Yes, OB got postponed.

I played CB. And I can honestly tell you this game is made out of pure win. Screw martial heroes and all the other gamigo games. This is it. And the cap was only lv50, so we barely scratched its surface. Since the Chinese version has a cap of lv230 I believe. There are 3 classes; warrior, mage and cleric. These will branch into 3 different classes at lv50. So that makes 9 different classes, items and skilltrees. At 100+ there will be even a 3rd class change where every class get 3 new class choices. So in the end you have 27 different classes with their own gamestyle. Knight for example will use a shield and spear, and gets specific skills that boosts his mount. So that its stronger, faster, etc.The game is still fully in development and more content to come.

Dont expect perfect balanced gameplay right of the bat. From what I saw, clerics were close to unbeatable in 1v1. Very viable in pvp and pve. Warriors needed to wear robes to get enough Mdef, else he gets 2-3 hitted by mages. Mages owned everyone in lvling speed lv1-50. Etc etc. I spoke to someone that played the Chinese version and he told me the game was very balanced at 3rd job stage. Also the game is very item depended. With elite+12 items you're alot stronger then players miles above you lvl wearing average gear. The best items dont drop, but need to be crafted from rare materiasl you actually need to mine or buy from npc's.

I hope the game will go OB soon. Had alot of fun playing it. Quest based mostly, not alot of grind.