yeah and the fact that I have to play just to unlock new heroes.
    Well, yeah. You're wrong. Just admit you're a HoN fanboy and just don't like Lol, bcs its LoL damn..tbh I hated it too when I played HoN hardcore, like wtf is this shit over there? As I got bored of Hon and of "my team sucks I rule!!!111" I switched to LoL, played 10+ games and now I kinda like it. Not the graphics though, but it's still fun ^ ^

  24. #49
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    jep LoL will always win so HoN fanboys will keep making new threads and still lose ^-^

  25. #50
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    And you, stop thinking I don't know what I'm talking about, you're only making yourself look worse.
    this is the proof

    Yes I know you can use the mouse to 'control your character', I know about animation cancelling, the dota player that I am with my 105 apm, though I am sure you don't run faster by spamming right-click
    of course it works. (you will not run over your ms speed but faster than letting your hero just run to a certain direction + you can get some bonus points)
    same goes for deny..your idea is still wrong ^^

    funny that you think that you a right and me the moron. I will leave this thread now..too stupid (like the first one) Will come back when i see more of this trash posts and then i will destroy this thread so olaph can close this thread again. Cya little boy
    http://www.onrpg.com/boards/avatars/fenix40k.gif?type=sigpic&dateline=1268643051

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