Two Worlds is a retail RPG that can be played offline and online on either the PC or the Xbox 360. This is one of those games that tries to satisfy the wish lists of most RPG players. Surprisingly, the results are very positive this time since most overly ambitious games usually fall flat. For starters, most gamers complain when a game's story is too linear. Two Worlds counters that normal complaint with a non-linear storyline where players can control their own destinies. When players make a choice in the game it has a long term effect that significantly changes the game. Players can choose what side they want to be on in battles and can choose to follow a good or evil path. Another feature that most gamers want is real-time combat where it takes some skill and strategy to win battles instead of winning or losing based solely on gear and level. Combat in Two Worlds requires more skill and tactics due to being able to hit-and-run, combining skills in the right way, and setting traps. Another feature that should be in more RPGs and MMORPGs is the ability to fight on mounts. Riding a mount into combat elevates mounts in the game past simple transportation and gives the rider a considerable advantage over non-mounted opponents. Finally, Two Worlds has a multiplayer mode with persistent elements that allows up to eight players to quest together. Although not as innovative as some of the single player features, the multiplayer mode adds a good deal of replay value to an already solid game. Overall, Two Worlds is a must for any gamer looking for the next big thing in RPGs.

Key Features

Online and offline.
Players have freedom in choosing and changing careers.
Beautiful 3D graphics.
No loading screens.
Music composed by Grammy award winner Harold Faltermeyer, who composed for Top Gun and Beverly Hills Cop.
Available on both PCs and Xbox 360s.
Non-linear storyline allows players to create their own stories.
Choices made by players have long term effects.
Players can ride and fight on mounts.
Reputation is gain or lost with the seven factions in the game.
Traps and snares can be used.
Real-time combat.
Characters are not shared between single and multiplayer modes.
Multiplayer mode allows co-op questing with up to eight players at once.
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