Source: http://www.mmoculture.com/2011/04/sc...mpression.html
North America server: http://scarletlegacy.gamescampus.com/teaser
Southeast Asia server: http://xw.asiasoftsea.net/
Got to play the China server's Closed Beta phase for a few hours (been really busy), and managed to grad some in-game footage for each class. The Monk class' footage is still being processed though T_T.
So, I will only be briefly commenting on the combat.
The combat, while being a traditional Point-and-Click, is miles faster than most games with the same system. Pressing just the skill buttons, I do not have the face the target, no chore of having select them manually as the system automatically aims the enemy nearest to my character, even if not in sight.
The skill combo system is nothing new, but being only able to activate some after casting some pre-requisite skills reminded me of the Blade & Soul videos I posted in my YouTube channel. And oh, you can move around when casting spells, especially for the Mystics.
There will no doubt be some grinding involved, but personally, the skill graphics and the speed of killing mobs is a very welcome factor when comparing to most F2P MMOs.











I really do enjoy reading your blog and your informative way of promoting games on ONRPG. Me I usually just gather information that's already there then just you know post links to other people's work but you actually do your own reviews. I'm a terrible writer so I'm jealous oh and lazy. Plus I hate criticism. But yeah I don't screw off I screw on. Whatever that means.
