Thanks for all the nice replies! If I am to make a quick list of the suggestions you've made so far, I guess here goes: (hope I didn't forget any)

FalloutOnline:2238 - Complete extreme almost gamebreaking stealing
Runescape - Stealing from NPCs evolved into complex skill
Ultima Online - Good stealing from both NPCs and players
Shadowbane - Had very evolved stealing from players, but game closed down
Ragnarok - Stealing from NPCs (except bosses)
Everquest - Used to have stealing but current status unknown
Mortal Online - Does have stealing?
DDO - No stealing, but other thief skills
WoW - Stealing from NPCs and also other thief skills
Dofus - Stealing from NPCs (used to have stealing from players, but got nerfed)
Final Fantasy Tactics - Not an mmo, but still nice with all suggestions

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Quote Originally Posted by ChrisLav7 View Post
Remind me not to play any game that has a system like this.
That is your choice. I don't expect to like everything you like either so please don't troll threads you're not interested in to get your post count up.

Quote Originally Posted by Arri View Post
Judging from the OP's post, it sounds like unless you can steal everything another player has, effectively making all his playing time that day completely useless, it's not worth it.
>_<

Please don't make up straw-man arguments for the sake of trolling. My original question was to examine how the concept of stealing is integrated in mmorpgs. Like I said, I'm interested in different ways of playing instead of grinding in combat. If it doesn't interest you please make a thread about something that do instead of trying to make this into something it's not!

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Chill Zero