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Thread: Why do people like WoW so much ?

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    Default Why do people like WoW so much ?

    Okay so i played WoW to lvl 85 and i honestly don't understand why do people like WoW so much personally i think its okay.. but not thattt good.
    Reason being is that once you reach end game you just sit at orgrimmar and wait for dungeon/bg/arena queues and there is really no need to go anywhere beside the capital because there is no need to. i personally really like world pvp but i never get to find any in this game because of these queues. Also BG is really boring because most people either afk or just don't care because they are in it to ''grind honor'' which is frustrating and i played this game alone without any friends in real life so for me to find or do stuff with people is nearly impossible because everything you do is across server (example you queue bg or dungeon you will do it with people from other servers ) so i never get the chance to do arenas or rated bg because i don't know anyone in the game to do it with.
    Now before someone says '' find a guild'' its really hard because on the realm i was all the GOOD Guilds does not require anymore new people in their guild So us new people will never actually get to play the game to the fullest because afterall its a mmorpg...

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    Is this a troll thread? On the off chance that it isn't, I'll try to stick to simple answers.

    WoW has a lot of depth/content - quests, PvP, raiding, etc. The best thing about it is that it's had years and years to refine itself, a lot of P2P games flop at launch because their bugs and glitches are instantly compared to the current state of other games (which WoW dominates).

    You don't just start out in a good Guild, that's called getting carried and unless you have contacts no one wants to raid with the idiot who pulls adds and wipes everyone. You work your way up, if you know your class and have good spacial awareness people WILL recognize it.

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    and i forgot the realm i was on surely had the worst community of any game
    i remember when i was playing i would spend 1-2 hours making a 25 man raid just to have a chance at the gear but it always seems to fail , not because the raid is ridiculously hard. its actually the opposite its ridiculously easy. but due to the lack of coordinations and communication between us it seems really hard.
    and after 1 wipe everyone will just leave the raid group and i just wasted my time when i could have done something else more productive , not like gaming is productive but i don't have all day playing and things like this will just ruin it for casual players like me.

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    simple ... because its WoW ... there is no reason to like it ... but there are many people who dislike it... .

    Simple put its the MMO giant who has the story from way way way back ... and because warcraft had soo many fans all over the world ... blizzard delivered something Gigantic at that time and place it captures players ... and they made every single effort to keep on rising and holding players ...
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    Quote Originally Posted by ZeroleTheUntamed View Post
    Is this a troll thread? On the off chance that it isn't, I'll try to stick to simple answers.

    WoW has a lot of depth/content - quests, PvP, raiding, etc. The best thing about it is that it's had years and years to refine itself, a lot of P2P games flop at launch because their bugs and glitches are instantly compared to the current state of other games (which WoW dominates).

    You don't just start out in a good Guild, that's called getting carried and unless you have contacts no one wants to raid with the idiot who pulls adds and wipes everyone. You work your way up, if you know your class and have good spacial awareness people WILL recognize it.
    sorry if i made it like i'm trolling i really am not.
    i understand there is alot of content in WoW because it had alot of time to refine itself but the content gets old as expansions comes out
    i mean who does ICC or BC raids when cata is out.

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    Quote Originally Posted by Luck-e View Post
    sorry if i made it like i'm trolling i really am not.
    i understand there is alot of content in WoW because it had alot of time to refine itself but the content gets old as expansions comes out
    i mean who does ICC or BC raids when cata is out.
    People with OCD.

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    Probably the same people who still ran MC and ZG when ICC was out. They're collectors, they do something that they find fun. If you can't find something that you enjoy in a game as big as WoW, then you should find another game. I can tell you right now though that no other game offers as much content. That's just a given.

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    [QUOTE=ZeroleTheUntamed;2502286]Probably the same people who still ran MC and ZG when ICC was out. They're collectors, they do something that they find fun. If you can't find something that you enjoy in a game as big as WoW, then you should find another game. I can tell you right now though that no other game offers as much content. That's just a given.[/QUOTE


    the only thing i enjoyed was bgs and arenas as i did do a little bit of arenas but my friend quit that WoW so i got no one else to do it

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    Quote Originally Posted by Luck-e View Post
    and i forgot the realm i was on surely had the worst community of any game
    i remember when i was playing i would spend 1-2 hours making a 25 man raid just to have a chance at the gear but it always seems to fail , not because the raid is ridiculously hard. its actually the opposite its ridiculously easy. but due to the lack of coordinations and communication between us it seems really hard.
    and after 1 wipe everyone will just leave the raid group and i just wasted my time when i could have done something else more productive , not like gaming is productive but i don't have all day playing and things like this will just ruin it for casual players like me.
    Completely wrong way of playing WoW.

    First of all, if you play for gear...you are doomed to not like it...if you do Raids because you enjoy it then you'll love it.

    And second...if the people leaves the raid group after 1 wipe...what kind of people is that? 1-2 hours to prepare a team is way excesive...it takes half hour at most with organized people/guild. And raiding is time consuming obviously...but you can still enjoy it if you play let's say...2 hours a day, you can always get someone else to fill your spot when you leave.

    People that only do raids for gear usually rages and QQ when they don't get an item...and cause drama. If you manage to find a guild of mature people that doesn't mind passing for an item even if they need it...i guarantee you'll have much more fun. This comes from someone who was by far at the top raiding guild on my server back when i played...and we played like 4h a day 4 days a week (not friday, saturday, sunday).

    Also, you don't need 100 random players/classes on the same guild, a small guild is easier to coordine and organize...you need like 4 players of each class at most with a similar playtime and you are ready to progress on raids. The key to make raiding progress comes mainly on gearing up people...having different people with a few good items is useless if all are bad geared, for example tanks...one of them should get geared up first (the most active and better player usually) and then the rest will roll for their items eventually.

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    Quote Originally Posted by Adamaris View Post
    Completely wrong way of playing WoW.

    First of all, if you play for gear...you are doomed to not like it...if you do Raids because you enjoy it then you'll love it.

    And second...if the people leaves the raid group after 1 wipe...what kind of people is that? 1-2 hours to prepare a team is way excesive...it takes half hour at most with organized people/guild. And raiding is time consuming obviously...but you can still enjoy it if you play let's say...2 hours a day, you can always get someone else to fill your spot when you leave.
    This, I enjoy raiding the most when new content is released. That first kill after hours, days of teamwork is very thrilling. The obligatory 1% wipe is also win.

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    It is fun indeed but as you do it over and over and over again it becomes a little boring. and it does take 2 hours to make a raid because my realm was really small

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    Quote Originally Posted by Lambdakastel View Post

    Warning: Epic rant because all this WoW crap just grinds my gears to no end.

    I find it funny when someone doesn't think a game is as good as other people do and provides valid reasons for why they think so it's tagged as a potential troll attempt.

    Every game has it's pros and cons and a lot of WoWs fanbase are people who have been playing it a long time at a time where it was considered gamechanging and innovative and there weren't many titles in the MMORPG section. Nowadays people are seeking instant gratification due to being spoilt with long-standing games which have been developed and refined over years and expect new releases to be just as in-depth on day one.

    "There's not enough content!" have been the complaints for games like Rift, FFXIV, any other games that're P2P and trying to get into the market, and then immediately people look towards older games like WoW. They seem to no longer understand the concept that unlocking everything the developers have worked hard on from day one will leave them having a harder time keeping the content updates coming in at a regular pace because people will just demand more and more otherwise they're too unrefined, too bland and boring.

    WoW is mainly successful now due to the fact that it's nurtured it's playerbase and has it's die-hard fans; it has everything established and that's what people want. They want things right now, they don't want to give anything the time of day if it needs a few months to develop and bugfix. There's only so many times a test group should go through the same area and instances to look for bugs, and the best way to fix things is to get feedback from their audience, the consumers.

    Because, honestly, does WoW have the best graphics? No. Has it got the best community? No. Has it got the best storyline? I haven't played it through myself but I'm sure there are many that'd be able to compete with it. The argument most pro-WoW'ers bring up is that there's lots to do - but of course there would be, it's been out for years and it'd be a Ghost Town by now if there wasn't.

    So whining about how newer games are bug-ridden and unrefined are invalid, moot. WoW was probably just as bad early on, if not worse; FFXI (for the people who preferred it) was just as bad when it was JP only.

    Sadly, these new games then end up closing before they even have their full content actually implemented because people always go back to the old stuff for their quick fixes and WoW ends up being considered the giant that every game wishes to be when short answer: people are just too impatient.

    All of the new, next-gen games have the potential to be better than WoW but everyone plays the new games for a month or so then jumps to the next due to "lack of content". So if enough people actually sat down, shut up, and stuck with one of these newer titles so the companies found a point to keep working on them - WoW wouldn't be considered uber anymore, I'm sure.

    Note: I'm not trolling or hating on WoW; it's just far from the epic epicness that people make it out to be. That's my opinion that it gets very stale, very fast.
    People are well aware of it's glitches. I played it at launch and I can assure you, some of the talent trees were virtually dead, and WoW's had it shares of glitches. The thing is this, almost all of those have been fixed. Games that are released nowadays are always ridden with bugs upon launch. So if you had to choose, would you play a refined game or one still in it's infancy stage? I'd rather stick with the refined one until the latter gets better (without me having to suffer the long process of it).

    BTW, I quit WoW months ago. I still feel it's probably the best MMORPG out there, I'm just biding my time until

    1) a better game comes out
    2) my class design gets noticeably better (I don't play alts)
    3) they open up class transfers

    But until one of the above happens, I have no problem playing a game that I know will offer me a lesser experience, especially if it's F2P.

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    Only 2 things bad with wow atm -1, TB, it really is a poorly designed concept.

    2 - Other thing is that I think the guild achievements should be altered a little to benefit smaller guilds some more, smaller guilds don't seem to be able to grow or progress due to most people now wanting to join a big guild with high guild rank then just work on getting their rep up.
    Theres not enough rewards to encourage people to stick with smaller guilds and help make them better.

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    Quote Originally Posted by Dazzy View Post
    Only 2 things bad with wow atm -1, TB, it really is a poorly designed concept.

    2 - Other thing is that I think the guild achievements should be altered a little to benefit smaller guilds some more, smaller guilds don't seem to be able to grow or progress due to most people now wanting to join a big guild with high guild rank then just work on getting their rep up.
    Theres not enough rewards to encourage people to stick with smaller guilds and help make them better.
    Are you kidding? Didn't they change Cata raiding so that 10 mans and 25 mans drop the same loot? Finding 10 competent players is a lot easier than finding 25 competent players - there has to be some incentive for 25 mans if it's no longer gear level.

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    The reason why I enjoy WoW so much is actually quite simple, for me its been the most social experience of all.

    At first I loved Flyff back in the day because you can chill at the arena, talk to people while you were grinding since mob areas were small, and the messenger worked quite well to my experience.

    WoW felt the same to me. Baron's chat was practically 4chan, instances allow me to interact with a variety of people, raids allow you to form bonds, and best of all many of my friends and a surprising number of regular average joes play as well.

    WoW became more than just content, quests, raids, guilds, but more of a reddit sort of aspect. Chat with people on their downtime, get to know them, and you learn a thing or two everyday. WoW's fanbase composes of so many more people than just gamers, I've seen surgeons, staff sergeants, chefs, and a plethora of other people play the game, and it was always really interesting to get to know about them and what they did.

    So for me, WoW put me in connection with a lot of very interesting people the gaming is sort of the whipped cream and cherry on top.


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    Quote Originally Posted by Lambdakastel View Post

    Warning: Epic rant because all this WoW crap just grinds my gears to no end.

    I find it funny when someone doesn't think a game is as good as other people do and provides valid reasons for why they think so it's tagged as a potential troll attempt.

    Every game has it's pros and cons and a lot of WoWs fanbase are people who have been playing it a long time at a time where it was considered gamechanging and innovative and there weren't many titles in the MMORPG section. Nowadays people are seeking instant gratification due to being spoilt with long-standing games which have been developed and refined over years and expect new releases to be just as in-depth on day one.

    "There's not enough content!" have been the complaints for games like Rift, FFXIV, any other games that're P2P and trying to get into the market, and then immediately people look towards older games like WoW. They seem to no longer understand the concept that unlocking everything the developers have worked hard on from day one will leave them having a harder time keeping the content updates coming in at a regular pace because people will just demand more and more otherwise they're too unrefined, too bland and boring.

    WoW is mainly successful now due to the fact that it's nurtured it's playerbase and has it's die-hard fans; it has everything established and that's what people want. They want things right now, they don't want to give anything the time of day if it needs a few months to develop and bugfix. There's only so many times a test group should go through the same area and instances to look for bugs, and the best way to fix things is to get feedback from their audience, the consumers.

    Because, honestly, does WoW have the best graphics? No. Has it got the best community? No. Has it got the best storyline? I haven't played it through myself but I'm sure there are many that'd be able to compete with it. The argument most pro-WoW'ers bring up is that there's lots to do - but of course there would be, it's been out for years and it'd be a Ghost Town by now if there wasn't.

    So whining about how newer games are bug-ridden and unrefined are invalid, moot. WoW was probably just as bad early on, if not worse; FFXI (for the people who preferred it) was just as bad when it was JP only.

    Sadly, these new games then end up closing before they even have their full content actually implemented because people always go back to the old stuff for their quick fixes and WoW ends up being considered the giant that every game wishes to be when short answer: people are just too impatient.

    All of the new, next-gen games have the potential to be better than WoW but everyone plays the new games for a month or so then jumps to the next due to "lack of content". So if enough people actually sat down, shut up, and stuck with one of these newer titles so the companies found a point to keep working on them - WoW wouldn't be considered uber anymore, I'm sure.

    Note: I'm not trolling or hating on WoW; it's just far from the epic epicness that people make it out to be. That's my opinion that it gets very stale, very fast.
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    Quote Originally Posted by Adamaris View Post
    The thing is...do you wanna enjoy a game which you are paying for, or do you wanna pay for a game you don't enjoy after a month because you have to wait 1-2 years so it gets enough content?

    Obviously WoW was bad...beyond bad, a buggy crap when it released, but it turned out well and released content fast. It's not any different...people also quitted the game and came back after...

    Honestly, every game has its cons and pros, but...i would rather play a game i enjoy over play a game i wouldn't enjoy while waiting for devs to release content, and that's why people plays new mmorpgs for a couple of months and then quit, they will come back eventually if the game releases more content/fixes and so on.
    It's typical...people says..."hey, but they will release this and that in 8 months", then why play the game during those 8 months?
    Because if there isn't a revenue stream to fund the production during those 8 months, and there's no interest shown by the consumers, then it becomes a cease to exist scenario for the mmo. Not to mention that WoW had a solid fanbase before it was even released thanks to the lore of previous games.

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    It's the only MMO that made me quit Ragnarok. D= that's my only reason.

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    Quote Originally Posted by Adamaris View Post
    Well, it's not customers fault really, you can't expect people to "donate" so the game gets better in a future.

    It's like if you go to a restaurant which offers bad quality food but you say with a smile in your face..."hey, if i support them they will offer me good quality food in a few months".

    I'd say it's company's fault for creating too much hype about the game itself even years before the game is released...i mean...let's be serious, you know a game is going to be released like 5 years before it happens, with gameplay videos already and so on...it's like if all they want is making a big onetime sale of the game when the game is released and nothing else.

    And honestly...i don't get that they die because they don't have enough money to continue the project...because EVERY new P2P release makes an huge profit on the digital copy/game itself. What usually happens is that they already have an upcomming game project and they leave behind their old game putting in the minimal effort to keep their playerbase alive.

    Blizzard is a very huge company and has resources to make multiple games at the same time...and yet you don't see them working on multiple mmorpgs, while not so huge companies which release a P2P mmorpg have already a second title in mind by the time they release their first...their mistake is called "greedy".
    This. Now, if a game was produced by a company I knew and trusted, I'd be willing to stick it out. Unfortunately, Blizzard's one of the few companies I feel this way about.

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    Quote Originally Posted by ZeroleTheUntamed View Post
    a lot of P2P games flop at launch because their bugs and glitches are instantly compared to the current state of other games (which WoW dominates).
    Don't you remember how many problems WoW had at launch?
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    Quote Originally Posted by Stranger View Post
    Looks like fun to me, when the creatures die and freeze then burst into a bunch of smaller cubes makes me squeal like a small girl.

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    Quote Originally Posted by Cy-Kill View Post
    Don't you remember how many problems WoW had at launch?
    Yea the only difference is that there was already a lot of hardcore Warcraft players.. I think that's the reason why a lot of these new P2P MMO's are failing.. they just don't have the core player based Warcraft have.

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    Quote Originally Posted by Cy-Kill View Post
    Don't you remember how many problems WoW had at launch?
    Yeah and I've said as much. There were many design issues with vanilla, Spirit or Int stats on Rogue/Warrior gear. Final talent skills that did less damage than a half ranked trained skill. You have to consider though, upon launch WoW had some of the best graphics at the time, a good fanbase, and a company that's set multiple records for high quality games prior to it.

    The only real games WoW had to compete with at the time were EQ, DAoC, Ultima, and maybe a few others that had time to be polished. It was different enough for people to stick with it though. You can't say the same for many of the games that have or will come out nowadays.

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    Quote Originally Posted by ZeroleTheUntamed View Post
    You can't say the same for many of the games that have or will come out nowadays.
    The problem is, they are trying to hard to emulate WoW, as well as knock it off the throne it's held since launch in 2005.
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    Quote Originally Posted by Stranger View Post
    Looks like fun to me, when the creatures die and freeze then burst into a bunch of smaller cubes makes me squeal like a small girl.

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    i can't place my finger on why people claim wow as the best game ever.i'll admit, i like the game up to and including outlands, but when you get to northrend it becomes a chore and is honestly VERY boring.

    personally Everquest is my "best mmo" but that's just me.

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    Quote Originally Posted by WerewolfX View Post
    i can't place my finger on why people claim wow as the best game ever.i'll admit, i like the game up to and including outlands, but when you get to northrend it becomes a chore and is honestly VERY boring.

    personally Everquest is my "best mmo" but that's just me.
    As stated before, its nostalgia and the fanbase and the fact that its very very polished. WoW wouldnt be as succesful today had it not already established a HUGE fanbase from the Warcraft RTS's.

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