Because unlike the big majority of MMORPGS, WoW focuses on end game content rather then endless grinding.
When you hit level 85 you actually have a ton of stuff to do, which is part of the reason it is more successful then any other MMORPG thus far.
Reputation: 195Because unlike the big majority of MMORPGS, WoW focuses on end game content rather then endless grinding.
When you hit level 85 you actually have a ton of stuff to do, which is part of the reason it is more successful then any other MMORPG thus far.
Reputation: 65
Reputation: 195Cataclysm also bought alot of storyline to WoW that you experience when leveling up(like the dream of helping thrall kill deathwing only to find you are powerless).
Point is, most games have very little content once people hit max level and end game content in WoW gives people something to strive for.
Reputation: 65What sucked with Cataclysm though is in maybe 10 hours you finish 1-60 and you go back to older WoW. WoW just makes you think you accomplished something by hitting 85. In reality it's just masking the fact that it's a grinder as well.
Edit: I do admit leveling to 60 in cataclysm on an alt was amazing though.
Every game is a grind in one way or another, WoW just likes to mask it well. I really liked that dream in which my character was powerless to help thrall do anything against deathwing.
thrall couldn't do anything against it because Jaina isn't with him...
Reputation: 25It is a FACT, WoW offers one of, if not the most richest endgame experience right now. And yes the 'journey' to that point isn't as potent as it was in vanilla/BC.
The only game that has anything near WoW's level of endgame play is Everquest, and oddly enough, possibly FFXI.